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DSA Typescriptprogramming~10 mins

Clone Linked List with Random Pointer in DSA Typescript - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to create a new node with the same value as the current node.

DSA Typescript
const newNode = new Node(current.val[1]);
Drag options to blanks, or click blank then click option'
A()
B{}
C[]
D;
Attempts:
3 left
💡 Hint
Common Mistakes
Using square brackets or curly braces instead of parentheses.
Forgetting to add parentheses when creating a new object.
2fill in blank
medium

Complete the code to link the cloned node after the current node.

DSA Typescript
current.next = [1];
Drag options to blanks, or click blank then click option'
Acurrent.next
BnewNode
Ccurrent
Dnull
Attempts:
3 left
💡 Hint
Common Mistakes
Assigning current.next to itself or null.
Not linking the new node properly.
3fill in blank
hard

Fix the error in setting the random pointer of the cloned node.

DSA Typescript
clone.random = current.random[1];
Drag options to blanks, or click blank then click option'
A?.next
B.next
C.random
D?.random
Attempts:
3 left
💡 Hint
Common Mistakes
Using .next without checking if current.random is null.
Using .random instead of .next for the clone.
4fill in blank
hard

Fill both blanks to restore the original list and extract the cloned list.

DSA Typescript
original.next = [1];
clone.next = [2];
Drag options to blanks, or click blank then click option'
Aclone.next
Boriginal.next.next
Cclone.next.next
Doriginal.next
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing up original and clone pointers.
Not skipping nodes properly causing cycles.
5fill in blank
hard

Fill all three blanks to complete the function that clones the linked list with random pointers.

DSA Typescript
function cloneLinkedList(head: Node | null): Node | null {
  if (!head) return null;
  let current = head;
  while (current) {
    const newNode = new Node(current.val[1]);
    newNode.next = current.next;
    current.next = newNode;
    current = newNode[2];
  }
  current = head;
  while (current) {
    if (current.random) {
      current.next.random = current.random[3];
    }
    current = current.next.next;
  }
  let original = head;
  let clone = head.next;
  const cloneHead = clone;
  while (original) {
    original.next = clone.next;
    original = original.next;
    if (original) {
      clone.next = original.next;
      clone = clone.next;
    }
  }
  return cloneHead;
}
Drag options to blanks, or click blank then click option'
A()
B.next
C?.next
D.random
Attempts:
3 left
💡 Hint
Common Mistakes
Forgetting parentheses when creating new nodes.
Incorrectly moving current pointer causing infinite loops.
Not using optional chaining for random pointers.

Practice

(1/5)
1. What is the main challenge when cloning a linked list with a random pointer?
easy
A. Reversing the linked list before cloning
B. Copying the data values of each node
C. Maintaining the correct random pointer connections in the cloned list
D. Sorting the linked list nodes

Solution

  1. Step 1: Understand the structure of the linked list

    The linked list has two pointers: next and random. The random pointer can point to any node or null.
  2. Step 2: Identify the cloning challenge

    While copying nodes is straightforward, correctly assigning random pointers in the cloned list is tricky because they may point to nodes not yet cloned.
  3. Final Answer:

    Maintaining the correct random pointer connections in the cloned list -> Option C
  4. Quick Check:

    Random pointer cloning = main challenge [OK]
Hint: Focus on copying random pointers correctly [OK]
Common Mistakes:
  • Ignoring random pointers during cloning
  • Assuming random pointers are always null
  • Copying only next pointers
2. Which TypeScript syntax correctly declares a node with a random pointer in a linked list?
easy
A. class Node { val: number; next: Node | null; random: Node | null; constructor(val?: number) { this.val = val ?? 0; this.next = null; this.random = null; } }
B. class Node { val: number; next: Node; random: Node; constructor(val: number) { this.val = val; this.next = null; this.random = null; } }
C. interface Node { val: number; next: Node; random: Node; }
D. type Node = { val: number; next?: Node; random?: Node; };

Solution

  1. Step 1: Check for nullable pointers

    Both next and random pointers can be null, so their types must allow null.
  2. Step 2: Verify constructor and property declarations

    class Node { val: number; next: Node | null; random: Node | null; constructor(val?: number) { this.val = val ?? 0; this.next = null; this.random = null; } } correctly uses 'Node | null' and initializes properties properly with optional val.
  3. Final Answer:

    Option A correctly declares nullable next and random pointers with proper constructor -> Option A
  4. Quick Check:

