Complete the code to define the Player class with a name attribute.
class Player: def __init__(self, [1]): self.name = name
The constructor takes name as a parameter to set the player's name.
Complete the code to initialize the Board class with a size attribute.
class Board: def __init__(self, [1]): self.size = size
The constructor parameter size is used to set the board size attribute.
Fix the error in the Game class constructor to correctly initialize players list.
class Game: def __init__(self): self.players = [1]
The players attribute should be an empty list to hold Player objects.
Fill both blanks to add a player to the game and print the player's name.
def add_player(self, player): self.players.[1](player) print(f"Player {player.[2] added")
remove instead of append.player.id instead of player.name.Use append to add the player to the list and player.name to print the player's name.
Fill all three blanks to initialize the game with a board and two players.
def start_game(self, board_size, player1_name, player2_name): self.board = Board([1]) self.players = [Player([2]), Player([3])]
The board is created with board_size, and players are created with their respective names.
