LLD - Design — Chess GameHow would you combine en passant logic with move history to ensure correct validation in a chess engine?AStore the last move and check if it was a two-step pawn advance adjacent to the capturing pawnBStore all pawn positions and check if any moved two steps in the last 10 movesCIgnore move history and allow en passant anytime a pawn is adjacentDTrack only captures and ignore pawn movesCheck Answer
Step-by-Step SolutionSolution:Step 1: Understand en passant timing dependencyEn passant is only valid immediately after an opponent pawn moves two squares forward.Step 2: Use move history to validateStoring the last move allows checking if it was a two-step pawn advance adjacent to the capturing pawn.Final Answer:Store the last move and check if it was a two-step pawn advance adjacent to the capturing pawn -> Option AQuick Check:En passant validation with move history = A [OK]Quick Trick: Check only last move for en passant validity [OK]Common Mistakes:MISTAKESChecking too many past movesIgnoring move historyTracking only captures misses en passant
Master "Design — Chess Game" in LLD9 interactive learning modes - each teaches the same concept differentlyLearnWhyDeepArchTryChallengeDesignRecallScale
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