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DSA Typescriptprogramming~5 mins

HashMap Implementation from Scratch in DSA Typescript - Time & Space Complexity

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Time Complexity: HashMap Implementation from Scratch
O(n)
Understanding Time Complexity

When building a HashMap from scratch, it's important to know how fast it can find, add, or remove items.

We want to understand how the time to do these actions changes as the number of stored items grows.

Scenario Under Consideration

Analyze the time complexity of the following code snippet.


class SimpleHashMap {
  private buckets: Array<[string, any][]> = [];
  private size = 10;

  private hash(key: string): number {
    let hash = 0;
    for (const char of key) {
      hash += char.charCodeAt(0);
    }
    return hash % this.size;
  }

  set(key: string, value: any): void {
    const index = this.hash(key);
    if (!this.buckets[index]) this.buckets[index] = [];
    for (const pair of this.buckets[index]) {
      if (pair[0] === key) {
        pair[1] = value;
        return;
      }
    }
    this.buckets[index].push([key, value]);
  }
}
    

This code creates a simple HashMap with a fixed number of buckets and handles collisions by storing pairs in arrays.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: Loop inside set method that checks for existing keys in a bucket array.
  • How many times: Up to the number of items stored in that bucket, which depends on collisions.
How Execution Grows With Input

As more items are added, some buckets get longer arrays, making the inner loop longer.

Input Size (n)Approx. Operations in set()
10About 1 to 2 checks per insertion
100About 5 to 10 checks per insertion if collisions grow
1000Could be up to 100 checks per insertion if many collisions

Pattern observation: Without resizing, collisions cause the time to grow roughly proportional to the number of items in a bucket, which can grow with total items.

Final Time Complexity

Time Complexity: O(n) in worst case

This means in the worst case, adding or finding an item can take time proportional to the total number of items if many keys collide.

Common Mistake

[X] Wrong: "HashMap operations always take constant time no matter what."

[OK] Correct: If many keys end up in the same bucket, operations slow down because we must check each item there.

Interview Connect

Understanding how collisions affect HashMap speed shows you know the real-world limits of this data structure, which is a valuable skill.

Self-Check

"What if we increase the number of buckets and resize the array when it gets full? How would the time complexity change?"

Practice

(1/5)
1. What is the main purpose of a HashMap in data structures?
easy
A. To store data in a sorted order
B. To store key-value pairs for fast data retrieval
C. To perform mathematical calculations
D. To store data sequentially like an array

Solution

  1. Step 1: Understand HashMap functionality

    A HashMap stores data as key-value pairs, allowing quick access by key.
  2. Step 2: Compare with other data structures

    Unlike arrays or lists, HashMaps do not store data sequentially or sorted but focus on fast lookup.
  3. Final Answer:

    To store key-value pairs for fast data retrieval -> Option B
  4. Quick Check:

    HashMap = key-value fast access [OK]
Hint: HashMap = key-value pairs for quick lookup [OK]
Common Mistakes:
  • Thinking HashMap stores data in order
  • Confusing HashMap with arrays
  • Assuming HashMap is for calculations
2. Which of the following is the correct way to declare a simple HashMap class property in TypeScript?
easy
A. private map: {[key: string]: any} = {};
B. map = new Map();
C. let map = [];
D. const map: Map = {};

Solution

  1. Step 1: Identify TypeScript syntax for object property

    Declaring a private property with type {[key: string]: any} initializes an object for key-value storage.
  2. Step 2: Check other options for correctness

    map = new Map(); uses built-in Map, not a plain object; C is an array; D has wrong Map type usage.
  3. Final Answer:

    private map: {[key: string]: any} = {}; -> Option A
  4. Quick Check:

    TypeScript object property syntax = private map: {[key: string]: any} = {}; [OK]
Hint: Use object type {[key: string]: any} for HashMap storage [OK]
Common Mistakes:
  • Using array instead of object for map
  • Incorrect Map type declaration
  • Confusing built-in Map with plain object
3. What will be the output of this TypeScript code snippet implementing a simple HashMap?
class SimpleHashMap {
  private map: {[key: string]: string} = {};
  set(key: string, value: string) {
    this.map[key] = value;
  }
  get(key: string) {
    return this.map[key] || null;
  }
}
const h = new SimpleHashMap();
h.set('a', 'apple');
h.set('b', 'banana');
console.log(h.get('a'));
console.log(h.get('c'));
medium
A. "apple" followed by null
B. "apple" followed by undefined
C. undefined followed by null
D. Error at runtime

Solution

  1. Step 1: Trace set method calls

    Keys 'a' and 'b' are set with values 'apple' and 'banana' respectively in the map object.
  2. Step 2: Trace get method calls

    Getting 'a' returns 'apple'; getting 'c' returns undefined, so || null returns null.
  3. Final Answer:

    "apple" followed by null -> Option A
  4. Quick Check:

    Existing key returns value, missing key returns null [OK]
Hint: Missing keys return null due to || null fallback [OK]
Common Mistakes:
  • Expecting undefined instead of null for missing keys
  • Confusing set and get method effects
  • Assuming runtime error on missing key
4. Identify the bug in this simple HashMap implementation and choose the correct fix:
class BuggyHashMap {
  private map: {[key: string]: number} = {};
  set(key: string, value: number) {
    this.map[key] = value;
  }
  get(key: string): number {
    return this.map[key];
  }
}
const h = new BuggyHashMap();
h.set('x', 10);
console.log(h.get('y'));
medium
A. map should be an array instead of object
B. set method should check if key exists before setting
C. get should return number | null and handle missing keys
D. No bug, code works fine

Solution

  1. Step 1: Analyze get method return type

    get returns number but missing keys return undefined, causing type mismatch.
  2. Step 2: Fix get method to handle missing keys

    Change return type to number | null and return null if key missing to avoid undefined.
  3. Final Answer:

    get should return number | null and handle missing keys -> Option C
  4. Quick Check:

    Handle missing keys in get method [OK]
Hint: Always handle missing keys in get method return type [OK]
Common Mistakes:
  • Ignoring undefined return for missing keys
  • Changing map to array incorrectly
  • Thinking set method needs key existence check
5. You want to implement a HashMap from scratch in TypeScript that handles collisions using chaining (array of entries). Which approach correctly adds a new key-value pair to the map?
hard
A. Store keys in an array and values in a separate array without hashing
B. Compute hash, overwrite bucket with new entry ignoring existing keys
C. Use a single array for all entries without hashing
D. Compute hash, check bucket array; if key exists update value, else push new entry

Solution

  1. Step 1: Understand collision handling by chaining

    Chaining stores multiple entries in a bucket array; new entries are added or updated if key exists.
  2. Step 2: Analyze options for correct collision handling

    Compute hash, check bucket array; if key exists update value, else push new entry correctly checks bucket, updates existing key or adds new entry; others ignore collisions or do not hash.
  3. Final Answer:

    Compute hash, check bucket array; if key exists update value, else push new entry -> Option D
  4. Quick Check:

    Chaining = bucket array with update or add [OK]
Hint: Check bucket for key, update or add entry to handle collisions [OK]
Common Mistakes:
  • Overwriting bucket ignoring existing keys
  • Not using hashing for bucket selection
  • Storing keys and values separately without hashing
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