Complete the code to identify a common reason to revert to a monolith.
if system_complexity > [1]: consider_revert = True
High system complexity often makes microservices hard to manage, so reverting to a monolith can simplify development.
Complete the code to check if latency issues suggest reverting to a monolith.
if average_latency > [1]: revert_to_monolith = True
Latency above 500ms can degrade user experience, indicating microservices might be causing delays.
Fix the error in the code that decides to revert based on deployment complexity.
if deployment_steps > [1]: revert = True
More than 10 deployment steps can indicate too much overhead, suggesting a monolith might be simpler.
Fill both blanks to complete the condition for reverting to monolith based on team size and communication overhead.
if team_size > [1] and communication_channels > [2]: revert = True
Teams larger than 15 with over 45 communication channels often face coordination issues, making monoliths preferable.
Fill all three blanks to complete the code deciding to revert based on data consistency, transaction complexity, and monitoring difficulty.
if data_consistency == [1] and transaction_complexity > [2] and monitoring_difficulty == [3]: revert_to_monolith = True
Strong data consistency, high transaction complexity, and hard monitoring suggest microservices may be too complex, favoring monoliths.