Assign saved top element 'top' = 2 to right position matrix[1][2].
💡 Completes the four-way swap for the second element.
Line:matrix[i][last] = top
💡 Four-way swap completes the rotation of these elements.
setup
Outer layer rotation complete, move to inner layer
Increment layer to 1, which is the inner layer. Since n//2 = 1, no more layers to process, rotation is complete.
💡 For odd n, the center element remains unchanged, so no swaps needed in inner layer.
Line:for layer in range(n // 2):
💡 Only one layer needed rotation for 3x3 matrix; center element stays the same.
reconstruct
Final rotated matrix
The matrix is fully rotated 90 degrees clockwise in place. The final matrix is [[7,4,1],[8,5,2],[9,6,3]].
💡 The in-place swaps have transformed the matrix without extra space.
Line:print(matrix)
💡 The algorithm successfully rotated the matrix layer by layer.
def rotate(matrix):
n = len(matrix) # STEP 1
for layer in range(n // 2): # STEP 1,8,14
first = layer # STEP 1
last = n - 1 - layer # STEP 1
for i in range(first, last): # STEP 2,8
offset = i - first # STEP 2,8
top = matrix[first][i] # STEP 3,9
matrix[first][i] = matrix[last - offset][first] # STEP 4,10
matrix[last - offset][first] = matrix[last][last - offset] # STEP 5,11
matrix[last][last - offset] = matrix[i][last] # STEP 6,12
matrix[i][last] = top # STEP 7,13
if __name__ == '__main__':
mat = [[1,2,3],[4,5,6],[7,8,9]]
rotate(mat) # STEP 1-14
print(mat) # STEP 15
📊
Rotate Image (90° Clockwise) - Watch the Algorithm Execute, Step by Step
Watching each swap and pointer movement helps you understand how the matrix rotates without extra space, revealing the symmetry and index calculations involved.
Step 1/15
·Active fill★Answer cell
setup
first
0
1
last
2
fill_cells
i
0
1
last
2
record
i
0
1
last
2
move_left
i
0
1
last
2
move_bottom
i
0
1
last
2
move_right
i
0
1
last
2
move_top
i
0
1
last
2
fill_cells
first
0
i
1
last
2
record
first
0
i
1
last
2
move_left
first
0
i
1
last
2
move_bottom
first
0
i
1
last
2
move_right
first
0
i
1
last
2
move_top
first
0
i
1
last
2
prune
0
last
1
2
reconstruct
0
1
2
Result: [[7,4,1],[8,5,2],[9,6,3]]
Key Takeaways
✓ The rotation is done layer by layer, swapping four elements at a time in place.
This insight is hard to see from code alone because the index calculations and swaps are subtle and intertwined.
✓ Each element in the top row of a layer determines the four elements involved in the swap.
Visualizing the offset and layer boundaries clarifies how the algorithm covers the entire matrix without overlap.
✓ The center element in odd-sized matrices remains unchanged and does not require swapping.
This is a subtle optimization that prevents unnecessary operations and is easier to understand visually.
Practice
(1/5)
1. You need to fill an n x n matrix with numbers from 1 to n² in a pattern that starts at the top-left corner and proceeds in a clockwise spiral moving outward. Which approach guarantees filling all cells correctly without revisiting or skipping any cell?
easy
A. Greedy approach filling rows and columns independently without tracking boundaries
B. Dynamic programming to store partial sums and fill matrix based on subproblems
C. Directional simulation with boundary shrinking and cycling through directions
D. Sorting all numbers and placing them diagonally from top-left to bottom-right
Solution
Step 1: Understand the problem constraints
The matrix must be filled in a spiral order, visiting each cell exactly once in a clockwise manner.
Step 2: Identify the approach that tracks boundaries and direction
Directional simulation with boundary shrinking ensures that after filling one side, boundaries are updated to avoid revisiting cells, and directions cycle through right, down, left, and up correctly.
