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LLDsystem_design~12 mins

Object-oriented design principles in LLD - Architecture Diagram

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System Overview - Object-oriented design principles

This system demonstrates the core object-oriented design principles that help build flexible, reusable, and maintainable software. It shows how components like classes and objects interact following principles such as encapsulation, inheritance, polymorphism, and abstraction.

Architecture Diagram
User
  |
  v
Client Code
  |
  v
+-------------------+
|   Abstract Class   |
+-------------------+
      /      \
     /        \
+-------+  +---------+
|Class A|  | Class B |
+-------+  +---------+
     |          |
     v          v
+-------------------+
|   Interface(s)    |
+-------------------+
Components
User
actor
Interacts with the system by using client code
Client Code
component
Uses objects and calls methods following design principles
Abstract Class
class
Defines common interface and shared behavior for subclasses
Class A
class
Concrete implementation inheriting from Abstract Class
Class B
class
Another concrete implementation inheriting from Abstract Class
Interface(s)
interface
Defines contracts that classes implement to ensure polymorphism
Request Flow - 6 Hops
UserClient Code
Client CodeAbstract Class
Abstract ClassClass A or Class B
Class A or Class BInterface(s)
Class A or Class BClient Code
Client CodeUser
Failure Scenario
Component Fails:Class A or Class B
Impact:If a concrete class implementation fails, the client code cannot complete the requested operation correctly.
Mitigation:Use polymorphism to switch to another class implementation or handle errors gracefully in client code.
Architecture Quiz - 3 Questions
Test your understanding
Which component defines the common behavior that subclasses share?
AInterface(s)
BAbstract Class
CClient Code
DUser
Design Principle
This architecture shows how object-oriented design principles like abstraction, inheritance, and polymorphism help build flexible systems. Abstract classes define shared behavior, interfaces enforce contracts, and concrete classes provide specific implementations. This separation allows easy extension and error handling.