What is the output of this debounce state machine code when the input signal toggles rapidly?
#include <stdio.h> #define DEBOUNCE_TIME 3 typedef enum {IDLE, DEBOUNCE} State; int main() { int input[] = {0,1,0,1,1,1,1,0,0,0}; int stable_output = 0; State state = IDLE; int counter = 0; for (int i = 0; i < 10; i++) { switch(state) { case IDLE: if (input[i] != stable_output) { state = DEBOUNCE; counter = 1; } break; case DEBOUNCE: if (input[i] == stable_output) { state = IDLE; } else { counter++; if (counter >= DEBOUNCE_TIME) { stable_output = input[i]; state = IDLE; } } break; } printf("%d", stable_output); } return 0; }
Think about how the state machine waits for the input to be stable for 3 cycles before changing output.
The state machine changes the output only after the input stays different from the output for 3 consecutive cycles. The output starts at 0 and changes to 1 after the input is stable at 1 for 3 cycles, then back to 0 after stable 0 input.
In a debounce state machine, what triggers the transition from the DEBOUNCE state back to the IDLE state without changing the output?
Think about what happens if the input bounces back to the stable value during debounce.
If the input returns to the stable output value before the debounce time completes, the state machine cancels the debounce and returns to IDLE without changing the output.
What is the bug in this debounce state machine code snippet?
typedef enum {IDLE, DEBOUNCE} State;
int stable_output = 0;
State state = IDLE;
int counter = 0;
void update(int input) {
switch(state) {
case IDLE:
if (input != stable_output) {
state = DEBOUNCE;
counter = 0;
}
break;
case DEBOUNCE:
if (input == stable_output) {
state = IDLE;
} else {
counter++;
if (counter >= 3) {
stable_output = input;
state = IDLE;
}
}
break;
}
}Check the debounce time condition carefully.
The condition 'counter > 3' means the output changes after 4 counts, but debounce time is 3. It should be 'counter >= 3' to change output exactly after 3 counts.
Which option contains the syntax error in this debounce state machine snippet?
typedef enum {IDLE, DEBOUNCE} State;
int stable_output = 0;
State state = IDLE;
int counter = 0;
void update(int input) {
switch(state) {
case IDLE:
if (input != stable_output) {
state = DEBOUNCE;
counter = 1;
}
break;
case DEBOUNCE:
if (input == stable_output) {
state = IDLE;
} else {
counter++;
if (counter >= 3) {
stable_output = input;
state = IDLE;
}
}
break;
}
}Look carefully at the lines inside the switch cases.
The line 'state = DEBOUNCE' is missing a semicolon, causing a syntax error.
Given this input sequence and debounce time of 2, how many times does the stable output change?
int input[] = {0,1,1,0,0,1,1,1,0,0};
int debounce_time = 2;Count how many times the input stays stable for 2 cycles before output changes.
The output changes 3 times: from 0 to 1 after input stable at 1 for 2 cycles, back to 0 after stable 0, then again to 1 after stable 1.