Introduction
We use LCD cursor positioning to control where text appears on the screen. It helps us show messages clearly and neatly.
We use LCD cursor positioning to control where text appears on the screen. It helps us show messages clearly and neatly.
lcd.setCursor(column, row);
column starts at 0 for the leftmost position.
row starts at 0 for the top line.
lcd.setCursor(0, 0); // Top-left corner
lcd.setCursor(5, 1); // Sixth column, second row
This program shows how to position the cursor on a 16x2 LCD. It prints "Hello, World!" on the top line and "LCD Cursor Pos" on the bottom line.
#include <LiquidCrystal.h> // Initialize the library with the numbers of the interface pins LiquidCrystal lcd(12, 11, 5, 4, 3, 2); void setup() { lcd.begin(16, 2); // Set up the LCD's number of columns and rows lcd.setCursor(0, 0); // Move cursor to first column, first row lcd.print("Hello, World!"); lcd.setCursor(0, 1); // Move cursor to first column, second row lcd.print("LCD Cursor Pos"); } void loop() { // Nothing here }
If you set the cursor outside the LCD size, text may not show or wrap unexpectedly.
Remember columns and rows start counting from zero, not one.
Use lcd.setCursor(column, row) to move the cursor.
Columns and rows start at zero.
Positioning helps organize text on the LCD screen.
lcd.setCursor(0, 1) do on a 16x2 LCD?lcd.setCursor(5, 0);
lcd.print("Hi");
lcd.setCursor(0, 1);
lcd.print("Bye");lcd.setCursor(16, 0);
lcd.print("Hello");lcd.setCursor() command correctly positions the cursor before printing?Pass the test and this pattern moves unknown