In mobile-first design, why do designers begin with the mobile version before scaling up to desktop?
Think about screen size and content importance.
Mobile screens are smaller, so starting with mobile forces designers to focus on the most important content and features first.
Which approach best helps organize reusable components for a mobile-first workflow in Figma?
Think about reusability and adapting designs across screen sizes.
Starting with mobile components and using variants allows easy adaptation to larger screens while maintaining consistency.
You want to show how a mobile-first design adapts from mobile to tablet to desktop in a single Figma frame. Which method is best?
Think about clarity and easy comparison.
Side-by-side frames with consistent spacing allow clear visual comparison of how the design changes across devices.
Your app has many navigation options. In a mobile-first design, what is the best way to handle navigation on small screens?
Think about space and ease of use on small screens.
Hamburger menus or bottom navigation keep the interface clean and accessible on small screens without overwhelming the user.
You designed a mobile-first prototype in Figma using fixed widths for all elements. On desktop preview, the layout looks cramped and does not expand. What is the likely cause?
Think about how fixed sizes affect responsiveness.
Fixed widths lock element sizes, so they don't adapt to larger screens, causing cramped layouts on desktop.