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DSA Rustprogramming~10 mins

Tree Traversal Inorder Left Root Right in DSA Rust - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to visit the left child first in inorder traversal.

DSA Rust
fn inorder(node: &Option<Box<TreeNode>>) {
    if let Some(n) = node {
        inorder(&n.[1]);
        print!("{} ", n.val);
        inorder(&n.right);
    }
}
Drag options to blanks, or click blank then click option'
Aleft
Bright
Cval
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'right' instead of 'left' causes wrong traversal order.
Trying to access 'val' as a child causes errors.
2fill in blank
medium

Complete the code to print the current node's value in inorder traversal.

DSA Rust
fn inorder(node: &Option<Box<TreeNode>>) {
    if let Some(n) = node {
        inorder(&n.left);
        print!("{} ", n.[1]);
        inorder(&n.right);
    }
}
Drag options to blanks, or click blank then click option'
Aleft
Bval
Cparent
Dright
Attempts:
3 left
💡 Hint
Common Mistakes
Printing left or right instead of val causes wrong output.
Printing parent causes compilation error.
3fill in blank
hard

Fix the error in the recursive call to visit the right child in inorder traversal.

DSA Rust
fn inorder(node: &Option<Box<TreeNode>>) {
    if let Some(n) = node {
        inorder(&n.left);
        print!("{} ", n.val);
        inorder(&n.[1]);
    }
}
Drag options to blanks, or click blank then click option'
Aleft
Bparent
Cval
Dright
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'left' again causes infinite recursion.
Using 'val' or 'parent' causes errors.
4fill in blank
hard

Fill both blanks to create a recursive inorder traversal that returns a vector of values.

DSA Rust
fn inorder_collect(node: &Option<Box<TreeNode>>, vals: &mut Vec<i32>) {
    if let Some(n) = node {
        inorder_collect(&n.[1], vals);
        vals.push(n.[2]);
        inorder_collect(&n.right, vals);
    }
}
Drag options to blanks, or click blank then click option'
Aleft
Bright
Cval
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Swapping left and right causes wrong order.
Using 'right' or 'parent' in blanks causes errors.
5fill in blank
hard

Fill all three blanks to create a function that returns a vector of inorder traversal values using map and flatten.

DSA Rust
fn inorder_values(node: &Option<Box<TreeNode>>) -> Vec<i32> {
    node.as_ref().map(|n| {
        let mut left_vals = inorder_values(&n.[1]);
        left_vals.push(n.[2]);
        left_vals.extend(inorder_values(&n.[3]));
        left_vals
    }).unwrap_or_else(Vec::new)
}
Drag options to blanks, or click blank then click option'
Aleft
Bval
Cright
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Mixing up left and right causes wrong order.
Using 'parent' causes compilation errors.

Practice

(1/5)
1. What is the order of nodes visited in an inorder traversal of a binary tree?
easy
A. Left subtree, Root node, Right subtree
B. Root node, Left subtree, Right subtree
C. Right subtree, Root node, Left subtree
D. Root node, Right subtree, Left subtree

Solution

  1. Step 1: Understand inorder traversal definition

    Inorder traversal visits nodes in the order: left subtree first, then the root node, and finally the right subtree.
  2. Step 2: Match the order with options

    Left subtree, Root node, Right subtree matches the left-root-right order exactly.
  3. Final Answer:

    Left subtree, Root node, Right subtree -> Option A
  4. Quick Check:

    Inorder = Left, Root, Right [OK]
Hint: Remember: Inorder means Left, Root, then Right [OK]
Common Mistakes:
  • Confusing inorder with preorder or postorder
  • Mixing up the order of root and subtrees
  • Thinking inorder visits root first
2. Which Rust code snippet correctly implements the inorder traversal function signature for a binary tree node?
easy
A. fn inorder(node: Box<TreeNode>) -> Vec<i32> { /* traversal code */ }
B. fn inorder(node: &Option) { /* traversal code */ }
C. fn inorder(node: &TreeNode) -> Vec<i32> { /* traversal code */ }
D. fn inorder(node: Option<TreeNode>) { /* traversal code */ }

Solution

  1. Step 1: Understand Rust ownership and references for trees

    Binary trees in Rust often use Option to allow null and heap allocation. Passing by reference (&Option) avoids ownership transfer during traversal.
  2. Step 2: Check each option's signature

    fn inorder(node: &Option) { /* traversal code */ } uses a reference to Option, which is correct for traversal without ownership moves. Others either take ownership or incorrect types.
  3. Final Answer:

    fn inorder(node: &Option) { /* traversal code */ } -> Option B
  4. Quick Check:

