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Game of Life (Encode States In-Place)

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Steps
setup

Initialize board dimensions and directions

We determine the number of rows (m) and columns (n) and define the 8 directions to check neighbors around each cell.

💡 Knowing board size and neighbor directions sets up the traversal and neighbor counting logic.
Line:m, n = len(board), len(board[0]) directions = [(-1,-1), (-1,0), (-1,1), (0,-1), (0,1), (1,-1), (1,0), (1,1)]
💡 The algorithm will iterate over each cell using these dimensions and check neighbors using these directions.
📊
Game of Life (Encode States In-Place) - Watch the Algorithm Execute, Step by Step
Watching this step-by-step helps you understand how the algorithm cleverly encodes state changes without extra space, which is hard to grasp from code alone.
Step 1/14
·Active fill★Answer cell
setup
j
0
1
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traverse
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compare
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dx/dy
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Result: 1
insert
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compare
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Result: 1
insert
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compare
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Result: 3
insert
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traverse
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traverse
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shrink
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shrink
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shrink
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record
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Result: [[0,0,0],[1,0,1],[0,1,1],[0,1,0]]

Key Takeaways

✓ In-place encoding with states 2 and 3 allows updating the board without extra space.

This insight is hard to see from code alone because the temporary states look confusing without visualization.

✓ Counting neighbors includes cells marked 2 (live->dead) to preserve original state during the first pass.

Understanding this prevents confusion about why some cells still count as live even after being marked for death.

✓ The final pass converts encoded states back to 0 or 1, completing the update cleanly.

Seeing this step visually clarifies how the algorithm finalizes the board after encoding transitions.

Practice

(1/5)
1. Given the following code for maximum hourglass sum using sliding window, what is the value of max_sum after processing the first row (i=0) of the matrix below? Matrix: [[1, 1, 1, 0], [0, 1, 0, 0], [1, 1, 1, 0]]
def max_hourglass_sum_sliding(matrix):
    n = len(matrix)
    m = len(matrix[0])
    max_sum = float('-inf')

    for i in range(n - 2):
        current_sum = (matrix[i][0] + matrix[i][1] + matrix[i][2] +
                       matrix[i+1][1] +
                       matrix[i+2][0] + matrix[i+2][1] + matrix[i+2][2])
        if current_sum > max_sum:
            max_sum = current_sum

        for j in range(1, m - 2):
            current_sum -= (matrix[i][j-1] + matrix[i+1][j] + matrix[i+2][j-1])
            current_sum += (matrix[i][j+2] + matrix[i+1][j+1] + matrix[i+2][j+2])
            if current_sum > max_sum:
                max_sum = current_sum
    return max_sum
easy
A. 7
B. 8
C. 6
D. 9

Solution

  1. Step 1: Calculate initial hourglass sum at i=0, j=0

    Sum = 1+1+1 + 1 + 1+1+1 = 7
  2. Step 2: Check sliding window for j=1 (only one possible)

    Subtract left column: 1 + 1 + 1 = 3; Add right column: 0 + 0 + 0 = 0; New sum = 7 - 3 + 0 = 4; max_sum remains 7
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Initial sum 7 is max after first row [OK]
Hint: Initial hourglass sum sets max before sliding [OK]
Common Mistakes:
  • Off-by-one in sliding window update
  • Forgetting to update max_sum after sliding
  • Misindexing matrix elements
2. Consider the following Python code snippet for validating a Sudoku board using bitmasking:
def isValidSudoku(board):
    rows = [0] * 9
    cols = [0] * 9
    boxes = [0] * 9
    for i in range(9):
        for j in range(9):
            if board[i][j] == '.':
                continue
            val = ord(board[i][j]) - ord('1')
            mask = 1 << val
            box_index = (i // 3) * 3 + (j // 3)
            if (rows[i] & mask) or (cols[j] & mask) or (boxes[box_index] & mask):
                return false
            rows[i] |= mask
            cols[j] |= mask
            boxes[box_index] |= mask
    return true

board = [
    ['5','3','.','.','7','.','.','.','.'],
    ['6','.','.','1','9','5','.','.','.'],
    ['.','9','8','.','.','.','.','6','.'],
    ['8','.','.','.','6','.','.','.','3'],
    ['4','.','.','8','.','3','.','.','1'],
    ['7','.','.','.','2','.','.','.','6'],
    ['.','6','.','.','.','.','2','8','.'],
    ['.','.','.','4','1','9','.','.','5'],
    ['.','.','.','.','8','.','.','7','9']
]

print(isValidSudoku(board))
What is the output of this code?
easy
A. true
B. false
C. Raises an exception due to invalid indexing
D. Returns null

Solution

  1. Step 1: Trace first few iterations

    All digits are unique in their rows, columns, and boxes; no mask conflicts occur.
  2. Step 2: Confirm no duplicates found

