Design: Game Rules Management System
In scope: rule definition, storage, versioning, retrieval, validation, and audit logging. Out of scope: game client implementation, gameplay mechanics, and user matchmaking.
Functional Requirements
FR1: Allow defining and storing game rules for different games
FR2: Support versioning of game rules to track changes over time
FR3: Enable retrieval of current and past versions of rules
FR4: Allow validation of rules to ensure they follow predefined formats
FR5: Support multiple game types with customizable rule sets
FR6: Provide an interface for game developers to update and publish rules
FR7: Ensure rules are accessible with low latency for game clients
FR8: Maintain audit logs of rule changes for accountability
Non-Functional Requirements
NFR1: Handle up to 1000 concurrent users accessing rules
NFR2: API response time for rule retrieval should be under 150ms (p99)
NFR3: System availability target of 99.9% uptime
NFR4: Support up to 10,000 rule versions per game
NFR5: Data consistency must be strong for rule updates
NFR6: Secure access with authentication and authorization
