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DSA Rustprogramming~5 mins

Unique Paths in Grid DP in DSA Rust - Time & Space Complexity

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Time Complexity: Unique Paths in Grid DP
O(m * n)
Understanding Time Complexity

We want to understand how the time needed to find unique paths in a grid grows as the grid size increases.

How does the number of steps change when the grid gets bigger?

Scenario Under Consideration

Analyze the time complexity of the following code snippet.

fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![1; n]; m];
    for i in 1..m {
        for j in 1..n {
            dp[i][j] = dp[i - 1][j] + dp[i][j - 1];
        }
    }
    dp[m - 1][n - 1]
}

This code calculates the number of unique paths from the top-left to the bottom-right of an m by n grid using dynamic programming.

Identify Repeating Operations

Identify the loops, recursion, array traversals that repeat.

  • Primary operation: Nested loops filling the dp table.
  • How many times: The inner loop runs (n-1) times for each of the (m-1) outer loop iterations.
How Execution Grows With Input

As the grid size grows, the number of steps grows roughly with the product of rows and columns.

Input Size (m x n)Approx. Operations
10 x 1081 (9*9)
100 x 1009,801 (99*99)
1000 x 1000998,001 (999*999)

Pattern observation: Doubling the grid size roughly quadruples the number of operations because both dimensions multiply.

Final Time Complexity

Time Complexity: O(m * n)

This means the time needed grows proportionally with the total number of cells in the grid.

Common Mistake

[X] Wrong: "The time grows exponentially because there are many paths."

[OK] Correct: The dynamic programming approach avoids repeated work by storing results, so it only visits each cell once.

Interview Connect

Understanding this time complexity shows you can analyze how dynamic programming improves efficiency by avoiding repeated calculations.

Self-Check

"What if we used recursion without memoization? How would the time complexity change?"

Practice

(1/5)
1. What does the problem "Unique Paths in Grid DP" ask you to find?
Unique Paths means:
easy
A. The number of ways to move from the top-left to bottom-right corner of a grid using only right and down moves
B. The shortest path length from top-left to bottom-right in a grid
C. The maximum sum path in a grid from top-left to bottom-right
D. The number of obstacles in the grid

Solution

  1. Step 1: Understand the problem goal

    The problem asks for counting all possible paths from the top-left corner to the bottom-right corner of a grid.
  2. Step 2: Identify allowed moves

    Only moves to the right or down are allowed, so paths are sequences of these moves.
  3. Final Answer:

    The number of ways to move from the top-left to bottom-right corner of a grid using only right and down moves -> Option A
  4. Quick Check:

    Unique Paths = Count of right/down move sequences [OK]
Hint: Count paths with only right and down moves [OK]
Common Mistakes:
  • Thinking about shortest path length instead of count
  • Including diagonal or left moves
  • Confusing with maximum sum path
2. Which of the following Rust code snippets correctly initializes a 2D vector dp of size m x n with all values set to 1?
easy
A. let dp = vec![vec![0; m]; n];
B. let dp = vec![vec![1; m]; n];
C. let dp = vec![vec![0; n]; m];
D. let dp = vec![vec![1; n]; m];

Solution

  1. Step 1: Understand vector dimensions

    We want a vector with m rows and n columns, so outer vector length is m, inner vector length is n.
  2. Step 2: Check initialization values

    All values should be 1, so inner vector is vec![1; n], repeated m times.
  3. Final Answer:

    let dp = vec![vec![1; n]; m]; -> Option D
  4. Quick Check:

    Outer length = m, inner length = n, all 1s [OK]
Hint: Outer vector size = rows (m), inner vector size = cols (n) [OK]
Common Mistakes:
  • Swapping m and n in vector sizes
  • Initializing with zeros instead of ones
  • Using incorrect vector syntax
3. What is the output of the following Rust code for m = 3 and n = 3?
fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![1; n]; m];
    for i in 1..m {
        for j in 1..n {
            dp[i][j] = dp[i-1][j] + dp[i][j-1];
        }
    }
    dp[m-1][n-1]
}

fn main() {
    println!("{}", unique_paths(3, 3));
}
medium
A. 9
B. 6
C. 3
D. 1

Solution

  1. Step 1: Initialize dp with 1s

    dp is a 3x3 grid with all 1s initially.
  2. Step 2: Fill dp using formula dp[i][j] = dp[i-1][j] + dp[i][j-1]

