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DSA Goprogramming~10 mins

Clone Linked List with Random Pointer in DSA Go - Interactive Practice

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Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to create a new node with the same value as the current node.

DSA Go
newNode := &Node{Val: current.[1]
Drag options to blanks, or click blank then click option'
Aval
BVal
CValue
Dvalue
Attempts:
3 left
💡 Hint
Common Mistakes
Using lowercase 'val' or 'value' which does not match the struct field.
Using 'Value' which is not the correct field name.
2fill in blank
medium

Complete the code to link the new node's next pointer to the next original node.

DSA Go
newNode.Next = current.[1]
Drag options to blanks, or click blank then click option'
ANextNode
Bnext
CnextNode
DNext
Attempts:
3 left
💡 Hint
Common Mistakes
Using lowercase 'next' which does not exist in the struct.
Using 'nextNode' or 'NextNode' which are not field names.
3fill in blank
hard

Fix the error in assigning the random pointer of the cloned node.

DSA Go
clone.Random = current.[1].Next
Drag options to blanks, or click blank then click option'
Arand
BRand
CRandom
Drandom
Attempts:
3 left
💡 Hint
Common Mistakes
Using lowercase 'random' which does not match the struct field.
Using 'rand' or 'Rand' which are incorrect field names.
4fill in blank
hard

Fill both blanks to correctly insert cloned nodes between original nodes.

DSA Go
current.Next, current.Next.Next = current.Next[1]clone, current.Next[2]clone
Drag options to blanks, or click blank then click option'
A=
B+
C.
D->
Attempts:
3 left
💡 Hint
Common Mistakes
Using '=' or '+' operators which are invalid here.
Using '->' which is not valid in Go.
5fill in blank
hard

Fill all three blanks to complete the map creation for original to cloned nodes.

DSA Go
nodeMap := make(map[*Node]*Node)
for current := head; current != nil; current = current.[1] {
    nodeMap[current] = &Node{Val: current.[2]
}
return nodeMap[[3]]
Drag options to blanks, or click blank then click option'
ANext
BVal
Chead
DRandom
Attempts:
3 left
💡 Hint
Common Mistakes
Using 'Random' instead of 'Next' for iteration.
Using 'Random' instead of 'Val' for copying value.
Returning nodeMap with wrong key.

Practice

(1/5)
1. What is the main challenge when cloning a linked list with a random pointer?
easy
A. Reversing the linked list during cloning
B. Only copying the next pointers
C. Ignoring the random pointers
D. Copying both the next and random pointers correctly

Solution

  1. Step 1: Understand the structure of the linked list

    The linked list has two pointers per node: next and random. Both need to be copied to clone the list correctly.
  2. Step 2: Identify the cloning challenge

    Copying next pointers is straightforward, but random pointers can point anywhere, so they must be handled carefully to maintain correct references.
  3. Final Answer:

    Copying both the next and random pointers correctly -> Option D
  4. Quick Check:

    Cloning requires both pointers copied correctly [OK]
Hint: Remember: random pointers can point anywhere, copy carefully [OK]
Common Mistakes:
  • Copying only next pointers and ignoring random
  • Assuming random pointers follow next pointers
  • Not handling null random pointers
2. Which Go syntax correctly declares a struct node with next and random pointers for cloning a linked list?
easy
A. type Node struct { Val int; Next Node; Random Node }
B. type Node struct { Val int; Next *Node; Random *Node }
C. type Node struct { Val int; Next *int; Random *int }
D. type Node struct { Val int; Next *Node; Random int }

Solution

  1. Step 1: Understand pointer usage in Go structs

    Next and Random should be pointers to Node to link nodes properly, so use *Node type.
  2. Step 2: Check each option for correct pointer types

    type Node struct { Val int; Next *Node; Random *Node } uses *Node for both Next and Random, which is correct. Others use wrong types or non-pointers.
  3. Final Answer:

    type Node struct { Val int; Next *Node; Random *Node } -> Option B
  4. Quick Check:

    Use pointers for linked nodes in Go structs [OK]
Hint: Use *Node type for next and random pointers in struct [OK]
Common Mistakes:
  • Using value type instead of pointer for next/random
  • Using wrong pointer types like *int
  • Mixing pointer and non-pointer types incorrectly
3. Given the following Go code snippet for cloning a linked list with random pointers, what will be the output of printing the cloned list values in order?
type Node struct {
    Val    int
    Next   *Node
    Random *Node
}

func cloneList(head *Node) *Node {
    if head == nil {
        return nil
    }
    // Step 1: Insert cloned nodes
    curr := head
    for curr != nil {
        newNode := &Node{Val: curr.Val}
        newNode.Next = curr.Next
        curr.Next = newNode
        curr = newNode.Next
    }
    // Step 2: Copy random pointers
    curr = head
    for curr != nil {
        if curr.Random != nil {
            curr.Next.Random = curr.Random.Next
        }
        curr = curr.Next.Next
    }
    // Step 3: Separate cloned list
    curr = head
    cloneHead := head.Next
    cloneCurr := cloneHead
    for curr != nil {
        curr.Next = curr.Next.Next
        if cloneCurr.Next != nil {
            cloneCurr.Next = cloneCurr.Next.Next
        }
        curr = curr.Next
        cloneCurr = cloneCurr.Next
    }
    return cloneHead
}

