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Angularframework~10 mins

Actions and reducers pattern in Angular - Interactive Code Practice

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Test this pattern10 questions across easy, medium, and hard to know if this pattern is strong
Practice - 5 Tasks
Answer the questions below
1fill in blank
easy

Complete the code to define an action with a type.

Angular
export const loadItems = createAction('[1]');
Drag options to blanks, or click blank then click option'
A'[Items] Load Items'
B'loadItems'
C'Items Load'
D'Load Items Action'
Attempts:
3 left
💡 Hint
Common Mistakes
Using a simple string without brackets or source prefix.
Using camelCase instead of a descriptive string.
2fill in blank
medium

Complete the reducer to handle the loadItems action.

Angular
const itemsReducer = createReducer(initialState, on(loadItems, (state) => [1]));
Drag options to blanks, or click blank then click option'
A{ ...state, loading: true }
B{ loading: false }
Cstate.loading = true
Dstate
Attempts:
3 left
💡 Hint
Common Mistakes
Mutating the state directly instead of returning a new object.
Returning incomplete state without copying existing properties.
3fill in blank
hard

Fix the error in the reducer to update items on success action.

Angular
on(loadItemsSuccess, (state, [1]) => ({ ...state, items: payload.items, loading: false }))
Drag options to blanks, or click blank then click option'
Apayload
B{ payload }
C{ items }
Daction
Attempts:
3 left
💡 Hint
Common Mistakes
Using a single variable without destructuring.
Using incorrect variable names that don't match the action payload.
4fill in blank
hard

Fill both blanks to create a selector for items and loading state.

Angular
export const selectItems = createSelector([1], (state) => state.[2]);
Drag options to blanks, or click blank then click option'
AselectFeature
Bitems
Cloading
DselectState
Attempts:
3 left
💡 Hint
Common Mistakes
Using incorrect selector names.
Selecting a wrong property from the state.
5fill in blank
hard

Fill all three blanks to define an effect that loads items on loadItems action.

Angular
loadItemsEffect = createEffect(() => this.actions$.pipe(ofType([1]), switchMap(() => this.service.[2]().pipe(map(items => loadItemsSuccess({ [3]: items }))))));
Drag options to blanks, or click blank then click option'
AloadItems
BfetchItems
Citems
DloadItemsSuccess
Attempts:
3 left
💡 Hint
Common Mistakes
Using wrong action or service method names.
Incorrect payload property name in loadItemsSuccess.

Practice

(1/5)
1. In Angular's actions and reducers pattern, what is the main role of an action?
easy
A. To describe what happened and carry data about the event
B. To directly update the UI components
C. To store the entire application state
D. To fetch data from the server

Solution

  1. Step 1: Understand the purpose of actions

    Actions are simple objects that describe an event that happened in the app and carry any necessary data.
  2. Step 2: Differentiate from other parts

    Reducers handle state changes, not actions. UI updates and data fetching are separate concerns.
  3. Final Answer:

    To describe what happened and carry data about the event -> Option A
  4. Quick Check:

    Action = event description + data [OK]
Hint: Actions describe events, reducers change state [OK]
Common Mistakes:
  • Confusing actions with reducers
  • Thinking actions update UI directly
  • Assuming actions hold the whole state
2. Which of the following is the correct syntax to define an action using Angular's createAction function?
easy
A. const loadItems = createAction('Load Items', payload);
B. const loadItems = createAction = 'Load Items';
C. const loadItems = actionCreate('Load Items');
D. const loadItems = createAction('Load Items');

Solution

  1. Step 1: Recall createAction syntax

    The correct syntax is calling createAction with a string describing the action type.
  2. Step 2: Check each option

    const loadItems = createAction('Load Items'); matches the correct syntax. const loadItems = createAction = 'Load Items'; uses wrong assignment. const loadItems = actionCreate('Load Items'); uses wrong function name. const loadItems = createAction('Load Items', payload); incorrectly adds a second argument without proper structure.
  3. Final Answer:

    const loadItems = createAction('Load Items'); -> Option D
  4. Quick Check:

    createAction('type') is correct [OK]
Hint: createAction takes a single string type [OK]
Common Mistakes:
  • Using wrong function names
  • Assigning createAction instead of calling it
  • Passing payload directly as second argument
3. Given this reducer snippet, what will be the new state after dispatching { type: 'increment' } if the initial state is { count: 0 }?
function counterReducer(state = { count: 0 }, action) {
  switch (action.type) {
    case 'increment':
      return { count: state.count + 1 };
    case 'decrement':
      return { count: state.count - 1 };
    default:
      return state;
  }
}
medium
A. { count: 1 }
B. { count: 0 }
C. { count: -1 }
D. undefined

Solution

  1. Step 1: Identify the action type and initial state

    The action type is 'increment' and initial state has count 0.
  2. Step 2: Follow reducer logic for 'increment'

    The reducer returns a new state with count increased by 1, so count becomes 1.
  3. Final Answer:

    { count: 1 } -> Option A
  4. Quick Check:

    increment adds 1 to count [OK]
Hint: Reducer returns new state based on action type [OK]
Common Mistakes:
  • Returning old state instead of updated
  • Confusing increment with decrement
  • Expecting mutation instead of new object
4. What is wrong with this reducer code snippet?
function todoReducer(state = [], action) {
  if (action.type = 'add') {
    return [...state, action.payload];
  }
  return state;
}
medium
A. State should be an object, not an array
B. Missing default case in the reducer
C. Using assignment (=) instead of comparison (===) in the if condition
D. Reducer should not return a new array

Solution

  1. Step 1: Check the if condition syntax

    The condition uses single equals (=) which assigns instead of compares. This causes a bug.
  2. Step 2: Verify other parts

    Default case is handled by returning state. State as array is valid for todo list. Returning new array is correct for immutability.
  3. Final Answer:

    Using assignment (=) instead of comparison (===) in the if condition -> Option C
  4. Quick Check:

    Use '===' for comparison in conditions [OK]
Hint: Use '===' for comparisons, not '=' [OK]
Common Mistakes:
  • Confusing '=' with '===' in conditions
  • Thinking default case is missing
  • Believing state must be an object
5. You want to add a new feature to reset the counter state to zero using actions and reducers. Which of these is the best way to implement the reset action and update the reducer accordingly?
hard
A. Add case 'reset': state.count = 0; return state; directly in reducer without action
B. Define const reset = createAction('reset'); and add case 'reset': return { count: 0 }; in reducer
C. Define const reset = createAction('reset', () => 0); and return 0 in reducer
D. Use dispatch({ type: 'reset', count: 0 }) and ignore reducer changes

Solution

  1. Step 1: Define the reset action properly

    Use createAction with a string type 'reset' to define the action.
  2. Step 2: Update reducer to handle reset

    Add a case for 'reset' that returns a new state object with count set to 0, ensuring immutability.
  3. Final Answer:

    Define const reset = createAction('reset'); and add case 'reset': return { count: 0 }; in reducer -> Option B
  4. Quick Check:

    Action + reducer case resets state immutably [OK]
Hint: Create action and return new state in reducer [OK]
Common Mistakes:
  • Mutating state directly in reducer
  • Ignoring reducer update for new action
  • Misusing createAction with payload function