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DSA Goprogramming~10 mins

Insert at Beginning of Circular Linked List in DSA Go - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to create a new node with the given value.

DSA Go
newNode := &Node{data: [1]
Drag options to blanks, or click blank then click option'
Avalue
Bnext
Cnil
Dhead
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'head' instead of the value for the new node's data.
Setting data to nil which is invalid for an int field.
2fill in blank
medium

Complete the code to handle the empty list case by pointing newNode's next to itself.

DSA Go
if head == nil {
    newNode.next = [1]
    head = newNode
}
Drag options to blanks, or click blank then click option'
Anext
Bhead
Cnil
DnewNode
Attempts:
3 left
💡 Hint
Common Mistakes
Setting next to nil breaks the circular property.
Setting next to head when head is nil causes nil pointer errors.
3fill in blank
hard

Fix the error in the loop that finds the last node in the circular list.

DSA Go
last := head
for last.next != [1] {
    last = last.next
}
Drag options to blanks, or click blank then click option'
Ahead
Bnil
CnewNode
Dlast
Attempts:
3 left
💡 Hint
Common Mistakes
Comparing last.next to nil causes infinite loop.
Comparing last.next to newNode is incorrect before insertion.
4fill in blank
hard

Fill both blanks to insert newNode at the beginning and update the last node's next pointer.

DSA Go
newNode.next = [1]
last.next = [2]
Drag options to blanks, or click blank then click option'
Ahead
BnewNode
Cnil
Dlast
Attempts:
3 left
💡 Hint
Common Mistakes
Setting last.next to head instead of newNode breaks the list.
Setting newNode.next to nil breaks circular property.
5fill in blank
hard

Fill both blanks to update head and complete the insertion at beginning.

DSA Go
head = [1]
return [2]

// Function signature: func insertAtBeginning(head *Node, value int) *Node {
// Node struct: type Node struct { data int; next *Node }
// }
Drag options to blanks, or click blank then click option'
AnewNode
Bhead
Cnil
Dlast
Attempts:
3 left
💡 Hint
Common Mistakes
Returning old head instead of newNode.
Returning nil causes loss of list reference.

Practice

(1/5)
1. What happens when you insert a new node at the beginning of a circular linked list?
easy
A. The new node becomes the head and points to the old head, maintaining the circular link.
B. The new node is added at the end and does not affect the head.
C. The list breaks and becomes a linear linked list.
D. The new node replaces the last node in the list.

Solution

  1. Step 1: Understand the circular linked list structure

    A circular linked list has its last node pointing back to the head, forming a circle.
  2. Step 2: Insert new node at beginning

    The new node is linked to the current head, and the last node's next pointer is updated to this new node, making it the new head.
  3. Final Answer:

    The new node becomes the head and points to the old head, maintaining the circular link. -> Option A
  4. Quick Check:

    New head points to old head, circle intact = A [OK]
Hint: New head points to old head; last node points to new head [OK]
Common Mistakes:
  • Not updating last node's next pointer
  • Breaking the circular link
  • Adding node at end instead of beginning
2. Which of the following Go code snippets correctly inserts a new node at the beginning of a circular linked list?
easy
A. newNode.next = nil head = newNode
B. head.next = newNode newNode.next = head
C. newNode.next = head last.next = newNode head = newNode
D. last.next = head head = newNode newNode.next = last

Solution

  1. Step 1: Link new node to current head

    Assign newNode.next = head to point new node to the current head.
  2. Step 2: Update last node to point to new node and update head

    Set last.next = newNode to maintain circular link, then update head = newNode.
  3. Final Answer:

    newNode.next = head last.next = newNode head = newNode -> Option C
  4. Quick Check:

