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LLDsystem_design~10 mins

When to use which behavioral pattern in LLD - Interactive Code Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to select the behavioral pattern used to manage communication between objects.

LLD
The [1] pattern helps objects communicate without knowing each other's details.
Drag options to blanks, or click blank then click option'
ADecorator
BSingleton
CFactory
DObserver
Attempts:
3 left
💡 Hint
Common Mistakes
Choosing Singleton which controls instance creation, not communication.
2fill in blank
medium

Complete the code to select the behavioral pattern that encapsulates a request as an object.

LLD
The [1] pattern allows storing and executing requests later.
Drag options to blanks, or click blank then click option'
ACommand
BAdapter
CStrategy
DPrototype
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing with Strategy which selects algorithms, not encapsulating requests.
3fill in blank
hard

Fix the error in the description of the pattern that changes an object's behavior at runtime.

LLD
The [1] pattern allows an object to change its behavior by switching its internal state.
Drag options to blanks, or click blank then click option'
AFacade
BState
CBridge
DComposite
Attempts:
3 left
💡 Hint
Common Mistakes
Choosing Facade which simplifies interfaces but does not change behavior dynamically.
4fill in blank
hard

Fill both blanks to complete the description of the pattern that defines a family of algorithms.

LLD
The [1] pattern lets you select an algorithm at runtime, while the [2] pattern defines how objects interact to perform a task.
Drag options to blanks, or click blank then click option'
AStrategy
BObserver
CMediator
DDecorator
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing up Observer and Mediator which both deal with communication but differently.
5fill in blank
hard

Fill all three blanks to complete the description of patterns used for managing object behavior and communication.

LLD
Use the [1] pattern to notify multiple objects of changes, the [2] pattern to encapsulate requests, and the [3] pattern to change behavior based on state.
Drag options to blanks, or click blank then click option'
AObserver
BCommand
CState
DSingleton
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing Singleton with behavioral patterns; it controls instance creation.