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Why might a file system designer limit the number of indirect pointers in an inode rather than allowing unlimited indirect pointers for very large files?

medium🪤 Complexity Trap Q13 of Q15
Operating Systems - Inode Structure - File Metadata & Block Pointers
Why might a file system designer limit the number of indirect pointers in an inode rather than allowing unlimited indirect pointers for very large files?
ABecause indirect pointers increase the inode size exponentially, making inodes too large to store efficiently.
BBecause indirect pointers consume more inode space, reducing the number of files the system can track.
CBecause increasing indirect pointers indefinitely would cause excessive disk seek times and degrade performance.
DBecause indirect pointers require complex encryption, increasing CPU overhead.
Step-by-Step Solution
  1. Step 1: Understand performance impact of indirect pointers

    Each level of indirection adds extra disk reads, increasing seek times and latency.
  2. Step 2: Analyze inode size constraints

    Indirect pointers are stored in data blocks, not inodes, so inode size is fixed and not directly affected.
  3. Step 3: Clarify inode size growth

    Inode size does not grow exponentially with indirect pointers; pointer blocks are separate.
  4. Step 4: Dispel encryption misconception

    Indirect pointers do not inherently require encryption or extra CPU overhead.
  5. Final Answer:

    Option C -> Option C
  6. Quick Check:

    Performance degradation due to multiple disk seeks is the main limitation [OK]
Quick Trick: More indirection -> more disk seeks -> slower access
Common Mistakes:
MISTAKES
  • Confusing inode size with pointer block size
  • Assuming inode size grows with indirect pointers
  • Believing indirect pointers require encryption overhead
Trap Explanation:
PITFALL
  • Option A confuses inode size with pointer blocks. Option B exaggerates inode size growth. Option D introduces unrelated encryption overhead.
Interviewer Note:
CONTEXT
  • Tests understanding of performance trade-offs and inode design limitations.
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