    Use &Option for safe traversal [OK]
Hint: Use references to Option for traversal [OK]
Common Mistakes:
  • Taking ownership of nodes causing move errors
  • Using plain TreeNode instead of Box or Option
  • Returning traversal result without proper ownership
3. Given the following Rust code for inorder traversal, what is the printed output?
struct TreeNode {
    val: i32,
    left: Option,
    right: Option,
}

fn inorder(node: &Option) {
    if let Some(n) = node {
        inorder(&n.left);
        print!("{} ", n.val);
        inorder(&n.right);
    }
}

fn main() {
    let tree = Some(Box::new(TreeNode {
        val: 2,
        left: Some(Box::new(TreeNode {
            val: 1,
            left: None,
            right: None,
        })),
        right: Some(Box::new(TreeNode {
            val: 3,
            left: None,
            right: None,
        })),
    }));
    inorder(&tree);
}
medium
A. 3 2 1
B. 2 1 3
C. 1 2 3
D. 1 3 2

Solution

  1. Step 1: Understand the tree structure

    The root node has value 2, left child 1, right child 3.
  2. Step 2: Trace inorder traversal

    Inorder visits left subtree (1), then root (2), then right subtree (3). So output is "1 2 3 "
  3. Final Answer:

    1 2 3 -> Option C
  4. Quick Check:

    Inorder prints left-root-right: 1 2 3 [OK]
Hint: Inorder prints left child, root, then right child [OK]
Common Mistakes:
  • Printing root before left subtree
  • Confusing preorder or postorder output
  • Ignoring spaces in output
4. Identify the error in this Rust inorder traversal code and select the fix:
fn inorder(node: Option) {
    if let Some(n) = node {
        inorder(n.left);
        print!("{} ", n.val);
        inorder(n.right);
    }
}
medium
A. No error, code is correct
B. Change parameter to Option<&Box<TreeNode>> and call inorder(n.left) and inorder(n.right)
C. Add return type Vec<i32> and collect values instead of printing
D. Change parameter to &Option and call inorder(&n.left) and inorder(&n.right)

Solution

  1. Step 1: Identify ownership problem in parameter

    The function takes ownership of node, so recursive calls move ownership of n.left and n.right, which is invalid after first call.
  2. Step 2: Fix by using references

    Changing parameter to &Option and calling inorder(&n.left) and inorder(&n.right) avoids ownership moves and allows safe recursion.
  3. Final Answer:

    Change parameter to &Option and call inorder(&n.left) and inorder(&n.right) -> Option D
  4. Quick Check:

    Use references to avoid ownership moves in recursion [OK]
Hint: Use references in recursive tree traversal to avoid ownership errors [OK]
Common Mistakes:
  • Passing ownership causing move errors
  • Trying to use Option<&Box<TreeNode>> incorrectly
  • Ignoring Rust's ownership rules in recursion
5. You want to collect all values of a binary tree in inorder traversal into a vector in Rust. Which code snippet correctly implements this?
hard
A. fn inorder_collect(node: &Option) -> Vec<i32> { let mut vals = Vec::new(); if let Some(n) = node { vals.extend(inorder_collect(&n.left)); vals.push(n.val); vals.extend(inorder_collect(&n.right)); } vals }
B. fn inorder_collect(node: Option) -> Vec<i32> { let mut vals = Vec::new(); if let Some(n) = node { vals.push(n.val); vals.extend(inorder_collect(n.left)); vals.extend(inorder_collect(n.right)); } vals }
C. fn inorder_collect(node: &Option, vals: &mut Vec<i32>) { if let Some(n) = node { vals.push(n.val); inorder_collect(&n.left, vals); inorder_collect(&n.right, vals); } }
D. fn inorder_collect(node: &Option) -> Vec<i32> { let mut vals = Vec::new(); if let Some(n) = node { vals.push(n.val); vals.extend(inorder_collect(&n.right)); vals.extend(inorder_collect(&n.left)); } vals }

Solution

  1. Step 1: Understand inorder traversal collection

    Inorder means collect left subtree values first, then root value, then right subtree values.
  2. Step 2: Check each code snippet's order and ownership

    fn inorder_collect(node: &Option) -> Vec<i32> { let mut vals = Vec::new(); if let Some(n) = node { vals.extend(inorder_collect(&n.left)); vals.push(n.val); vals.extend(inorder_collect(&n.right)); } vals } correctly uses references, collects left subtree, then root, then right subtree, returning combined vector.
  3. Final Answer:

    fn inorder_collect(node: &Option) -> Vec<i32> { let mut vals = Vec::new(); if let Some(n) = node { vals.extend(inorder_collect(&n.left)); vals.push(n.val); vals.extend(inorder_collect(&n.right)); } vals } -> Option A
  4. Quick Check:

    Collect left, root, right in vector [OK]
Hint: Collect left subtree, then root, then right subtree values [OK]
Common Mistakes:
  • Wrong order of pushing values
  • Taking ownership instead of references
  • Appending right subtree before left
Recommended

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10 questions~5 mineasy hard