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HLDsystem_design~12 mins

Design a rate limiter in HLD - Architecture Diagram

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System Overview - Design a rate limiter

This system controls how many requests a user can make in a given time. It helps protect services from too many requests at once. The key need is to limit requests fairly and quickly without slowing down the service.

Architecture Diagram
User
  |
  v
Load Balancer
  |
  v
API Gateway
  |
  v
Rate Limiter Service
  |
  +--> Cache (for counters)
  |
  v
Backend Service
  |
  v
Database
Components
User
client
Sends requests to the system
Load Balancer
load_balancer
Distributes incoming requests evenly to API Gateway instances
API Gateway
api_gateway
Receives requests and forwards them to Rate Limiter Service
Rate Limiter Service
service
Checks if user request count is within allowed limits
Cache
cache
Stores request counts per user for fast access
Backend Service
service
Processes allowed requests
Database
database
Stores user data and long-term logs
Request Flow - 12 Hops
UserLoad Balancer
Load BalancerAPI Gateway
API GatewayRate Limiter Service
Rate Limiter ServiceCache
CacheRate Limiter Service
Rate Limiter ServiceCache
Rate Limiter ServiceAPI Gateway
API GatewayBackend Service
Backend ServiceDatabase
Backend ServiceAPI Gateway
API GatewayLoad Balancer
Load BalancerUser
Failure Scenario
Component Fails:Cache
Impact:Rate Limiter cannot quickly check or update request counts, causing possible incorrect rate limiting or slower responses
Mitigation:Fallback to database for counts with slower response; add cache replication and monitoring to reduce downtime
Architecture Quiz - 3 Questions
Test your understanding
Which component first checks if a user’s request count is within limits?
AAPI Gateway
BRate Limiter Service
CLoad Balancer
DCache
Design Principle
This design uses a fast cache to track request counts for quick decisions, preventing overload. The Load Balancer and API Gateway separate concerns for scalability and security. Fallbacks ensure reliability even if cache fails.

Practice

(1/5)
1. What is the primary purpose of a rate limiter in system design?
easy
A. To control the number of requests a user can make in a given time
B. To increase the speed of database queries
C. To store user data securely
D. To balance load between multiple servers

Solution

  1. Step 1: Understand the role of rate limiter

    A rate limiter restricts how many requests a user or client can send in a certain time to prevent overload.
  2. Step 2: Identify the correct purpose

    Among the options, only controlling request rate matches the rate limiter's function.
  3. Final Answer:

    To control the number of requests a user can make in a given time -> Option A
  4. Quick Check:

    Rate limiter = control request rate [OK]
Hint: Rate limiter limits requests per time window [OK]
Common Mistakes:
  • Confusing rate limiter with load balancer
  • Thinking it speeds up database queries
  • Assuming it stores user data
2. Which data structure is most suitable to implement a sliding window rate limiter?
easy
A. Stack
B. Hash Map
C. Queue
D. Binary Tree

Solution

  1. Step 1: Recall sliding window mechanism

    Sliding window rate limiter tracks timestamps of requests in a time window, removing old ones as time moves.
  2. Step 2: Choose data structure for efficient insert and remove

    A queue allows adding new timestamps at the end and removing old timestamps from the front efficiently, matching sliding window needs.
  3. Final Answer:

    Queue -> Option C
  4. Quick Check:

    Sliding window = queue for timestamps [OK]
Hint: Sliding window needs FIFO structure like queue [OK]
Common Mistakes:
  • Using stack which is LIFO, not suitable
  • Choosing hash map without order
  • Picking binary tree which is complex here
3. Consider a rate limiter allowing 3 requests per 10 seconds using sliding window. If requests come at seconds 1, 3, 7, and 9, which request will be rejected?
medium
A. Request at second 9
B. Request at second 3
C. Request at second 7
D. Request at second 1

Solution

  1. Step 1: Track requests in 10-second window

    Requests at 1, 3, 7 are allowed as they are within limit 3 per 10 seconds.
  2. Step 2: Check request at second 9

    At second 9, previous requests at 1, 3, 7 are still within 10 seconds window (from -1 to 9). So 3 requests already made, this 4th request exceeds limit and is rejected.
  3. Final Answer:

    Request at second 9 -> Option A
  4. Quick Check:

    4th request in 10s window = rejected [OK]
Hint: Count requests in last 10 seconds; 4th exceeds limit [OK]
Common Mistakes:
  • Ignoring requests older than 10 seconds
  • Allowing all requests without limit
  • Counting requests incorrectly
4. A rate limiter uses a fixed window counter but sometimes allows bursts of requests at window edges. What is the likely cause?
medium
A. Sliding window algorithm is used
B. Queue data structure is not used
C. Rate limit is set too low
D. Fixed window resets counters abruptly causing bursts

Solution

  1. Step 1: Understand fixed window behavior

    Fixed window counts requests in fixed intervals, resetting count at window end.
  2. Step 2: Identify burst cause

    Requests near end of one window and start of next can both be allowed, causing bursts.
  3. Final Answer:

    Fixed window resets counters abruptly causing bursts -> Option D
  4. Quick Check:

    Fixed window reset causes bursts [OK]
Hint: Fixed window resets cause bursts at edges [OK]
Common Mistakes:
  • Confusing sliding window with fixed window
  • Blaming rate limit value instead of algorithm
  • Ignoring window reset behavior
5. You need to design a distributed rate limiter for millions of users with low latency. Which approach best balances accuracy and scalability?
hard
A. Centralized fixed window counter on a single server
B. Distributed sliding window using local caches and periodic sync
C. Per-user token bucket stored only in client devices
D. No rate limiting, rely on server hardware scaling

Solution

  1. Step 1: Consider scalability and accuracy needs

    Millions of users require distributed design to avoid bottlenecks and reduce latency.
  2. Step 2: Evaluate options

    Centralized fixed window causes bottleneck; client-only token bucket is insecure; no rate limiting risks overload. Distributed sliding window with local caches and sync balances accuracy and scalability.
  3. Final Answer:

    Distributed sliding window using local caches and periodic sync -> Option B
  4. Quick Check:

    Distributed sliding window = scalable + accurate [OK]
Hint: Use distributed sliding window with local caches [OK]
Common Mistakes:
  • Choosing centralized approach causing bottlenecks
  • Relying on client-only enforcement
  • Ignoring rate limiting and risking overload