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DSA Rustprogramming~10 mins

Height of Binary Tree in DSA Rust - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to return 0 when the tree node is empty.

DSA Rust
fn height(node: &Option<Box<TreeNode>>) -> i32 {
    if node.is_none() {
        return [1];
    }
    1
}
Drag options to blanks, or click blank then click option'
A0
BNone
C-1
D1
Attempts:
3 left
💡 Hint
Common Mistakes
Returning 1 instead of 0 for empty node
Returning None which is not an integer
2fill in blank
medium

Complete the code to get the left child of the current node.

DSA Rust
fn height(node: &Option<Box<TreeNode>>) -> i32 {
    if node.is_none() {
        return 0;
    }
    let left_height = height(&node.as_ref().unwrap().[1]);
    1
}
Drag options to blanks, or click blank then click option'
Aright
Bvalue
Cleft
Dparent
Attempts:
3 left
💡 Hint
Common Mistakes
Using right instead of left
Trying to access value instead of child nodes
3fill in blank
hard

Fix the error in the code to compute the maximum height between left and right subtrees.

DSA Rust
fn height(node: &Option<Box<TreeNode>>) -> i32 {
    if node.is_none() {
        return 0;
    }
    let left_height = height(&node.as_ref().unwrap().left);
    let right_height = height(&node.as_ref().unwrap().right);
    1 + [1](left_height, right_height)
}
Drag options to blanks, or click blank then click option'
Amax
Bmin
Csum
Dabs
Attempts:
3 left
💡 Hint
Common Mistakes
Using min instead of max
Adding heights instead of taking max
4fill in blank
hard

Fill both blanks to complete the recursive height function correctly.

DSA Rust
fn height(node: &Option<Box<TreeNode>>) -> i32 {
    if node.is_none() {
        return [1];
    }
    let left_height = height(&node.as_ref().unwrap().[2]);
    let right_height = height(&node.as_ref().unwrap().right);
    1 + std::cmp::max(left_height, right_height)
}
Drag options to blanks, or click blank then click option'
A0
B1
Cleft
Dvalue
Attempts:
3 left
💡 Hint
Common Mistakes
Returning 1 for empty node
Accessing wrong child field
5fill in blank
hard

Fill all three blanks to complete the height function with variable names and return statement.

DSA Rust
fn height([1]: &Option<Box<TreeNode>>) -> i32 {
    if [2].is_none() {
        return 0;
    }
    let left_height = height(&[3].as_ref().unwrap().left);
    let right_height = height(&[3].as_ref().unwrap().right);
    1 + std::cmp::max(left_height, right_height)
}
Drag options to blanks, or click blank then click option'
Anode
Droot
Attempts:
3 left
💡 Hint
Common Mistakes
Using different variable names inconsistently
Using undefined variables

Practice

(1/5)
1. What is the height of a binary tree with only one node (the root)?
easy
A. 1
B. Undefined
C. 2
D. 0

Solution

  1. Step 1: Understand height definition

    The height of a binary tree is the number of edges on the longest path from the root to a leaf.
  2. Step 2: Apply to single node tree

    With only one node (root), the longest path has length 0 edges.
  3. Final Answer:

    0 -> Option D
  4. Quick Check:

    Single node tree height = 0 [OK]
Hint: Height counts edges from root to deepest leaf [OK]
Common Mistakes:
  • Confusing height with number of nodes
  • Thinking empty tree has height 1
  • Assuming height starts at 1
2. Which of the following Rust function signatures correctly represents a function to calculate the height of a binary tree node defined as struct Node { left: Option, right: Option }?
easy
A. fn height(node: &Option) -> usize
B. fn height(node: Node) -> usize
C. fn height(node: &Node) -> usize
D. fn height(node: Option<Node>) -> usize

Solution

  1. Step 1: Analyze parameter types

    The tree nodes are wrapped in Option to allow nullability and heap allocation.
  2. Step 2: Choose correct reference type

