| Users | Requests per Second (RPS) | Storage Needs | Latency Impact | System Changes |
|---|---|---|---|---|
| 100 users | ~1,000 RPS | Minimal (in-memory counters) | Low latency | Single server with in-memory rate limiting |
| 10,000 users | ~100,000 RPS | Moderate (distributed cache) | Low to moderate latency | Distributed cache (e.g., Redis cluster), load balancer |
| 1,000,000 users | ~10,000,000 RPS | High (sharded cache and DB) | Moderate latency | Sharded caches, multiple rate limiter instances, consistent hashing |
| 100,000,000 users | ~1,000,000,000 RPS | Very high (multi-region, sharded storage) | Higher latency possible | Global distributed rate limiting, hierarchical limits, CDN edge enforcement |
Design a rate limiter in HLD - Scalability & System Analysis
The first bottleneck is the storage and update of counters that track user requests. At low scale, in-memory counters on a single server work well. As users and requests grow, the rate limiter's data store (like Redis or database) becomes the bottleneck because it must handle many read/write operations per second with low latency.
- Horizontal scaling: Add more rate limiter instances behind a load balancer to distribute traffic.
- Distributed caching: Use Redis clusters or similar to store counters with fast access.
- Sharding: Partition counters by user ID or API key to spread load across multiple nodes.
- Token bucket or leaky bucket algorithms: Use efficient algorithms to reduce storage and computation.
- Local caching with periodic sync: Cache counters locally and sync with central store to reduce writes.
- CDN edge enforcement: For global scale, enforce limits closer to users to reduce central load.
- At 10,000 users with 10 RPS each = 100,000 RPS total.
- Each request requires 1 read + 1 write to counter -> 200,000 ops/sec on data store.
- Redis single instance handles ~100,000 ops/sec -> need 2+ Redis nodes or cluster.
- Storage: counters are small (few bytes each), but millions of users require efficient memory use.
- Network bandwidth: assuming 1 KB per request metadata, 100,000 RPS = ~100 MB/s bandwidth.
Start by explaining the rate limiter's purpose and basic algorithm (fixed window, sliding window, token bucket). Then discuss expected traffic and identify bottlenecks. Propose scaling solutions step-by-step, focusing on data store limits and latency. Mention trade-offs like accuracy vs. performance. Finally, consider global scale and edge enforcement.
Your database handles 1000 QPS. Traffic grows 10x to 10,000 QPS. What do you do first?
Answer: Add read replicas and implement caching to reduce database load. Also, consider sharding counters or moving counters to a faster in-memory store like Redis to handle increased QPS.