    Since no duplicates are detected, the function completes and returns true.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Standard valid Sudoku board returns true [OK]
Hint: No duplicates -> function returns true [OK]
Common Mistakes:
  • Misreading box index calculation
  • Assuming '.' causes errors
  • Confusing return values
3. Consider the following buggy code for maximum hourglass sum using sliding window. Which line contains the subtle bug that can cause incorrect results when all matrix values are negative?
def max_hourglass_sum_sliding(matrix):
    n = len(matrix)
    m = len(matrix[0])
    max_sum = 0  # Bug here

    for i in range(n - 2):
        current_sum = (matrix[i][0] + matrix[i][1] + matrix[i][2] +
                       matrix[i+1][1] +
                       matrix[i+2][0] + matrix[i+2][1] + matrix[i+2][2])
        if current_sum > max_sum:
            max_sum = current_sum

        for j in range(1, m - 2):
            current_sum -= (matrix[i][j-1] + matrix[i+1][j] + matrix[i+2][j-1])
            current_sum += (matrix[i][j+2] + matrix[i+1][j+1] + matrix[i+2][j+2])
            if current_sum > max_sum:
                max_sum = current_sum
    return max_sum
medium
A. Line initializing max_sum to 0
B. Line computing current_sum for initial hourglass
C. Line subtracting left column elements in sliding window
D. Line adding right column elements in sliding window

Solution

  1. Step 1: Understand initialization of max_sum

    Setting max_sum = 0 causes incorrect max when all values are negative, as max_sum never updates to negative sums.
  2. Step 2: Confirm other lines are correct

    Current_sum calculation and sliding window updates are correct; bug is only in initialization.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Proper initialization must be -inf to handle negative values [OK]
Hint: Initialize max_sum to -inf to handle negative values [OK]
Common Mistakes:
  • Initializing max_sum to 0
  • Misindexing sliding window updates
  • Forgetting to update max_sum after sliding
4. Consider this buggy version of the optimal Set Matrix Zeroes code. Which line contains the subtle bug that causes incorrect zeroing in some cases?
def setZeroes(matrix):
    m, n = len(matrix), len(matrix[0])
    first_row_zero = any(matrix[0][j] == 0 for j in range(n))
    first_col_zero = any(matrix[i][0] == 0 for i in range(m))
    for i in range(m):  # Bug here: starts from 0 instead of 1
        for j in range(n):
            if matrix[i][j] == 0:
                matrix[i][0] = 0
                matrix[0][j] = 0
    for i in range(1, m):
        for j in range(1, n):
            if matrix[i][0] == 0 or matrix[0][j] == 0:
                matrix[i][j] = 0
    if first_row_zero:
        for j in range(n):
            matrix[0][j] = 0
    if first_col_zero:
        for i in range(m):
            matrix[i][0] = 0
medium
A. Line with 'for i in range(m):' (marking zeros in first pass)
B. Line with 'first_row_zero = any(matrix[0][j] == 0 for j in range(n))'
C. Line with 'first_col_zero = any(matrix[i][0] == 0 for i in range(m))'
D. Line with 'for i in range(1, m):' (zeroing based on flags)

Solution

  1. Step 1: Identify marking loop range

    The marking loop should start from 1 to avoid overwriting first row/column flags prematurely.
  2. Step 2: Understand impact

    Starting from 0 causes first row/column to be overwritten before flags are saved, losing zero info.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Changing loop to start at 1 fixes the bug [OK]
Hint: Mark zeros starting from index 1 to preserve flags [OK]
Common Mistakes:
  • Zeroing first row/column too early
  • Incorrect loop ranges causing info loss
  • Confusing first pass marking with zeroing pass
5. Identify the bug in the following code that attempts to transpose a square matrix in-place:
def transpose(matrix):
    n = len(matrix)
    for i in range(n):
        for j in range(n):
            matrix[i][j], matrix[j][i] = matrix[j][i], matrix[i][j]
What is the issue?
medium
A. The inner loop should start from j = i + 1 to avoid swapping elements twice.
B. The outer loop should start from i = 1 instead of 0.
C. The swap operation should use a temporary variable instead of tuple unpacking.
D. The function should return the matrix after transposition.

Solution

  1. Step 1: Analyze loop ranges

    Both loops run from 0 to n-1, causing each pair to be swapped twice, reverting to original matrix.
  2. Step 2: Correct loop bounds

    Starting inner loop from j = i + 1 ensures each pair is swapped only once, fixing the bug.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Swapping twice cancels changes, so adjusting inner loop start fixes it [OK]
Hint: Swap only upper triangle elements once [OK]
Common Mistakes:
  • Swapping entire matrix causing double swaps
  • Incorrect loop bounds leading to index errors
  • Unnecessary return statements
Recommended

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10 questions~5 mineasy hard