What if you could remove the last item instantly without checking the whole list?
Why Delete from End of Doubly Linked List in DSA Go?
Imagine you have a long chain of paper clips linked together. You want to remove the last paper clip, but you only have access to the first one. You try to find the last clip by checking each one one-by-one.
Going through each paper clip one by one to find the last one takes a lot of time and effort, especially if the chain is very long. It's easy to lose track or make mistakes, and it's slow to do every time you want to remove the last clip.
A doubly linked list keeps track of both the next and previous paper clips. This means you can quickly jump to the last clip and remove it without checking every clip. It makes removing the last item fast and simple.
current := head
for current.next != nil {
current = current.next
}
// remove currentif tail != nil { tail = tail.prev if tail != nil { tail.next = nil } else { head = nil } }
This lets you quickly remove the last item from a list without searching through the whole list, saving time and effort.
Think of a music playlist where you want to remove the last song you added. Using a doubly linked list, you can instantly remove that last song without checking every song in the list.
Manual removal from the end is slow because you must find the last item first.
Doubly linked lists store links both ways, making end removal fast.
This operation saves time and reduces errors when managing lists.
Practice
Solution
Step 1: Understand the tail pointer role
The tail pointer points to the last node in the doubly linked list.Step 2: Effect of deleting the last node
When the last node is deleted, the tail pointer must move to the previous node to remain valid.Final Answer:
The tail pointer moves to the previous node. -> Option DQuick Check:
Tail moves backward after deletion [OK]
- Not updating tail pointer after deletion
- Setting tail to next node which is null
- Leaving tail pointer unchanged
dll?Solution
Step 1: Identify correct pointer updates for tail deletion
Deleting last node means tail moves to previous node and new tail's next is nil.Step 2: Check code correctness
dll.tail = dll.tail.prev; dll.tail.next = nil sets tail to previous node and sets tail.next to nil, which is correct.Final Answer:
dll.tail = dll.tail.prev; dll.tail.next = nil -> Option BQuick Check:
Tail moves back, next cleared [OK]
- Moving tail forward instead of backward
- Not setting tail.next to nil
- Changing head pointer instead of tail
package main
import "fmt"
type Node struct {
data int
prev *Node
next *Node
;
}
type DoublyLinkedList struct {
head *Node
tail *Node
;
}
func (dll *DoublyLinkedList) DeleteFromEnd() {
if dll.tail == nil {
return
}
if dll.tail.prev == nil {
dll.head = nil
dll.tail = nil
return
}
dll.tail = dll.tail.prev
dll.tail.next = nil
}
func (dll *DoublyLinkedList) Print() {
current := dll.head
for current != nil {
fmt.Print(current.data, " -> ")
current = current.next
}
fmt.Println("null")
}
func main() {
n1 := &Node{data: 1}
n2 := &Node{data: 2}
n3 := &Node{data: 3}
n1.next = n2
n2.prev = n1
n2.next = n3
n3.prev = n2
dll := DoublyLinkedList{head: n1, tail: n3}
dll.DeleteFromEnd()
dll.Print()
}Solution
Step 1: Initial list and deletion
List is 1 -> 2 -> 3 -> null. DeleteFromEnd removes last node (3).Step 2: After deletion
Tail moves to node with data 2, tail.next set to nil. List becomes 1 -> 2 -> null.Final Answer:
1 -> 2 -> null -> Option AQuick Check:
Last node removed, tail updated [OK]
- Not updating tail.next to nil causing dangling pointer
- Printing old list without deletion
- Confusing head and tail pointers
func (dll *DoublyLinkedList) DeleteFromEnd() {
if dll.tail == nil {
return
}
dll.tail = dll.tail.prev
dll.tail.next = nil
}Solution
Step 1: Analyze edge case for single node list
If list has one node, tail.prev is nil, so after tail = tail.prev, tail is nil.Step 2: Cause of panic
Next line tries to access tail.next but tail is nil, causing runtime panic.Final Answer:
It does not handle the case when the list has only one node. -> Option CQuick Check:
Missing single-node check causes nil pointer panic [OK]
- Not checking if tail.prev is nil before access
- Assuming list always has multiple nodes
- Ignoring head pointer update when list becomes empty
Solution
Step 1: Initial list and first deletion
List is 10 <-> 20 <-> 30 <-> 40. First deletion removes 40, list becomes 10 <-> 20 <-> 30.Step 2: Second deletion
Second deletion removes 30, list becomes 10 <-> 20.Step 3: Print list
Printing from head: 10 -> 20 -> null.Final Answer:
10 -> 20 -> null -> Option AQuick Check:
Two deletions remove last two nodes [OK]
- Deleting only once instead of twice
- Confusing node values after deletion
- Not updating tail pointer correctly
Ready to prove it?
Pass the test and this pattern moves unknown
