In Kotlin, classes and methods are final by default, meaning you cannot inherit or override them unless you explicitly mark them as 'open'. This example defines an open class Animal with an open method sound(). Then, a subclass Dog inherits Animal and overrides the sound() method. When we create a Dog instance and call sound(), it prints "Bark", showing the override works. The execution table traces each step: defining classes, marking open, subclassing, overriding, and calling the method. The variable tracker shows how the class and method states change. Key moments clarify why 'open' is needed and what happens if you don't override. The quiz tests understanding of these steps. Remember, 'open' is the key to inheritance and overriding in Kotlin.