🧠
Two Pointers with Early Area Calculation Optimization
💡 This approach is a slight variation of the two-pointer method that emphasizes minimizing redundant calculations by updating max_area only when necessary. It is a micro-optimization that can be useful in some environments.
Intuition
Calculate area only when pointers move and keep track of max_area without recalculating unnecessarily.
Algorithm
- Initialize left and right pointers at the ends of the array.
- Calculate initial area and set max_area.
- While left < right, move the pointer at the shorter line inward.
- Calculate new area only after pointer moves and update max_area if larger.
💡 This approach is a micro-optimization that can help in some languages or environments but does not change overall complexity.
def maxArea(height):
left, right = 0, len(height) - 1
max_area = (right - left) * min(height[left], height[right])
while left < right:
if height[left] < height[right]:
left += 1
else:
right -= 1
width = right - left
if width <= 0:
break
current_height = min(height[left], height[right])
area = width * current_height
if area > max_area:
max_area = area
return max_area
# Driver code
if __name__ == '__main__':
heights = [1,8,6,2,5,4,8,3,7]
print(maxArea(heights)) # Expected output: 49
Line Notes
max_area = (right - left) * min(height[left], height[right])Initialize max_area with the area formed by the outermost lines.
if height[left] < height[right]:Move the pointer at the shorter line inward to try to find a taller line.
width = right - leftCalculate the new width after pointer movement.
if area > max_area:Update max_area only if the new area is larger.
public class Solution {
public static int maxArea(int[] height) {
int left = 0, right = height.length - 1;
int maxArea = (right - left) * Math.min(height[left], height[right]);
while (left < right) {
if (height[left] < height[right]) {
left++;
} else {
right--;
}
int width = right - left;
if (width <= 0) break;
int currentHeight = Math.min(height[left], height[right]);
int area = width * currentHeight;
if (area > maxArea) {
maxArea = area;
}
}
return maxArea;
}
public static void main(String[] args) {
int[] heights = {1,8,6,2,5,4,8,3,7};
System.out.println(maxArea(heights)); // Expected output: 49
}
}
Line Notes
int maxArea = (right - left) * Math.min(height[left], height[right]);Initialize maxArea with the area of the outermost container.
if (height[left] < height[right])Move the pointer at the shorter line inward.
int width = right - left;Calculate the width after pointer movement.
if (area > maxArea)Update maxArea only if the new area is larger.
#include <iostream>
#include <vector>
#include <algorithm>
using namespace std;
int maxArea(vector<int>& height) {
int left = 0, right = height.size() - 1;
int max_area = (right - left) * min(height[left], height[right]);
while (left < right) {
if (height[left] < height[right]) {
left++;
} else {
right--;
}
int width = right - left;
if (width <= 0) break;
int current_height = min(height[left], height[right]);
int area = width * current_height;
if (area > max_area) {
max_area = area;
}
}
return max_area;
}
int main() {
vector<int> heights = {1,8,6,2,5,4,8,3,7};
cout << maxArea(heights) << endl; // Expected output: 49
return 0;
}
Line Notes
int max_area = (right - left) * min(height[left], height[right]);Initialize max_area with the area of the outermost container.
if (height[left] < height[right])Move the pointer at the shorter line inward.
int width = right - left;Calculate the width after pointer movement.
if (area > max_area)Update max_area only if the new area is larger.
function maxArea(height) {
let left = 0, right = height.length - 1;
let maxArea = (right - left) * Math.min(height[left], height[right]);
while (left < right) {
if (height[left] < height[right]) {
left++;
} else {
right--;
}
const width = right - left;
if (width <= 0) break;
const currentHeight = Math.min(height[left], height[right]);
const area = width * currentHeight;
if (area > maxArea) {
maxArea = area;
}
}
return maxArea;
}
// Test
const heights = [1,8,6,2,5,4,8,3,7];
console.log(maxArea(heights)); // Expected output: 49
Line Notes
let maxArea = (right - left) * Math.min(height[left], height[right]);Initialize maxArea with the area of the outermost container.
if (height[left] < height[right])Move the pointer at the shorter line inward.
const width = right - left;Calculate the width after pointer movement.
if (area > maxArea)Update maxArea only if the new area is larger.
Pointer moves are linear, so time complexity remains O(n).
💡 This approach is as efficient as the standard two-pointer method but with minor calculation optimizations.
Interview Verdict: Accepted and optimal
This approach is a small optimization over the standard two-pointer method but does not change overall complexity.