Structs in Swift are value types stored on the stack, which makes them faster to allocate and deallocate compared to classes, which are reference types stored on the heap. Using structs can improve frame rates by reducing memory allocation overhead and avoiding reference counting delays. However, large structs can increase copying costs, affecting performance negatively. Classes support inheritance and reference semantics, which can add overhead but are necessary for certain designs.
Memory usage is generally lower with structs for small data because they avoid heap allocation and reference counting. Battery life benefits from efficient memory use and fewer CPU cycles spent on managing references.