Bird
Raised Fist0
DSA C++programming~20 mins

Detect if a Linked List is Circular in DSA C++ - Practice Problems & Challenges

Choose your learning style10 modes available
Challenge - 5 Problems
🎖️
Circular Linked List Master
Get all challenges correct to earn this badge!
Test your skills under time pressure!
❓ Predict Output
intermediate
2:00remaining
Output of Circular Linked List Detection Function
What is the output of the following C++ code that checks if a linked list is circular?
DSA C++
struct Node {
    int data;
    Node* next;
    Node(int val) : data(val), next(nullptr) {}
};

bool isCircular(Node* head) {
    if (!head) return false;
    Node* temp = head->next;
    while (temp != nullptr && temp != head) {
        temp = temp->next;
    }
    return (temp == head);
}

int main() {
    Node* head = new Node(1);
    head->next = new Node(2);
    head->next->next = new Node(3);
    head->next->next->next = head; // Making list circular
    bool result = isCircular(head);
    if (result) {
        printf("Circular\n");
    } else {
        printf("Not Circular\n");
    }
    return 0;
}
ACompilation Error
BNot Circular
CRuntime Error
DCircular
Attempts:
2 left
💡 Hint
Think about how the function moves through the list and what condition it checks to decide circularity.
🧠 Conceptual
intermediate
1:30remaining
Understanding Circular Linked List Detection Logic
Which statement best describes how the function detects if a linked list is circular?
AIt traverses nodes until it finds a node pointing back to the head or reaches null.
BIt uses two pointers moving at different speeds to detect a loop.
CIt counts nodes and compares with a fixed number to decide circularity.
DIt checks if any node's next pointer is null to confirm circularity.
Attempts:
2 left
💡 Hint
Focus on the stopping conditions of the traversal in the function.
🔧 Debug
advanced
2:30remaining
Identify the Error in Circular Linked List Detection Code
What error will occur when running this code snippet to detect circular linked list?
DSA C++
struct Node {
    int data;
    Node* next;
    Node(int val) : data(val), next(nullptr) {}
};

bool isCircular(Node* head) {
    if (!head) return false;
    Node* temp = head->next;
    while (temp != nullptr && temp != head) {
        temp = temp->next;
    }
    return (temp == head);
}

int main() {
    Node* head = new Node(1);
    head->next = new Node(2);
    head->next->next = new Node(3);
    head->next->next->next = head->next; // Cycle created: 3 -> 2 (not back to head)
    bool result = isCircular(head);
    if (result) {
        printf("Circular\n");
    } else {
        printf("Not Circular\n");
    }
    return 0;
}
ACompilation error due to missing semicolon
BInfinite loop
CCorrectly prints 'Not Circular'
DRuntime segmentation fault
Attempts:
2 left
💡 Hint
Check the initial value of temp and the loop condition carefully.
❓ Predict Output
advanced
2:00remaining
Output of Circular Linked List Detection with Single Node
What is the output of this code that checks if a single-node linked list is circular?
DSA C++
struct Node {
    int data;
    Node* next;
    Node(int val) : data(val), next(nullptr) {}
};

bool isCircular(Node* head) {
    if (!head) return false;
    Node* temp = head->next;
    while (temp != nullptr && temp != head) {
        temp = temp->next;
    }
    return (temp == head);
}

int main() {
    Node* head = new Node(10);
    head->next = head; // Single node pointing to itself
    bool result = isCircular(head);
    if (result) {
        printf("Circular\n");
    } else {
        printf("Not Circular\n");
    }
    return 0;
}
ACircular
BNot Circular
CRuntime Error
DCompilation Error
Attempts:
2 left
💡 Hint
Consider what happens when the single node points to itself.
🧠 Conceptual
expert
3:00remaining
Why is Floyd’s Cycle Detection Algorithm Preferred Over Simple Traversal?
Why is Floyd’s Cycle Detection (tortoise and hare) algorithm preferred for detecting circular linked lists instead of simple traversal checking if next is head?
ABecause it only works for singly linked lists with a head pointer.
BBecause it requires less memory by storing visited nodes in a hash set.
CBecause it uses two pointers moving at different speeds to detect cycles anywhere, not just if the list loops back to head.
DBecause it modifies the linked list structure to mark visited nodes.
Attempts:
2 left
💡 Hint
Think about detecting cycles that do not necessarily loop back to the head node.

