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Check if Binary Tree is Balanced in DSA C - Practice Problems & Challenges

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Challenge - 5 Problems
šŸŽ–ļø
Balanced Tree Master
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ā“ Predict Output
intermediate
2:00remaining
Output of balance check on a simple binary tree
What is the output of the following C code that checks if a binary tree is balanced? The function returns 1 if balanced, 0 otherwise.
DSA C
typedef struct Node {
    int data;
    struct Node* left;
    struct Node* right;
} Node;

int max(int a, int b) {
    return (a > b) ? a : b;
}

int height(Node* root) {
    if (root == NULL) return 0;
    return 1 + max(height(root->left), height(root->right));
}

int isBalanced(Node* root) {
    if (root == NULL) return 1;
    int lh = height(root->left);
    int rh = height(root->right);
    if (abs(lh - rh) > 1) return 0;
    return isBalanced(root->left) && isBalanced(root->right);
}

int main() {
    Node n1 = {1, NULL, NULL};
    Node n2 = {2, &n1, NULL};
    Node n3 = {3, NULL, NULL};
    Node root = {4, &n2, &n3};
    int result = isBalanced(&root);
    printf("%d\n", result);
    return 0;
}
A1
B2
C0
DCompilation error
Attempts:
2 left
šŸ’” Hint
Check the height difference between left and right subtrees at each node.
ā“ Predict Output
intermediate
2:00remaining
Output for unbalanced binary tree
What does the following C code print when checking if the binary tree is balanced?
DSA C
typedef struct Node {
    int data;
    struct Node* left;
    struct Node* right;
} Node;

int max(int a, int b) {
    return (a > b) ? a : b;
}

int height(Node* root) {
    if (root == NULL) return 0;
    return 1 + max(height(root->left), height(root->right));
}

int isBalanced(Node* root) {
    if (root == NULL) return 1;
    int lh = height(root->left);
    int rh = height(root->right);
    if (abs(lh - rh) > 1) return 0;
    return isBalanced(root->left) && isBalanced(root->right);
}

int main() {
    Node n1 = {1, NULL, NULL};
    Node n2 = {2, &n1, NULL};
    Node n3 = {3, NULL, NULL};
    Node n4 = {4, &n2, NULL};
    int result = isBalanced(&n4);
    printf("%d\n", result);
    return 0;
}
A1
BRuntime error
C2
D0
Attempts:
2 left
šŸ’” Hint
Check the height difference at node 4.
🧠 Conceptual
advanced
2:00remaining
Time complexity of naive balanced tree check
What is the time complexity of the naive approach to check if a binary tree is balanced, where height is computed separately for each node?
AO(n)
BO(n log n)
CO(n^2)
DO(log n)
Attempts:
2 left
šŸ’” Hint
Consider that height is computed repeatedly for overlapping subtrees.
šŸš€ Application
advanced
2:00remaining
Optimized balanced tree check returns -1 for unbalanced
In an optimized function, height returns -1 if subtree is unbalanced. What does the function return for the following tree?
DSA C
typedef struct Node {
    int data;
    struct Node* left;
    struct Node* right;
} Node;

int checkHeight(Node* root) {
    if (root == NULL) return 0;
    int lh = checkHeight(root->left);
    if (lh == -1) return -1;
    int rh = checkHeight(root->right);
    if (rh == -1) return -1;
    if (abs(lh - rh) > 1) return -1;
    return 1 + (lh > rh ? lh : rh);
}

int main() {
    Node n1 = {1, NULL, NULL};
    Node n2 = {2, &n1, NULL};
    Node n3 = {3, NULL, NULL};
    Node root = {4, &n2, &n3};
    int result = checkHeight(&root);
    printf("%d\n", result);
    return 0;
}
A3
B-1
C2
D0
Attempts:
2 left
šŸ’” Hint
Calculate height bottom-up and check for -1 return.
šŸ”§ Debug
expert
2:00remaining
Identify error in balanced tree check code
What error does the following code produce when checking if a binary tree is balanced?
DSA C
typedef struct Node {
    int data;
    struct Node* left;
    struct Node* right;
} Node;

int height(Node* root) {
    if (root == NULL) return 0;
    return 1 + (height(root->left) > height(root->right) ? height(root->left) : height(root->right));
}

int isBalanced(Node* root) {
    if (root == NULL) return 1;
    int lh = height(root->left);
    int rh = height(root->right);
    if (abs(lh - rh) > 1) return 0;
    return isBalanced(root->left) && isBalanced(root->right);
}

int main() {
    Node n1 = {1, NULL, NULL};
    Node n2 = {2, &n1, NULL};
    Node n3 = {3, NULL, NULL};
    Node root = {4, &n2, &n3};
    int result = isBalanced(&root);
    printf("%d\n", result);
    return 0;
}
ACorrect output 1
BStack overflow due to infinite recursion
CCompilation error due to missing headers
DRuntime error due to null pointer dereference
Attempts:
2 left
šŸ’” Hint
Look carefully at the height function calls inside itself.

