#include <stdio.h>
#include <limits.h>
#define V 4
int minKey(int key[], int mstSet[]) {
int min = INT_MAX, min_index = -1;
for (int v = 0; v < V; v++) {
if (mstSet[v] == 0 && key[v] < min) {
min = key[v];
min_index = v;
}
}
return min_index;
}
void primMST(int graph[V][V]) {
int parent[V];
int key[V];
int mstSet[V];
for (int i = 0; i < V; i++) {
key[i] = INT_MAX;
mstSet[i] = 0;
}
key[0] = 0;
parent[0] = -1;
for (int count = 0; count < V - 1; count++) {
int u = minKey(key, mstSet);
if (u == -1) {
break; // No more reachable vertices
}
mstSet[u] = 1;
for (int v = 0; v < V; v++) {
if (graph[u][v] && mstSet[v] == 0 && graph[u][v] < key[v]) {
parent[v] = u;
key[v] = graph[u][v];
}
}
}
printf("Edge \tWeight\n");
int total_weight = 0;
for (int i = 1; i < V; i++) {
if (parent[i] != -1) {
printf("%d - %d \t%d\n", parent[i] + 1, i + 1, graph[i][parent[i]]);
total_weight += graph[i][parent[i]];
}
}
printf("Total weight = %d\n", total_weight);
}
int main() {
int graph[V][V] = {
{0, 2, 3, 0},
{2, 0, 1, 4},
{3, 1, 0, 5},
{0, 4, 5, 0}
};
primMST(graph);
return 0;
}
int u = minKey(key, mstSet);
Select the next node with the smallest key value not yet in MST
Add selected node to MST set
if (graph[u][v] && mstSet[v] == 0 && graph[u][v] < key[v]) {
Update key and parent if edge offers cheaper connection to MST
Record the MST connection for node v
Update minimum edge weight to node v
Edge Weight
1 - 2 2
2 - 3 1
2 - 4 4
Total weight = 7