Practice

(1/5)
1. What does it mean if a linked list is circular?
easy
A. The linked list nodes are sorted in ascending order
B. The linked list has no nodes
C. The last node points back to one of the previous nodes, forming a loop
D. The linked list has only one node

Solution

  1. Step 1: Understand linked list structure

    A linked list is a chain of nodes where each node points to the next node.
  2. Step 2: Define circular linked list

    If the last node points back to any previous node, it creates a loop, making the list circular.
  3. Final Answer:

    The last node points back to one of the previous nodes, forming a loop -> Option C
  4. Quick Check:

    Circular linked list = last node points back [OK]
Hint: Circular means last node links back to earlier node [OK]
Common Mistakes:
  • Thinking circular means sorted list
  • Confusing empty list with circular list
  • Assuming single node list is always circular
2. Which of the following C++ code snippets correctly checks if a linked list is circular using a slow and fast pointer approach?
easy
A. while(slow != nullptr) { slow = slow->next; if(slow == fast) return true; } return false;
B. while(fast != nullptr && fast->next != nullptr) { slow = slow->next; fast = fast->next->next; if(slow == fast) return true; } return false;
C. for(int i=0; i<10; i++) { if(slow == fast) return true; slow = slow->next; fast = fast->next; } return false;
D. if(head == nullptr) return true; else return false;

Solution

  1. Step 1: Understand slow and fast pointer method

    Two pointers move at different speeds; if they meet, a loop exists.
  2. Step 2: Analyze code correctness

    while(fast != nullptr && fast->next != nullptr) { slow = slow->next; fast = fast->next->next; if(slow == fast) return true; } return false; correctly moves slow by one and fast by two nodes, checking for equality inside the loop.
  3. Final Answer:

    while(fast != nullptr && fast->next != nullptr) { slow = slow->next; fast = fast->next->next; if(slow == fast) return true; } return false; -> Option B
  4. Quick Check:

    Slow-fast pointer meeting means circular [OK]
Hint: Fast pointer moves twice as fast; meeting means loop [OK]
Common Mistakes:
  • Not checking fast and fast->next for nullptr
  • Moving pointers at same speed
  • Returning true without pointer meeting
3. What will be the output of the following C++ code snippet?
struct Node {
  int data;
  Node* next;
};

Node* head = new Node{1, nullptr};
Node* second = new Node{2, nullptr};
Node* third = new Node{3, nullptr};
head->next = second;
second->next = third;
third->next = second; // creates a loop

bool isCircular(Node* head) {
  Node* slow = head;
  Node* fast = head;
  while(fast != nullptr && fast->next != nullptr) {
    slow = slow->next;
    fast = fast->next->next;
    if(slow == fast) return true;
  }
  return false;
}

std::cout << (isCircular(head) ? "Circular" : "Not Circular") << std::endl;
medium
A. Circular
B. Not Circular
C. Compilation Error
D. Runtime Error

Solution

  1. Step 1: Analyze linked list structure

    third->next points to second, creating a loop between second and third nodes.
  2. Step 2: Trace slow and fast pointers

    Slow moves one step, fast moves two steps; they will meet inside the loop, returning true.
  3. Final Answer:

    Circular -> Option A
  4. Quick Check:

    Loop detected by slow-fast pointers = Circular [OK]
Hint: Loop causes slow and fast pointers to meet [OK]
Common Mistakes:
  • Ignoring the loop created by third->next
  • Assuming no loop means Not Circular
  • Confusing pointer assignments
4. Identify the error in the following code that attempts to detect if a linked list is circular:
bool isCircular(Node* head) {
  Node* slow = head;
  Node* fast = head;
  while(fast != nullptr) {
    slow = slow->next;
    fast = fast->next->next;
    if(slow == fast) return true;
  }
  return false;
}
medium
A. The loop condition should check fast->next != nullptr to avoid null pointer dereference
B. The slow pointer should move two steps instead of one
C. The function should return false inside the loop
D. The function should initialize slow and fast to nullptr

Solution

  1. Step 1: Check loop condition safety

    fast->next->next is accessed, so fast->next must not be nullptr to avoid crash.
  2. Step 2: Correct loop condition

    Change while(fast != nullptr) to while(fast != nullptr && fast->next != nullptr) to prevent null pointer dereference.
  3. Final Answer:

    The loop condition should check fast->next != nullptr to avoid null pointer dereference -> Option A
  4. Quick Check:

    Check fast and fast->next to avoid crash [OK]
Hint: Always check fast->next before fast->next->next [OK]
Common Mistakes:
  • Not checking fast->next leads to runtime error
  • Moving slow pointer incorrectly
  • Returning false too early
5. You have a singly linked list where the last node might point back to any node, making it circular. How would you modify the list to remove the circular link and make it linear again?
hard
A. Set head to nullptr to clear the list
B. Delete all nodes after the head node
C. Reverse the linked list to break the loop
D. Detect the loop using slow and fast pointers, then find the node before the loop start and set its next to nullptr

Solution

  1. Step 1: Detect loop using slow and fast pointers

    Use two pointers moving at different speeds; if they meet, a loop exists.
  2. Step 2: Find the node before loop start and break the loop

    Reset one pointer to head, move both one step until they meet; the node before meeting point is loop end. Set its next to nullptr.
  3. Final Answer:

    Detect the loop using slow and fast pointers, then find the node before the loop start and set its next to nullptr -> Option D
  4. Quick Check:

    Find loop start, break link to remove circular [OK]
Hint: Find loop start, set previous node's next to nullptr [OK]
Common Mistakes:
  • Deleting nodes unnecessarily
  • Reversing list does not remove loop
  • Setting head to nullptr loses entire list
Recommended

Ready to prove it?

Pass the test and this pattern moves unknown strong while earning +1 Grip toward your certificate.

10 questions~5 mineasy hard