Coroutines and threads help your program do many things at once. Understanding their difference helps you write faster and smoother apps.
Coroutines vs threads mental model in Kotlin
import kotlinx.coroutines.* fun main() { // Launch a coroutine GlobalScope.launch { // Coroutine code here } // Create a thread Thread { // Thread code here }.start() }
Coroutines are lightweight and managed by Kotlin's library.
Threads are managed by the operating system and are heavier.
import kotlinx.coroutines.* fun main() = runBlocking { launch { println("Coroutine: Start") delay(500) println("Coroutine: End") } println("Main: Waiting") }
fun main() { val thread = Thread { println("Thread: Start") Thread.sleep(500) println("Thread: End") } thread.start() println("Main: Waiting") }
This program runs a coroutine and a thread together. The coroutine uses delay which does not block the main thread, while the thread uses Thread.sleep which blocks its own thread. The main waits for the thread to finish before ending.
import kotlinx.coroutines.* fun main() = runBlocking { launch { println("Coroutine: Start") delay(300) println("Coroutine: End") } val thread = Thread { println("Thread: Start") Thread.sleep(300) println("Thread: End") } thread.start() println("Main: Waiting") thread.join() // Wait for thread to finish }
Coroutines are much lighter than threads; you can run thousands of coroutines but only a limited number of threads.
Coroutines can pause and resume without blocking the thread they run on.
Threads are managed by the operating system and switching between them is slower and uses more memory.
Coroutines are lightweight tasks managed by Kotlin, threads are heavier OS-managed tasks.
Coroutines can pause without blocking, threads block when sleeping or waiting.
Use coroutines for efficient, smooth multitasking in Kotlin apps.