    Calculate dp values row by row: - dp[1][1] = dp[0][1] + dp[1][0] = 1 + 1 = 2 - dp[1][2] = dp[0][2] + dp[1][1] = 1 + 2 = 3 - dp[2][1] = dp[1][1] + dp[2][0] = 2 + 1 = 3 - dp[2][2] = dp[1][2] + dp[2][1] = 3 + 3 = 6
  3. Final Answer:

    6 -> Option B
  4. Quick Check:

    Unique paths in 3x3 grid = 6 [OK]
Hint: Use dp formula and fill row-wise [OK]
Common Mistakes:
  • Not initializing first row and column with 1
  • Adding dp[i][j-1] and dp[i-1][j] incorrectly
  • Returning wrong dp cell
4. Identify the bug in this Rust function for unique paths and select the fix:
fn unique_paths(m: usize, n: usize) -> usize {
    let mut dp = vec![vec![0; n]; m];
    for i in 0..m {
        for j in 0..n {
            if i == 0 || j == 0 {
                dp[i][j] = 1;
            } else {
                dp[i][j] = dp[i-1][j] + dp[i][j-1];
            }
        }
    }
    dp[m][n]
}
medium
A. Change return to dp[m-1][n-1]
B. Initialize dp with ones instead of zeros
C. Change loops to start from 1 instead of 0
D. Remove the if condition inside loops

Solution

  1. Step 1: Check dp indexing at return

    dp indices go from 0 to m-1 and 0 to n-1, so dp[m][n] is out of bounds and causes error.
  2. Step 2: Fix return statement

    Return dp[m-1][n-1] to get bottom-right cell value.
  3. Final Answer:

    Change return to dp[m-1][n-1] -> Option A
  4. Quick Check:

    Return dp[m-1][n-1] to avoid index error [OK]
Hint: Return dp[m-1][n-1], not dp[m][n] [OK]
Common Mistakes:
  • Returning dp[m][n] causing runtime panic
  • Not initializing first row and column
  • Starting loops incorrectly
5. Given a grid with obstacles represented by 1s and empty spaces by 0s, how would you modify the Unique Paths DP solution to count paths avoiding obstacles?
Choose the correct approach:
hard
A. Use recursion without memoization to skip obstacles
B. Ignore obstacles and use normal unique paths formula; obstacles don't affect path count
C. Initialize dp with zeros; set dp[0][0] = 1 if no obstacle; for each cell, if obstacle, dp[i][j] = 0 else dp[i][j] = dp[i-1][j] + dp[i][j-1]
D. Initialize dp with ones everywhere; subtract paths passing through obstacles at the end

Solution

  1. Step 1: Initialize dp considering obstacles

    Set dp cells to 0 if obstacle present; dp[0][0] = 1 only if start is free.
  2. Step 2: Update dp values skipping obstacles

    For each cell, if obstacle, dp[i][j] = 0; else dp[i][j] = dp[i-1][j] + dp[i][j-1]. This counts only valid paths.
  3. Final Answer:

    Initialize dp with zeros; set dp[0][0] = 1 if no obstacle; for each cell, if obstacle, dp[i][j] = 0 else dp[i][j] = dp[i-1][j] + dp[i][j-1] -> Option C
  4. Quick Check:

    Obstacles block paths by setting dp cells to zero [OK]
Hint: Set dp[i][j] = 0 for obstacles, sum neighbors otherwise [OK]
Common Mistakes:
  • Ignoring obstacles in dp calculation
  • Subtracting paths after counting all
  • Using recursion without memoization causing inefficiency
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