Practice

(1/5)
1. What does it mean for a binary tree to be balanced?
easy
A. The height difference between left and right subtrees of every node is at most 1
B. All nodes have two children
C. The tree has the same number of nodes on left and right
D. The tree is a complete binary tree

Solution

  1. Step 1: Understand balance condition

    A balanced binary tree means the height difference between left and right subtrees of every node is at most 1.
  2. Step 2: Compare other options

    Other options describe different tree properties but not the balance condition.
  3. Final Answer:

    The height difference between left and right subtrees of every node is at most 1 -> Option A
  4. Quick Check:

    Balance means height difference ≤ 1 [OK]
Hint: Balance means height difference ≤ 1 at every node [OK]
Common Mistakes:
  • Confusing balanced with complete tree
  • Thinking balance means equal number of nodes
  • Assuming all nodes must have two children
2. Which of the following C function signatures is correct to check if a binary tree is balanced?
easy
A. bool isBalanced(struct Node root);
B. void isBalanced(struct Node root);
C. int isBalanced(Node root);
D. int isBalanced(struct Node* root);

Solution

  1. Step 1: Check parameter type

    The function should take a pointer to the root node: struct Node* root.
  2. Step 2: Check return type

    Return type int is common for boolean checks in C (0 or 1).
  3. Final Answer:

    int isBalanced(struct Node* root); -> Option D
  4. Quick Check:

    Pointer parameter and int return type [OK]
Hint: Use pointer to struct and int return for boolean in C [OK]
Common Mistakes:
  • Passing struct by value instead of pointer
  • Using void return type for boolean check
  • Missing struct keyword in parameter
3. What will be the output of the following code snippet?
struct Node {
  int data;
  struct Node* left;
  struct Node* right;
};

int height(struct Node* root) {
  if (!root) return 0;
  int leftHeight = height(root->left);
  int rightHeight = height(root->right);
  return (leftHeight > rightHeight ? leftHeight : rightHeight) + 1;
}

int isBalanced(struct Node* root) {
  if (!root) return 1;
  int leftHeight = height(root->left);
  int rightHeight = height(root->right);
  if (abs(leftHeight - rightHeight) > 1) return 0;
  return isBalanced(root->left) && isBalanced(root->right);
}

// Tree:
//     1
//    / \
//   2   3
//  /
// 4

int main() {
  struct Node n4 = {4, NULL, NULL};
  struct Node n2 = {2, &n4, NULL};
  struct Node n3 = {3, NULL, NULL};
  struct Node n1 = {1, &n2, &n3};
  printf("%d", isBalanced(&n1));
  return 0;
}
medium
A. Undefined behavior
B. 0
C. 1
D. Compilation error

Solution

  1. Step 1: Calculate heights of subtrees

    Node 2's left subtree height is 1 (node 4), right subtree is 0, difference 1 ≤ 1. Node 1's left subtree height is 2, right subtree height is 1, difference 1 ≤ 1.
  2. Step 2: Check balance recursively

    All nodes satisfy balance condition, so isBalanced returns 1 (true).
  3. Final Answer:

    1 -> Option C
  4. Quick Check:

    Height difference ≤ 1 at all nodes means balanced [OK]
Hint: Check height difference ≤ 1 at every node recursively [OK]
Common Mistakes:
  • Ignoring recursive balance check on subtrees
  • Miscomputing height values
  • Assuming difference > 0 means unbalanced
4. Identify the bug in this code snippet that checks if a binary tree is balanced:
int height(struct Node* root) {
  if (!root) return 0;
  int leftHeight = height(root->left);
  int rightHeight = height(root->right);
  return leftHeight + rightHeight + 1;
}

int isBalanced(struct Node* root) {
  if (!root) return 1;
  int leftHeight = height(root->left);
  int rightHeight = height(root->right);
  if (abs(leftHeight - rightHeight) > 1) return 0;
  return isBalanced(root->left) && isBalanced(root->right);
}
medium
A. abs function is not included from math.h
B. height function incorrectly sums left and right heights
C. isBalanced does not check for NULL root
D. isBalanced returns int instead of bool

Solution

  1. Step 1: Analyze height function logic

    The height function incorrectly returns leftHeight + rightHeight + 1 instead of max(leftHeight, rightHeight) + 1.
  2. Step 2: Understand impact on balance check

    Incorrect height causes wrong height difference, leading to wrong balance result.
  3. Final Answer:

    height function incorrectly sums left and right heights -> Option B
  4. Quick Check:

    Height = max(left, right) + 1, not sum [OK]
Hint: Height = max(left, right) + 1, not sum [OK]
Common Mistakes:
  • Summing heights instead of taking max
  • Ignoring NULL checks (though present here)
  • Confusing return types for boolean
5. Given a binary tree where some nodes have only one child, which approach correctly checks if it is balanced? Choose the best method to implement isBalanced efficiently.
hard
A. Use a helper function that returns height and balance status simultaneously in one traversal
B. Calculate height for each node repeatedly in isBalanced causing O(n²) time
C. Check balance only at root node ignoring subtrees
D. Count total nodes and compare left and right subtree counts

Solution

  1. Step 1: Understand naive approach

    Calculating height separately for each node causes repeated work and O(n²) time complexity.
  2. Step 2: Efficient approach

    Using a helper function that returns both height and balance status in one traversal reduces time to O(n).
  3. Final Answer:

    Use a helper function that returns height and balance status simultaneously in one traversal -> Option A
  4. Quick Check:

    Single traversal with combined info is efficient [OK]
Hint: Combine height and balance check in one traversal [OK]
Common Mistakes:
  • Recomputing heights multiple times
  • Ignoring subtree balance checks
  • Using node counts instead of heights
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