Introduction
Pointers let you work directly with memory addresses. They help you change data in one place and see the change everywhere else.
When you want to change a variable inside a function and keep the change after the function ends.
When you want to work with large data without copying it, like big arrays or structures.
When you need to create dynamic data that can grow or shrink while the program runs.
When you want to build complex data structures like linked lists or trees.
When you want to share data between different parts of a program efficiently.