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Which pattern's syntax involves defining a context class and multiple state classes that implement a common interface to change behavior dynamically?

easy🧠 Conceptual Q3 of 15
LLD - Behavioral Design Patterns — Part 2
Which pattern's syntax involves defining a context class and multiple state classes that implement a common interface to change behavior dynamically?
AState Pattern
BObserver Pattern
CStrategy Pattern
DCommand Pattern
Step-by-Step Solution
Solution:
  1. Step 1: Recognize the pattern with context and state classes

    The State Pattern uses a context class and multiple state classes implementing a common interface.
  2. Step 2: Confirm dynamic behavior change

    State Pattern allows changing behavior dynamically by switching states.
  3. Final Answer:

    State Pattern -> Option A
  4. Quick Check:

    Context + states = State Pattern [OK]
Quick Trick: Dynamic behavior via states? Use State Pattern [OK]
Common Mistakes:
MISTAKES
  • Mixing Strategy and State patterns
  • Confusing Observer with State
  • Misunderstanding Command syntax

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