State machine for protocol handling
📖 Scenario: You are working on a simple device that communicates using a protocol with three states: IDLE, RECEIVING, and PROCESSING. The device waits for a start signal, receives data, and then processes it.
🎯 Goal: Build a state machine in C that handles the protocol states and transitions correctly.
📋 What You'll Learn
Create an enum for the states: IDLE, RECEIVING, PROCESSING
Create a variable to hold the current state
Write a function to handle state transitions based on input signals
Print the current state after each transition
💡 Why This Matters
🌍 Real World
State machines are used in embedded devices to manage communication protocols, user interfaces, and hardware control.
💼 Career
Understanding state machines is essential for embedded systems engineers, firmware developers, and anyone working with hardware-software integration.
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