Complete the code to create a signal with initial value 0.
const count = signal([1]);The signal function creates a reactive value. Here, initializing it with 0 sets the starting count.
Complete the code to update the signal value by adding 1.
count.set(count.[1]() + 1);
value property which does not exist.read or current which are invalid.The get() method reads the current value of a signal.
Fix the error in the component to inject the signal correctly.
import { Component, [1] } from '@angular/core';
injectSignal or signalInject.The inject function is used to inject dependencies in Angular standalone components.
Fill both blanks to create a signal and update it on button click.
const clicks = [1](0); function onClick() { clicks.[2](clicks.get() + 1); }
update instead of set to change signal value.createSignal which is not an Angular function.signal creates the reactive value, and set updates it.
Fill all three blanks to create a standalone component with a signal and display its value.
import { Component, [1] } from '@angular/core'; @Component({ selector: 'app-counter', standalone: true, template: `<button (click)="increment()">Clicked [2] times</button>` }) export class CounterComponent { count = [3](0); increment() { this.count.set(this.count.get() + 1); } }
signal is imported from '@angular/core', count is the signal variable used in the template, and signal creates the reactive value.