Think about how you make a solid object hollow inside.
The Shell command removes material from the inside of a solid, leaving a specified wall thickness, effectively hollowing it out.
The shell thickness is the thickness of the walls left after hollowing.
The shell thickness parameter defines how thick the walls of the hollowed solid will be. So if you specify 2 units, the walls will be 2 units thick.
Shell command requires a specific type of object to work.
The Shell command only works on closed 3D solids. If the object is a surface or mesh, the command will fail.
Think about what hollowing means visually.
The Shell command hollows out the solid, leaving walls of specified thickness, so the inside is hollow with visible cavity.
Consider how Shell works on joined solids and complex models.
The Shell command works best on individual closed solids. Applying it to a joined complex model may fail. Separating, shelling individually, then rejoining is the best practice.