Final Answer:
Option C -> Option C
Quick Check:
Boundary shrinking prevents overwriting and ensures full coverage [OK]
Hint: Track boundaries and directions to avoid revisits [OK]
Common Mistakes:
Assuming greedy row/column fills without boundary checks works
Confusing DP with spiral traversal
Ignoring direction cycling leads to incomplete fills
2. What is the time complexity of the optimal diagonal traversal algorithm for an m x n matrix, and why might some candidates incorrectly think it is higher?
medium
A. O((m + n)^2) because the number of diagonals is m + n - 1 and each diagonal is processed separately.
B. O(m * n * log(m + n)) because sorting diagonals is required.
C. O(m * n) because each element is visited exactly once along diagonals.
D. O(m * n * (m + n)) due to nested loops over diagonals and elements.
Solution
Step 1: Identify total elements visited
The algorithm visits each of the m*n elements exactly once.
Step 2: Analyze loops over diagonals and elements
There are m+n-1 diagonals, but total elements summed over all diagonals is m*n, so total work is O(m*n).
Final Answer:
Option C -> Option C
Quick Check:
Each element processed once -> linear in matrix size [OK]
Hint: Total elements visited once -> O(m*n) [OK]
Common Mistakes:
Confusing number of diagonals with total elements processed
3. Consider the following buggy code for maximum hourglass sum using sliding window. Which line contains the subtle bug that can cause incorrect results when all matrix values are negative?
def max_hourglass_sum_sliding(matrix):
n = len(matrix)
m = len(matrix[0])
max_sum = 0 # Bug here
for i in range(n - 2):
current_sum = (matrix[i][0] + matrix[i][1] + matrix[i][2] +
matrix[i+1][1] +
matrix[i+2][0] + matrix[i+2][1] + matrix[i+2][2])
if current_sum > max_sum:
max_sum = current_sum
for j in range(1, m - 2):
current_sum -= (matrix[i][j-1] + matrix[i+1][j] + matrix[i+2][j-1])
current_sum += (matrix[i][j+2] + matrix[i+1][j+1] + matrix[i+2][j+2])
if current_sum > max_sum:
max_sum = current_sum
return max_sum
medium
A. Line initializing max_sum to 0
B. Line computing current_sum for initial hourglass
C. Line subtracting left column elements in sliding window
D. Line adding right column elements in sliding window
Solution
Step 1: Understand initialization of max_sum
Setting max_sum = 0 causes incorrect max when all values are negative, as max_sum never updates to negative sums.
Step 2: Confirm other lines are correct
Current_sum calculation and sliding window updates are correct; bug is only in initialization.
Final Answer:
Option A -> Option A
Quick Check:
Proper initialization must be -inf to handle negative values [OK]
Hint: Initialize max_sum to -inf to handle negative values [OK]
Common Mistakes:
Initializing max_sum to 0
Misindexing sliding window updates
Forgetting to update max_sum after sliding
4. Consider the following buggy code snippet for generating an n x n spiral matrix. Which line contains the subtle bug that can cause incorrect output or infinite loops?
medium
A. Line updating 'right' boundary after downward fill
B. Line after filling top row: missing update of 'top' boundary
C. Line updating 'bottom' boundary after leftward fill
D. Line updating 'left' boundary after upward fill
Solution
Step 1: Identify boundary updates after each direction
After filling the top row (direction 0), the 'top' boundary must be incremented to avoid overwriting.
Step 2: Locate missing update
The code comment indicates the 'top' boundary update is missing, causing the loop to overwrite the same row repeatedly or cause infinite loops.
Final Answer:
Option B -> Option B
Quick Check:
Missing 'top += 1' causes repeated writes to top row [OK]
Hint: Each direction must update its boundary after filling [OK]
Common Mistakes:
Forgetting to update one boundary after a direction
Incorrectly updating boundaries leading to index errors
Misordering direction cycling
5. Suppose the Game of Life rules are modified so that cells can be in one of three states: dead, alive, or dormant, and the next state depends on neighbors' states with more complex transitions. Which modification to the in-place encoding approach is necessary to correctly update the board?
hard
A. Use a larger integer encoding scheme with more states to represent current and next states simultaneously.
B. Switch to copying the entire board each iteration to avoid encoding complexity.
C. Update cells immediately without encoding since more states simplify neighbor counting.
D. Ignore dormant state neighbors during counting to reduce complexity.
Solution
Step 1: Understand the need for more states
With three possible states and complex transitions, encoding must represent both current and next states simultaneously.
Step 2: Choose encoding approach
Using a larger integer encoding scheme (e.g., 6 or more states) allows in-place updates without losing original state info.