Complete the code to create a new node with the given value.
newNode := &Node{data: [1]The new node should store the given value in its data field.
Complete the code to check if the list is empty.
if head == [1] {
To check if the list is empty, we compare head to nil.
Fix the error in the loop condition to find the last node.
for current.next != [1] {
In a circular linked list, the last node points back to head, so we check for current.next != head.
Fill both blanks to insert the new node at the end and maintain circularity.
current.next = [1] newNode.next = [2]
Set current.next to newNode to add it at the end, then newNode.next to head to keep the list circular.
Fill all three blanks to handle insertion when the list is empty and return the new head.
if head == nil { newNode.next = [1] head = [2] return [3] }
When the list is empty, newNode points to itself, head is set to newNode, and we return newNode as the new head.
