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DSA Goprogramming~10 mins

Insert at End Tail Insert in DSA Go - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to create a new node with the given value.

DSA Go
newNode := &Node{data: [1], next: nil}
Drag options to blanks, or click blank then click option'
Anode
Bval
Cdata
Dvalue
Attempts:
3 left
💡 Hint
Common Mistakes
Using an undefined variable like 'val' or 'data' instead of 'value'.
2fill in blank
medium

Complete the code to check if the list is empty before inserting.

DSA Go
if head == [1] {
    head = newNode
    return head
}
Drag options to blanks, or click blank then click option'
Anull
Bnil
C0
Dempty
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'null' which is not valid in Go.
Using 0 or 'empty' which are not pointer values.
3fill in blank
hard

Fix the error in the loop that finds the last node.

DSA Go
current := head
for current.next [1] nil {
    current = current.next
}
Drag options to blanks, or click blank then click option'
A!=
B==
C<
D>
Attempts:
3 left
💡 Hint
Common Mistakes
Using '==' which causes the loop to skip or never run.
4fill in blank
hard

Fill both blanks to correctly link the new node at the end.

DSA Go
current.next = [1]
return [2]
Drag options to blanks, or click blank then click option'
AnewNode
Bhead
Cnil
Dcurrent
Attempts:
3 left
💡 Hint
Common Mistakes
Returning the new node instead of the head.
Assigning nil or current instead of newNode.
5fill in blank
hard

Fill all three blanks to complete the tail insert function.

DSA Go
func InsertAtEnd(head *Node, value int) *Node {
    newNode := &Node{data: [1], next: nil}
    if head == [2] {
        head = newNode
        return head
    }
    current := head
    for current.next [3] nil {
        current = current.next
    }
    current.next = newNode
    return head
}
Drag options to blanks, or click blank then click option'
Avalue
Bnil
C!=
Dhead
Attempts:
3 left
💡 Hint
Common Mistakes
Using wrong variable names or comparison operators.
Not checking for empty list before looping.

Practice

(1/5)
1. What does the "Insert at End (Tail Insert)" operation do in a singly linked list?
easy
A. Deletes the last node of the list
B. Adds a new node at the beginning of the list
C. Adds a new node at the end of the list
D. Deletes the first node of the list

Solution

  1. Step 1: Understand the operation name

    "Insert at End" means adding a new element at the tail or last position of the list.
  2. Step 2: Compare with other options

    Adding at the beginning is different, and deleting nodes is not insertion.
  3. Final Answer:

    Adds a new node at the end of the list -> Option C
  4. Quick Check:

    Insert at End = Add node at tail [OK]
Hint: Tail insert means add new node after last node [OK]
Common Mistakes:
  • Confusing insert at end with insert at beginning
  • Thinking it deletes nodes
  • Assuming it inserts in the middle
2. Which of the following is the correct syntax to create a new node and insert it at the end in Go for a singly linked list?
easy
A. newNode := Node{value, nil}
B. newNode := &Node{data: value, next: nil}
C. newNode := &Node{value}
D. newNode := Node{data: value}

Solution

  1. Step 1: Understand Go struct initialization

    In Go, to create a pointer to a struct with named fields, use &Node{field: value, ...}.
  2. Step 2: Check each option

    newNode := &Node{data: value, next: nil} correctly uses &Node with named fields and sets next to nil for tail node.
  3. Final Answer:

    newNode := &Node{data: value, next: nil} -> Option B
  4. Quick Check:

    Pointer to struct with named fields = newNode := &Node{data: value, next: nil} [OK]
Hint: Use &Node{field: val, next: nil} to create tail node [OK]
Common Mistakes:
  • Missing & to create pointer
  • Not setting next to nil for tail
  • Using unnamed fields incorrectly
3. What will be the printed linked list after inserting 4 at the end of the list 1 -> 2 -> 3 -> nil using tail insert?
medium
A. 1 -> 2 -> 3 -> 4 -> nil
B. 4 -> 1 -> 2 -> 3 -> nil
C. 1 -> 2 -> 4 -> 3 -> nil
D. 1 -> 2 -> 3 -> nil

Solution

  1. Step 1: Understand tail insert effect

    Inserting 4 at the end adds it after 3, so list becomes 1 -> 2 -> 3 -> 4 -> nil.
  2. Step 2: Compare options

    Only 1 -> 2 -> 3 -> 4 -> nil shows 4 at the end; others show wrong order or no change.
  3. Final Answer:

    1 -> 2 -> 3 -> 4 -> nil -> Option A
  4. Quick Check:

    Tail insert adds node at end [OK]
Hint: Tail insert appends new node after last node [OK]
Common Mistakes:
  • Inserting at beginning instead of end
  • Inserting in the middle
  • Not updating last node's next pointer
4. Given the following Go code snippet for tail insertion, what is the error?
func InsertAtEnd(head *Node, value int) *Node {
    newNode := &Node{data: value, next: nil}
    if head == nil {
        head = newNode
    } else {
        temp := head
        for temp.next != nil {
            temp = temp.next
        }
        temp = newNode
    }
    return head
}
medium
A. temp = newNode does not link newNode to the list
B. head is not updated when list is empty
C. newNode is not created properly
D. Loop condition should be temp != nil

Solution

  1. Step 1: Analyze the loop and insertion

    The loop finds the last node (temp.next == nil). Then temp = newNode only changes temp pointer, not the last node's next.
  2. Step 2: Identify correct linking

    To insert, we must set temp.next = newNode, not temp = newNode.
  3. Final Answer:

    temp = newNode does not link newNode to the list -> Option A
  4. Quick Check:

    Link last node's next to newNode [OK]
Hint: Set lastNode.next = newNode, not lastNode = newNode [OK]
Common Mistakes:
  • Assigning newNode to temp instead of temp.next
  • Not handling empty list correctly
  • Wrong loop condition
5. You have a singly linked list and want to insert multiple values [5, 10, 15] at the end one by one using tail insert. Which approach is most efficient?
hard
A. Traverse from head to end for each insertion
B. Create a new list for each value and merge later
C. Insert each new node at the beginning
D. Keep a tail pointer to last node and update it on each insert

Solution

  1. Step 1: Understand repeated tail insert cost

    Traversing from head to end for each insert is costly (O(n) per insert), total O(n^2).
  2. Step 2: Use tail pointer optimization

    Keeping a tail pointer allows direct access to last node, so insertion is O(1) each, total O(n).
  3. Final Answer:

    Keep a tail pointer to last node and update it on each insert -> Option D
  4. Quick Check:

    Tail pointer reduces insertion time [OK]
Hint: Use tail pointer to avoid full traversal each insert [OK]
Common Mistakes:
  • Traversing full list every time
  • Inserting at beginning instead of end
  • Creating multiple lists unnecessarily
Recommended

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10 questions~5 mineasy hard