Dijkstra's Algorithm starts by setting all node distances to infinity except the source node which is zero. It repeatedly picks the unvisited node with the smallest known distance, then updates the distances of its neighbors if a shorter path is found through this node. After updating neighbors, it marks the current node as visited so it won't be processed again. This process continues until all nodes are visited, resulting in the shortest distances from the source to every other node. The execution table shows each step with the current node, distances array, visited nodes, and the visual state of the graph. Key moments clarify why we pick the smallest distance node, why we update distances only when shorter, and why visited nodes are skipped. The visual quiz tests understanding of distance updates, visited steps, and effects of edge weight changes.