Introduction
Variables let us store and reuse information in a program. They help keep data organized and easy to change.
When you want to remember a user's name to greet them later.
When you need to keep track of a score in a game.
When you want to store a number that changes, like a counter.
When you want to hold input from a user to use it in calculations.
When you want to save results from a calculation to use again.