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DSA Goprogramming~10 mins

Stack Using Linked List vs Array Stack Trade-offs in DSA Go - Interactive Comparison Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to push an element onto an array-based stack.

DSA Go
func (s *ArrayStack) Push(value int) {
    if s.top == len(s.data) {
        s.data = append(s.data, [1])
    }
    s.data[s.top] = value
    s.top++
}
Drag options to blanks, or click blank then click option'
A0
B-1
Cnil
Dvalue
Attempts:
3 left
💡 Hint
Common Mistakes
Appending the actual value instead of a zero placeholder.
Appending nil which is invalid for int slices.
2fill in blank
medium

Complete the code to pop an element from a linked list stack.

DSA Go
func (s *LinkedListStack) Pop() (int, bool) {
    if s.top == nil {
        return 0, false
    }
    value := s.top.value
    s.top = [1]
    return value, true
}
Drag options to blanks, or click blank then click option'
As.top
Bs.top.prev
Cnil
Ds.top.next
Attempts:
3 left
💡 Hint
Common Mistakes
Using prev instead of next.
Setting top to nil prematurely.
3fill in blank
hard

Fix the error in the array stack's IsEmpty method.

DSA Go
func (s *ArrayStack) IsEmpty() bool {
    return [1]
}
Drag options to blanks, or click blank then click option'
As.top == 0
Blen(s.data) == 0
Cs.top == len(s.data)
Ds.data == nil
Attempts:
3 left
💡 Hint
Common Mistakes
Checking length of data slice instead of top index.
Comparing top to length of data slice incorrectly.
4fill in blank
hard

Fill both blanks to correctly initialize a linked list stack node and push it.

DSA Go
func (s *LinkedListStack) Push(value int) {
    node := &Node{value: value, [1]: s.top}
    s.top = [2]
}
Drag options to blanks, or click blank then click option'
Anext
Bprev
Cnode
Dvalue
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'prev' instead of 'next' for the node link.
Not updating top to the new node.
5fill in blank
hard

Fill all three blanks to create a map of stack size and capacity and check if array stack is full.

DSA Go
sizes := map[string]int{"size": [1], "capacity": [2]

func (s *ArrayStack) IsFull() bool {
    return s.top [3] len(s.data)
}
Drag options to blanks, or click blank then click option'
Alen(s.data)
Bs.top
C==
D>
Attempts:
3 left
💡 Hint
Common Mistakes
Confusing top with length of data slice.
Using incorrect comparison operator in IsFull.

Practice

(1/5)
1. Which of the following is a key advantage of using a linked list to implement a stack compared to using an array?
easy
A. Dynamic size without needing to resize
B. Faster access to elements by index
C. Uses less memory per element
D. Simpler syntax in Go

Solution

  1. Step 1: Understand stack size behavior

    Array stacks have fixed size or need resizing, linked lists grow dynamically.
  2. Step 2: Compare advantages

    Linked list stacks do not require resizing, so they handle dynamic size better.
  3. Final Answer:

    Dynamic size without needing to resize -> Option A
  4. Quick Check:

    Linked list stacks grow dynamically = B [OK]
Hint: Linked lists grow dynamically, arrays need resizing [OK]
Common Mistakes:
  • Thinking arrays always use less memory
  • Confusing access speed advantage
  • Assuming syntax is simpler for linked lists
2. Which Go syntax correctly declares an array-based stack with capacity 5?
easy
A. stack := make([]int, 5)
B. stack := [5]int{}
C. var stack []int
D. var stack []int = [5]int{}

Solution

  1. Step 1: Identify array declaration syntax

    In Go, arrays are declared as [size]type{}, e.g., [5]int{}.
  2. Step 2: Check options

    stack := [5]int{} uses correct syntax for array with size 5 and int type.
  3. Final Answer:

    stack := [5]int{} -> Option B
  4. Quick Check:

