Practice
Solution
Step 1: Understand problem constraints
At most two transactions means we must track states for 0, 1, or 2 completed transactions and whether we hold stock or not.Step 2: Identify suitable algorithm
Greedy and divide-and-conquer fail to consider overlapping subproblems and state transitions correctly. Brute force is correct but inefficient. DP with state machines efficiently tracks profits per transaction count and holding state.Final Answer:
Option A -> Option AQuick Check:
DP with states is standard for multi-transaction stock problems [OK]
- Assuming greedy picks always yield global optimum
- Using brute force without pruning
Solution
Step 1: Identify iteration order in inner loop
The inner loop iterates forwards from 1 to k, which causes buy[j] to use updated sell[j-1] from the same iteration, corrupting state.Step 2: Correct iteration order
Iterating backwards from k down to 1 prevents premature overwriting of states, preserving correctness.Final Answer:
Option B -> Option BQuick Check:
Forward iteration overwrites dp states too early [OK]
- Forgetting to iterate backwards in space optimized DP
Solution
Step 1: Identify loop structure
The greedy solution iterates through the array once (n-1 iterations), updating furthest reachable index and jumps.Step 2: Understand why complexity is O(n)
Each element is processed once, no nested loops or recursion, so time complexity is linear O(n). Candidates often mistake it for O(n^2) because brute force or DP solutions check all jumps from each position.Final Answer:
Option B -> Option BQuick Check:
Single pass with constant work per iteration confirms O(n) [OK]
- Confusing greedy with brute force or DP complexity
- Assuming nested loops due to jump ranges
- Ignoring that jumps increment only at range ends
Solution
Step 1: Understand final return logic
The top can be reached from either last step or second last step, so minimum of prev1 and prev2 must be returned.Step 2: Identify incorrect return
Returning only prev1 ignores the possibility that prev2 might be cheaper, causing wrong results.Final Answer:
Option B -> Option BQuick Check:
Return min(prev1, prev2) to cover both possible last steps [OK]
- Forgetting min at return
- Misinitializing base cases
- Incorrect loop boundaries
Solution
Step 1: Understand the impact of allowing cycles
Allowing reuse of positions means cycles can occur, so greedy or naive DP may loop infinitely or give wrong answers.Step 2: Identify correct approach
BFS on the graph of positions treats each index as a node and edges as jumps, finding shortest path (minimum jumps) while avoiding infinite loops by tracking visited nodes.Step 3: Why other options fail
Greedy assumes no cycles and can fail. Brute force recursion without memoization causes infinite recursion. Bottom-up DP ignoring cycles may not terminate or produce incorrect results.Final Answer:
Option A -> Option AQuick Check:
BFS finds shortest path in graphs with cycles safely [OK]
- Applying greedy blindly despite cycles
- Ignoring infinite recursion in brute force
- Assuming DP works without cycle checks