    Nullable pointers + constructor = class Node { val: number; next: Node | null; random: Node | null; constructor(val?: number) { this.val = val ?? 0; this.next = null; this.random = null; } } [OK]
Hint: Use 'Node | null' for nullable pointers in TypeScript [OK]
Common Mistakes:
  • Not allowing null for next or random
  • Using interface without constructor
  • Missing property initializations
3. What is the output of the following TypeScript code snippet that clones a linked list with random pointers?
class Node {
  val: number;
  next: Node | null;
  random: Node | null;
  constructor(val?: number) {
    this.val = val ?? 0;
    this.next = null;
    this.random = null;
  }
}

function cloneList(head: Node | null): Node | null {
  if (!head) return null;
  let curr = head;
  while (curr) {
    const copy = new Node(curr.val);
    copy.next = curr.next;
    curr.next = copy;
    curr = copy.next;
  }
  curr = head;
  while (curr) {
    if (curr.random) curr.next!.random = curr.random.next;
    curr = curr.next!.next;
  }
  curr = head;
  const pseudoHead = new Node(0);
  let copyCurr = pseudoHead;
  while (curr) {
    copyCurr.next = curr.next;
    curr.next = curr.next!.next;
    copyCurr = copyCurr.next;
    curr = curr.next;
  }
  return pseudoHead.next;
}

// Original list: 1 -> 2 -> null
// Node 1 random points to Node 2
// Node 2 random points to Node 1

const node1 = new Node(1);
const node2 = new Node(2);
node1.next = node2;
node1.random = node2;
node2.random = node1;

const clonedHead = cloneList(node1);

console.log(clonedHead!.val);
console.log(clonedHead!.random!.val);
console.log(clonedHead!.next!.val);
console.log(clonedHead!.next!.random!.val);
medium
A. 1 2 2 1
B. 1 1 2 2
C. 2 1 1 2
D. 1 2 1 2

Solution

  1. Step 1: Understand cloning steps

    The code interleaves cloned nodes, assigns random pointers, then separates the cloned list.
  2. Step 2: Trace output values

    clonedHead.val = 1; clonedHead.random.val = 2; clonedHead.next.val = 2; clonedHead.next.random.val = 1.
  3. Final Answer:

    1 2 2 1 -> Option A
  4. Quick Check:

    Cloned values and randoms match original pattern [OK]
Hint: Interleave nodes, assign randoms, then separate [OK]
Common Mistakes:
  • Not updating random pointers correctly
  • Mixing original and cloned nodes in output
  • Confusing next and random values
4. Identify the bug in this TypeScript function that attempts to clone a linked list with random pointers:
function cloneList(head: Node | null): Node | null {
  if (!head) return null;
  let curr = head;
  while (curr) {
    const copy = new Node(curr.val);
    copy.next = curr.next;
    curr.next = copy;
    curr = curr.next;
  }
  curr = head;
  while (curr) {
    if (curr.random) curr.next!.random = curr.random.next;
    curr = curr.next!.next;
  }
  curr = head;
  const pseudoHead = new Node(0);
  let copyCurr = pseudoHead;
  while (curr) {
    copyCurr.next = curr.next;
    curr.next = curr.next!.next;
    copyCurr = copyCurr.next;
    curr = curr.next;
  }
  return pseudoHead.next;
}
medium
A. Random pointers are not assigned at all
B. In the first while loop, curr is updated incorrectly causing an infinite loop
C. The cloned list is not separated from the original list
D. The function does not handle empty lists

Solution

  1. Step 1: Analyze the first while loop

    Inside the loop, curr is updated as curr = curr.next, but curr.next is the cloned node, so curr never moves past cloned nodes, causing infinite loop.
  2. Step 2: Correct the pointer update

    It should be curr = copy.next to move to the next original node.
  3. Final Answer:

    In the first while loop, curr is updated incorrectly causing an infinite loop -> Option B
  4. Quick Check:

    Incorrect curr update = infinite loop [OK]
Hint: Update curr to next original node, not cloned node [OK]
Common Mistakes:
  • Updating curr to curr.next instead of curr.next.next
  • Skipping random pointer assignment
  • Not separating cloned list
5. Given a linked list with random pointers, how would you modify the cloning algorithm to handle the case where some random pointers point to null and others form cycles? Choose the best approach.
hard
A. Ignore random pointers that are null and only clone non-null random pointers
B. Reverse the linked list before cloning to handle cycles
C. Clone nodes and assign random pointers in a single pass without extra space
D. Use a hash map to store original to cloned node mappings and assign random pointers after cloning all nodes

Solution

  1. Step 1: Understand random pointer complexities

    Random pointers can be null or form cycles, so direct assignment during cloning is unsafe.
  2. Step 2: Use a hash map for safe cloning

    Mapping original nodes to cloned nodes allows assigning random pointers correctly after all nodes are cloned, handling nulls and cycles safely.
  3. Final Answer:

    Use a hash map to store original to cloned node mappings and assign random pointers after cloning all nodes -> Option D
  4. Quick Check:

    Hash map handles nulls and cycles safely [OK]
Hint: Use hash map to track clones before assigning randoms [OK]
Common Mistakes:
  • Ignoring null random pointers
  • Trying to assign randoms in one pass without map
  • Reversing list unnecessarily
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