Complete the code to initialize the current player index.
current_player_index = [1]The current player index should start at 0 to represent the first player in the list.
Complete the code to move to the next player in a circular manner.
current_player_index = (current_player_index [1] 1) % total_players
Adding 1 moves to the next player, and modulo ensures it wraps around to the first player after the last.
Fix the error in the code to correctly check if it is the last player's turn.
if current_player_index == [1] - 1: print("Last player's turn")
The last player's index is total_players - 1 because indexing starts at 0.
Fill both blanks to create a function that returns the next player index given the current index and total players.
def get_next_player(current_index, total_players): return (current_index [1] 1) [2] total_players
Add 1 to move to the next player, then use modulo (%) to wrap around the player list.
Fill all three blanks to create a dictionary comprehension that maps each player to their turn number starting from 1.
turns = {player: index [1] 1 for index, player in enumerate(players) if index [2] total_players - 1 and player != [3]Add 1 to index to start turns from 1, use < to exclude the last player, and check player is not None.