    Correct pointer updates = B [OK]
Hint: Link new node to head, update last node, then head [OK]
Common Mistakes:
  • Setting newNode.next to nil breaks circular link
  • Not updating last.next to new node
  • Incorrect order of pointer assignments
3. What will be the printed output of the circular linked list after inserting node with value 10 at the beginning, given the list initially contains 20 -> 30 -> 40 -> (back to 20)?
func printList(head *Node) {
    if head == nil {
        fmt.Println("List is empty")
        return
    }
    temp := head
    for {
        fmt.Printf("%d -> ", temp.data)
        temp = temp.next
        if temp == head {
            break
        }
    }
    fmt.Println("null")
}

// Insert 10 at beginning
newNode := &Node{data: 10}
// Assume last points to node with 40
newNode.next = head
last.next = newNode
head = newNode

printList(head)
medium
A. List is empty
B. 20 -> 30 -> 40 -> 10 -> null
C. 10 -> 20 -> 30 -> 40 -> 10 -> null
D. 10 -> 20 -> 30 -> 40 -> null

Solution

  1. Step 1: Insert new node 10 at beginning

    New node 10 points to old head 20, last node 40 points to new node 10, head updated to 10.
  2. Step 2: Print list starting from new head

    Traverse from 10: 10 -> 20 -> 30 -> 40, then stop at head again.
  3. Final Answer:

    10 -> 20 -> 30 -> 40 -> null -> Option D
  4. Quick Check:

    New head 10 followed by old nodes = A [OK]
Hint: New node prints first, then old nodes in order [OK]
Common Mistakes:
  • Printing extra node causing repeated values
  • Not updating last.next causing infinite loop
  • Confusing order of nodes after insertion
4. Given the following Go code to insert at beginning of a circular linked list, what is the error?
func insertAtBeginning(head *Node, data int) *Node {
    newNode := &Node{data: data}
    if head == nil {
        newNode.next = newNode
        return newNode
    }
    temp := head
    for temp.next != nil {
        temp = temp.next
    }
    newNode.next = head
    temp.next = newNode
    head = newNode
    return head
}
medium
A. The function should not return head.
B. The loop condition should check for temp.next != head, not nil.
C. head should not be updated inside the function.
D. newNode.next should be nil when list is empty.

Solution

  1. Step 1: Analyze loop condition for circular list

    In circular linked list, last node's next points to head, so loop should check temp.next != head, not nil.
  2. Step 2: Identify impact of wrong condition

    Checking temp.next != nil causes infinite loop or crash because next is never nil in circular list.
  3. Final Answer:

    The loop condition should check for temp.next != head, not nil. -> Option B
  4. Quick Check:

    Loop must stop at head, not nil [OK]
Hint: In circular list, last.next points to head, not nil [OK]
Common Mistakes:
  • Using nil instead of head in loop condition
  • Not updating head after insertion
  • Returning wrong pointer from function
5. You have a circular linked list with nodes 5 -> 15 -> 25 -> (back to 5). You want to insert a new node with value 1 at the beginning. After insertion, you want to print the list starting from the new head. Which sequence of pointer updates correctly achieves this without breaking the circular structure?
hard
A. Set newNode.next = head; find last node and set last.next = newNode; update head = newNode
B. Set newNode.next = nil; update head = newNode; last.next = head
C. Update head = newNode; set newNode.next = head; last.next = newNode
D. Set last.next = newNode; newNode.next = head; head = newNode.next

Solution

  1. Step 1: Link new node to current head

    Assign newNode.next = head so new node points to old head.
  2. Step 2: Update last node to point to new node and update head

    Find last node (with value 25) and set last.next = newNode to maintain circular link, then update head = newNode.
  3. Final Answer:

    Set newNode.next = head; find last node and set last.next = newNode; update head = newNode -> Option A
  4. Quick Check:

    New head points to old head; last points to new head [OK]
Hint: Link new node to head, last to new node, then update head [OK]
Common Mistakes:
  • Setting newNode.next to nil breaks circle
  • Updating head before linking nodes
  • Not updating last.next to new node
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10 questions~5 mineasy hard