// Original list: 1 -> 2 -> 3 -> nil
// Random pointers: 1.random = 3, 2.random = 1, 3.random = 2

func main() {
    n3 := &Node{Val: 3}
    n2 := &Node{Val: 2, Next: n3}
    n1 := &Node{Val: 1, Next: n2}
    n1.Random = n3
    n2.Random = n1
    n3.Random = n2

    cloned := cloneList(n1)
    curr := cloned
    for curr != nil {
        fmt.Print(curr.Val)
        if curr.Next != nil {
            fmt.Print(" -> ")
        }
        curr = curr.Next
    }
    fmt.Println(" -> nil")
}
medium
A. 1 -> 2 -> 3 -> nil
B. 3 -> 2 -> 1 -> nil
C. 1 -> 3 -> 2 -> nil
D. nil

Solution

  1. Step 1: Understand cloning steps

    The code clones nodes by inserting new nodes after originals, copies random pointers, then separates cloned list.
  2. Step 2: Trace the cloned list values

    Original list is 1->2->3. Cloned list copies values in same order: 1->2->3.
  3. Final Answer:

    1 -> 2 -> 3 -> nil -> Option A
  4. Quick Check:

    Cloned list values match original order [OK]
Hint: Cloned list keeps original order of nodes [OK]
Common Mistakes:
  • Assuming cloned list reverses order
  • Confusing random pointer order with next pointer order
  • Not separating cloned list properly
4. Identify the bug in this Go function that attempts to clone a linked list with random pointers:
func cloneList(head *Node) *Node {
    if head == nil {
        return nil
    }
    curr := head
    for curr != nil {
        newNode := &Node{Val: curr.Val}
        newNode.Next = curr.Next
        curr.Next = newNode
        curr = curr.Next
    }
    curr = head
    for curr != nil {
        if curr.Random != nil {
            curr.Next.Random = curr.Random.Next
        }
        curr = curr.Next.Next
    }
    curr = head
    cloneHead := head.Next
    cloneCurr := cloneHead
    for curr != nil {
        curr.Next = curr.Next.Next
        if cloneCurr.Next != nil {
            cloneCurr.Next = cloneCurr.Next.Next
        }
        curr = curr.Next
        cloneCurr = cloneCurr.Next
    }
    return cloneHead
}
medium
A. In the first loop, curr = curr.Next should be curr = curr.Next.Next
B. Random pointers are not copied correctly
C. The cloned list is not separated from the original
D. The function does not handle empty lists

Solution

  1. Step 1: Analyze the first loop for inserting cloned nodes

    After inserting newNode, curr should move two steps to skip the new node and reach next original node.
  2. Step 2: Identify incorrect pointer update

    The code uses curr = curr.Next, which moves to the new node again, causing an infinite loop or incorrect behavior.
  3. Final Answer:

    In the first loop, curr = curr.Next should be curr = curr.Next.Next -> Option A
  4. Quick Check:

    Move curr two steps after inserting clone [OK]
Hint: After inserting clone, skip it by moving curr two steps [OK]
Common Mistakes:
  • Moving curr only one step causes infinite loop
  • Not updating random pointers properly
  • Forgetting to separate cloned list
5. You want to clone a linked list with random pointers but also reverse the cloned list. Which approach correctly combines cloning and reversing in Go? A) Clone the list first, then reverse the cloned list by changing next pointers. B) Reverse the original list first, then clone it. C) Clone the list and reverse random pointers instead of next pointers. D) Clone the list and keep the order same, reversing is not possible with random pointers.
hard
A. Clone the list and reverse random pointers instead of next pointers.
B. Reverse the original list first, then clone it.
C. Clone the list first, then reverse the cloned list by changing next pointers.
D. Clone the list and keep the order same, reversing is not possible with random pointers.

Solution

  1. Step 1: Understand cloning and reversing separately

    Cloning creates a copy with correct next and random pointers. Reversing changes next pointers order.
  2. Step 2: Combine cloning and reversing correctly

    Clone first to preserve random pointers, then reverse cloned list's next pointers without affecting random pointers.
  3. Final Answer:

    Clone the list first, then reverse the cloned list by changing next pointers. -> Option C
  4. Quick Check:

    Clone then reverse next pointers to keep random intact [OK]
Hint: Clone first, then reverse next pointers only [OK]
Common Mistakes:
  • Reversing original list breaks random pointer references
  • Reversing random pointers instead of next pointers
  • Assuming reversing is impossible with random pointers
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10 questions~5 mineasy hard