Overview - Particle lifetime and speed
What is it?
Particle lifetime and speed are settings used in Unity's particle systems to control how long each particle exists and how fast it moves. Lifetime determines the duration a particle stays visible before disappearing. Speed controls how quickly a particle travels from its starting point. Together, they shape the look and behavior of effects like smoke, fire, or sparks.
Why it matters
Without controlling particle lifetime and speed, particle effects would look unrealistic or chaotic. For example, sparks that last too long or move too slowly would break the illusion of real fire. Properly setting these values helps create believable, smooth animations that enhance game visuals and player experience.
Where it fits
Before learning particle lifetime and speed, you should understand the basics of Unity's Particle System component and how to create simple particle effects. After mastering these settings, you can explore more advanced topics like particle size over lifetime, color changes, and custom particle behaviors using scripts.