    Passing a reference to Option (&Option) avoids moving ownership and allows checking for None.
  3. Final Answer:

    fn height(node: &Option) -> usize -> Option A
  4. Quick Check:

    Use &Option to handle nullable nodes safely [OK]
Hint: Use &Option to avoid ownership issues [OK]
Common Mistakes:
  • Passing Node by value moves ownership
  • Using Option<Node> instead of Option
  • Using &Node misses None case
3. Given the following Rust code, what is the printed height of the binary tree?
struct Node {
    left: Option<Box<Node>>,
    right: Option<Box<Node>>,
}

fn height(node: &Option<Box<Node>>) -> usize {
    match node {
        None => 0,
        Some(n) => 1 + height(n.left).max(height(n.right)),
    }
}

fn main() {
    let leaf = Node { left: None, right: None };
    let left_child = Node { left: Some(Box::new(leaf)), right: None };
    let root = Some(Box::new(Node { left: Some(Box::new(left_child)), right: None }));
    println!("{}", height(&root));
}
medium
A. 0
B. 2
C. 3
D. 1

Solution

  1. Step 1: Trace leaf node height

    The leaf node has no children, so height = 1 (0 + 1).
  2. Step 2: Trace left_child height

    Left_child has left = leaf (height 1), right = None (height 0), so height = 1 + max(1,0) = 2.
  3. Step 3: Trace root height

    Root has left = left_child (height 2), right = None (height 0), so height = 1 + max(2,0) = 3.
  4. Final Answer:

    3 -> Option C
  5. Quick Check:

    Height counts nodes on longest path = 3 [OK]
Hint: Count nodes from root to deepest leaf recursively [OK]
Common Mistakes:
  • Counting edges instead of nodes
  • Ignoring None children
  • Misreading recursive calls
4. Identify the bug in this Rust function to calculate binary tree height and select the correct fix:
fn height(node: Option<Box<Node>>) -> usize {
    if node.is_none() {
        return 0;
    }
    let n = node.unwrap();
    1 + height(n.left).max(height(n.right))
}
medium
A. Replace unwrap() with expect() to handle errors
B. Change parameter to &Option<Box<Node>> and use references to avoid moving ownership
C. Return 1 instead of 0 when node is None
D. Use Box<Node> instead of Option<Box<Node>> as parameter

Solution

  1. Step 1: Identify ownership issue

    Calling unwrap() moves ownership of node, making recursive calls invalid as ownership is lost.
  2. Step 2: Fix by using references

    Changing parameter to &Option<Box<Node>> allows borrowing without moving ownership, enabling safe recursion.
  3. Final Answer:

    Change parameter to &Option<Box<Node>> and use references to avoid moving ownership -> Option B
  4. Quick Check:

    Use references to prevent ownership errors in recursion [OK]
Hint: Use references to avoid moving nodes in recursion [OK]
Common Mistakes:
  • Using unwrap() moves ownership
  • Ignoring ownership rules
  • Changing return values incorrectly
5. You want to find the height of a binary tree but only have access to a vector of edges representing parent-child relationships as tuples (parent, child). Which approach correctly computes the height of the tree in Rust?
hard
A. Build the tree nodes from edges, then recursively compute height from root node
B. Count the number of edges in the vector and return that as height
C. Use the number of unique nodes as the height
D. Return the maximum child value from edges as height

Solution

  1. Step 1: Understand input format

    The vector of edges gives parent-child pairs but no direct tree structure.
  2. Step 2: Build tree structure

    Construct nodes and link children to parents to form the tree, identifying the root (node with no parent).
  3. Step 3: Compute height recursively

    Starting from root node, recursively calculate height by finding max height of left and right subtrees.
  4. Final Answer:

    Build the tree nodes from edges, then recursively compute height from root node -> Option A
  5. Quick Check:

    Build tree first, then compute height recursively [OK]
Hint: Convert edges to tree nodes before height calculation [OK]
Common Mistakes:
  • Using edge count as height
  • Ignoring tree structure
  • Assuming max child value equals height
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