Design: Chess Move Validation and Check Detection System
In scope: move validation logic, check and checkmate detection, special move handling, concurrency for multiple games. Out of scope: user authentication, game matchmaking, UI design.
Functional Requirements
FR1: Validate if a player's move is legal according to chess rules
FR2: Detect if a move results in a check or checkmate
FR3: Support all standard chess pieces and their movement rules
FR4: Handle special moves: castling, en passant, pawn promotion
FR5: Provide real-time feedback on move validity and game state
FR6: Support concurrent games with multiple players
Non-Functional Requirements
NFR1: Must validate moves within 100ms to ensure smooth gameplay
NFR2: System should handle up to 10,000 concurrent games
NFR3: Availability target of 99.9% uptime
NFR4: Memory usage should be optimized for running multiple game states
NFR5: System must prevent illegal moves and invalid game states