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Swiftprogramming~10 mins

Protocol requirements (methods and properties) in Swift - Step-by-Step Execution

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Concept Flow - Protocol requirements (methods and properties)
Define Protocol
Declare Method & Property Requirements
Create Struct/Class
Implement Required Methods & Properties
Use Instance of Struct/Class
Call Methods & Access Properties
Program Runs Successfully
This flow shows how you define a protocol with required methods and properties, then create a type that implements them, and finally use that type.
Execution Sample
Swift
protocol Vehicle {
    var speed: Int { get set }
    mutating func accelerate()
}

struct Car: Vehicle {
    var speed = 0
    mutating func accelerate() { speed += 10 }
}
Defines a protocol Vehicle with a property and method requirement, then a struct Car that implements them.
Execution Table
StepActionVariable/PropertyValueNote
1Define protocol Vehicle--Protocol requires speed property and accelerate() method
2Create Car instancecar.speed0Initial speed is 0
3Call car.accelerate()car.speed10Speed increases by 10
4Call car.accelerate() againcar.speed20Speed increases by 10 again
5End--Program ends after method calls
💡 No more method calls, execution ends
Variable Tracker
Variable/PropertyStartAfter 1 accelerate()After 2 accelerate() callsFinal
car.speed0102020
Key Moments - 2 Insights
Why must Car implement both the speed property and accelerate() method?
Because the protocol Vehicle requires both. The execution_table step 1 shows these requirements, and step 2 fails if Car does not implement them.
Why does speed change when calling accelerate()?
Because accelerate() method increases speed by 10 each time, as shown in execution_table steps 3 and 4.
Visual Quiz - 3 Questions
Test your understanding
Look at the execution_table, what is car.speed after the first accelerate() call?
A10
B0
C20
DUndefined
💡 Hint
Check execution_table row 3 where car.speed changes to 10
At which step does the protocol requirement get fulfilled by Car?
AStep 1
BStep 2
CStep 3
DStep 5
💡 Hint
Step 2 shows Car instance created with speed property implemented
If accelerate() added 5 instead of 10, what would car.speed be after two calls?
A10
B5
C15
D20
💡 Hint
Each call adds 5, so after two calls speed is 5 + 5 = 15
Concept Snapshot
protocol ProtocolName {
  var propertyName: Type { get set }
  func methodName()
}

struct/ class TypeName: ProtocolName {
  var propertyName = initialValue
  func methodName() { /* implementation */ }
}

- Protocol defines required methods and properties.
- Types must implement all requirements.
- Properties can be gettable or get/set.
- Methods define behavior to implement.
Full Transcript
This example shows how to define a protocol in Swift with required properties and methods. The protocol Vehicle requires a speed property and an accelerate() method. The struct Car implements these requirements by defining speed and the accelerate() method that increases speed. The execution table traces creating a Car instance, calling accelerate twice, and how speed changes from 0 to 10 then 20. Key moments clarify why Car must implement all protocol requirements and how method calls change property values. The visual quiz tests understanding of property values after method calls and protocol fulfillment steps.