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DSA Cprogramming~10 mins

Pop Using Linked List Node in DSA C - Execution Trace

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Concept Flow - Pop Using Linked List Node
Start with head node
Check if head is NULL?
YesList is empty, cannot pop
No
Store head node data
Move head pointer to next node
Free old head node
Return stored data
Done
This flow shows how popping removes the first node from the linked list by updating the head pointer and freeing the old node.
Execution Sample
DSA C
int pop(Node** head) {
  if (*head == NULL) return -1;
  Node* temp = *head;
  int val = temp->data;
  *head = temp->next;
  free(temp);
  return val;
}
This code removes the first node from the linked list, returns its data, and updates the head pointer.
Execution Table
StepOperationNodes in ListPointer ChangesVisual State
1Start with list 10 -> 20 -> 30 -> NULL10 -> 20 -> 30 -> NULLhead points to 10head -> [10] -> [20] -> [30] -> NULL
2Check if head is NULL10 -> 20 -> 30 -> NULLNo changehead -> [10] -> [20] -> [30] -> NULL
3Store data from head node10 -> 20 -> 30 -> NULLtemp = head (10)head -> [10] -> [20] -> [30] -> NULL
4Move head to next node10 -> 20 -> 30 -> NULLhead = head->next (20)head -> [20] -> [30] -> NULL
5Free old head node (10)20 -> 30 -> NULLtemp freedhead -> [20] -> [30] -> NULL
6Return stored data (10)20 -> 30 -> NULLNo changehead -> [20] -> [30] -> NULL
7Next pop call with list 20 -> 30 -> NULL20 -> 30 -> NULLhead points to 20head -> [20] -> [30] -> NULL
8Pop again: store data 2020 -> 30 -> NULLtemp = head (20)head -> [20] -> [30] -> NULL
9Move head to next node (30)20 -> 30 -> NULLhead = head->next (30)head -> [30] -> NULL
10Free old head node (20)30 -> NULLtemp freedhead -> [30] -> NULL
11Return stored data (20)30 -> NULLNo changehead -> [30] -> NULL
12Pop again: store data 3030 -> NULLtemp = head (30)head -> [30] -> NULL
13Move head to next node (NULL)30 -> NULLhead = head->next (NULL)head -> NULL
14Free old head node (30)NULLtemp freedhead -> NULL
15Return stored data (30)NULLNo changehead -> NULL
16Pop on empty listNULLNo changehead -> NULL
17Return -1 (empty list)NULLNo changehead -> NULL
💡 Execution stops when head becomes NULL and pop returns -1 indicating empty list.
Variable Tracker
VariableStartAfter Step 3After Step 4After Step 5After Step 8After Step 9After Step 10After Step 12After Step 13After Step 14Final
headpoints to [10]points to [10]points to [20]points to [20]points to [20]points to [30]points to [30]points to [30]NULLNULLNULL
tempNULLpoints to [10]points to [10]points to [10]NULLpoints to [20]points to [20]NULLpoints to [30]points to [30]NULL
valundefined101010102020203030-1
Key Moments - 3 Insights
Why do we move the head pointer before freeing the old head node?
Because if we free the old head first, we lose access to the next node. Step 4 moves head to next before step 5 frees the old node, ensuring the list remains accessible.
What happens if we try to pop from an empty list?
As shown in steps 16 and 17, the function checks if head is NULL and returns -1 immediately, preventing errors.
Why do we store the data from the head node before moving the head pointer?
Because after moving head, the old node is freed and its data lost. Step 3 stores data first so it can be returned after the node is removed.
Visual Quiz - 3 Questions
Test your understanding
Look at the execution table, what is the value of 'head' after step 4?
APoints to node with data 10
BPoints to node with data 20
CNULL
DPoints to node with data 30
💡 Hint
Check the 'Pointer Changes' and 'Visual State' columns at step 4.
At which step does the list become empty (head == NULL)?
AStep 13
BStep 14
CStep 15
DStep 16
💡 Hint
Look at the 'Pointer Changes' and 'Visual State' columns to see when head points to NULL.
If we skip freeing the old head node, what will happen in the execution table?
APointer changes will not update
BList will become empty immediately
CVisual state will still show nodes but memory leaks occur
DStored data will be lost
💡 Hint
Refer to step 5 where freeing happens and the visual state remains the same but memory is freed.
Concept Snapshot
Pop Using Linked List Node:
- Remove first node (head) from list
- Store data from head
- Move head to next node
- Free old head node
- Return stored data
- If list empty, return -1
Full Transcript
This concept shows how to remove the first node from a linked list, called popping. We start by checking if the list is empty. If not, we save the data from the head node, move the head pointer to the next node, free the old head node to avoid memory leaks, and return the saved data. If the list is empty, we return -1. The execution table traces these steps with the list changing from 10->20->30 to empty after three pops.