    Array declaration = [5]int{} [OK]
Hint: Arrays use [size]type{}, slices use make() [OK]
Common Mistakes:
  • Confusing slices with arrays
  • Using make() for arrays
  • Incorrect variable declaration syntax
3. Consider this Go code implementing a stack using an array:
type Stack struct {
  items [3]int
  top int
}

func (s *Stack) Push(val int) bool {
  if s.top == len(s.items) {
    return false
  }
  s.items[s.top] = val
  s.top++
  return true
}

func (s *Stack) Pop() (int, bool) {
  if s.top == 0 {
    return 0, false
  }
  s.top--
  return s.items[s.top], true
}

func main() {
  s := Stack{}
  s.Push(10)
  s.Push(20)
  s.Push(30)
  s.Push(40) // extra push
  val, ok := s.Pop()
  fmt.Println(val, ok)
}
What is the output?
medium
A. 20 true
B. 40 true
C. 30 true
D. 0 false

Solution

  1. Step 1: Trace Push operations

    Push 10, 20, 30 succeed; Push 40 fails because stack is full (size 3).
  2. Step 2: Trace Pop operation

    Pop returns last pushed value 30 and true.
  3. Final Answer:

    30 true -> Option C
  4. Quick Check:

    Last pushed valid value = 30 [OK]
Hint: Stack size limits extra pushes; pop returns last valid push [OK]
Common Mistakes:
  • Assuming push always succeeds
  • Thinking pop returns failed push value
  • Confusing top index after push/pop
4. This Go code attempts to implement a linked list stack but has a bug:
type Node struct {
  value int
  next *Node
}

type Stack struct {
  head *Node
}

func (s *Stack) Push(val int) {
  newNode := &Node{value: val}
  newNode.next = s.head
  s.head = newNode
}

func (s *Stack) Pop() (int, bool) {
  if s.head == nil {
    return 0, false
  }
  val := s.head.value
  s.head = s.head.next
  return val, true
}

func main() {
  s := Stack{}
  s.Push(1)
  s.Push(2)
  s.Pop()
  s.Pop()
  s.Pop() // extra pop
}
What is the bug in this code?
medium
A. Extra pop returns false but is ignored, no bug
B. Push does not update the head pointer
C. Pop does not check for empty stack before accessing value
D. Node struct missing initialization of next pointer

Solution

  1. Step 1: Analyze Pop safety check

    Pop checks if head is nil before accessing value, so no crash.
  2. Step 2: Check extra pop behavior

    Extra pop returns (0, false), which is safe but ignored in main.
  3. Final Answer:

    Extra pop returns false but is ignored, no bug -> Option A
  4. Quick Check:

    Pop safe on empty stack = A [OK]
Hint: Check nil before pop; ignoring false return is not a bug [OK]
Common Mistakes:
  • Assuming pop crashes on empty stack
  • Thinking push forgets to update head
  • Believing next pointer needs explicit nil init
5. You need to implement a stack in Go that can handle an unknown number of elements efficiently and minimize memory waste. Which implementation is best and why? Options: A) Array stack with large fixed size B) Linked list stack C) Array stack with dynamic resizing D) Slice-based stack without capacity checks
hard
A. Array stack with large fixed size
B. Linked list stack
C. Slice-based stack without capacity checks
D. Array stack with dynamic resizing

Solution

  1. Step 1: Consider unknown size and memory use

    Large fixed arrays waste memory; linked lists have overhead per node.
  2. Step 2: Evaluate dynamic resizing arrays

    Dynamic resizing arrays grow as needed, balancing memory and speed efficiently.
  3. Step 3: Assess slice without capacity checks

    Slice without checks risks runtime errors or inefficient growth.
  4. Final Answer:

    Array stack with dynamic resizing -> Option D
  5. Quick Check:

    Dynamic resizing balances size and memory = C [OK]
Hint: Dynamic arrays grow as needed, saving memory and time [OK]
Common Mistakes:
  • Choosing fixed size wastes memory
  • Ignoring overhead of linked lists
  • Using slices without capacity checks causes errors
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