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Strange Printer

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Steps
setup

Compress the input string

We iterate over the input string 'aaabbb' and build a compressed string by removing consecutive duplicates, resulting in 'ab'.

💡 Compression reduces problem size by merging consecutive identical characters, simplifying DP computation.
Line:compressed = [] for c in s: if not compressed or compressed[-1] != c: compressed.append(c)
💡 The compressed string 'ab' captures the essential character changes, reducing complexity.
📊
Strange Printer - Watch the Algorithm Execute, Step by Step
Watching each step helps you understand how interval DP works and how overlapping subproblems are combined to build the solution.
Step 1/10
·Active fillAnswer cell
Item 0 - wt:0 val:0
i\w
Item 0 - wt:0 val:0
i\w01
i=000
i=100
Item 0 - wt:0 val:1
i\w01
i=010
i=101
dp[0][0] = 1
Item 0 - wt:0 val:0
i\w01
i=01?
i=101
Compute dp[0][1]
Item 0 - wt:0 val:2
i\w01
i=012
i=101
dp[0][1] = dp[0][0] + 1 = 2
Item 0 - wt:0 val:2
i\w01
i=012
i=101
s[0] != s[1], no update
Item 0 - wt:0 val:2
i\w01
i=012
i=101
Final dp[0][1] = 2
Item 0 - wt:0 val:2
i\w01
i=012
i=101
Answer dp[0][1] = 2
Item 0 - wt:0 val:2
i\w01
i=012
i=101
Final DP table
Item 0 - wt:0 val:2
i\w01
i=012
i=101
Answer cell

Key Takeaways

Compression reduces the problem size by merging consecutive identical characters.

This step is crucial but often overlooked; it simplifies the DP and improves efficiency.

DP table is filled by increasing substring length, ensuring all dependencies are computed before use.

Understanding the order of filling helps grasp how interval DP builds solutions from smaller subproblems.

Matching characters at positions k and j allow merging print turns, reducing the total count.

This insight explains why the DP checks s[k] == s[j] and updates dp[i][j] accordingly.

Practice

(1/5)
1. You are given a grid of non-negative integers representing costs. Starting from the top-left corner, you want to reach the bottom-right corner by moving only down or right, minimizing the total cost along the path. Which algorithmic approach guarantees finding the minimum total cost efficiently?
easy
A. A greedy algorithm that always moves to the adjacent cell with the smallest cost
B. Dynamic programming that builds up solutions from smaller subproblems using a grid-based state
C. Pure brute force recursion exploring all possible paths without memoization
D. Divide and conquer by splitting the grid into halves and solving independently

Solution

  1. Step 1: Understand problem constraints

    The problem requires minimizing path cost with only down or right moves, which naturally forms overlapping subproblems.
  2. Step 2: Identify suitable algorithmic pattern

    Dynamic programming efficiently solves overlapping subproblems by storing intermediate results, unlike greedy which can fail on some grids, brute force which is exponential, or divide and conquer which doesn't handle dependencies well.
  3. Final Answer:

    Option B -> Option B
  4. Quick Check:

    DP uses subproblem solutions to build the answer bottom-up [OK]
Hint: DP handles overlapping subproblems and optimal substructure [OK]
Common Mistakes:
  • Assuming greedy always works for grid path problems
  • Thinking brute force is efficient enough
  • Believing divide and conquer applies without overlapping subproblems
2. Consider the following Python code for computing unique paths in a grid:
def uniquePaths(m, n):
    dp = [1] * n
    for i in range(1, m):
        for j in range(1, n):
            dp[j] += dp[j - 1]
    return dp[-1]

print(uniquePaths(3, 3))
What is the value of dp after the outer loop completes its second iteration (i=2)?
easy
A. [1, 3, 6]
B. [1, 2, 3]
C. [1, 3, 5]
D. [1, 4, 10]

Solution

  1. Step 1: Initialize dp array

    Initially, dp = [1, 1, 1] for n=3.
  2. Step 2: Trace iterations

    First outer iteration (i=1): - j=1: dp[1] = dp[1] + dp[0] = 1 + 1 = 2 - j=2: dp[2] = dp[2] + dp[1] = 1 + 2 = 3 After i=1, dp = [1, 2, 3] Second outer iteration (i=2): - j=1: dp[1] = dp[1] + dp[0] = 2 + 1 = 3 - j=2: dp[2] = dp[2] + dp[1] = 3 + 3 = 6 After i=2, dp = [1, 3, 6]
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    dp array accumulates path counts correctly -> [1,3,6] [OK]
Hint: Track dp updates carefully per iteration [OK]
Common Mistakes:
  • Off-by-one errors in loop indices
  • Mis-updating dp[j] with wrong dp[j-1] value
3. The following code attempts to implement the space-optimized DP solution for Maximal Square. Identify the line containing the subtle bug that causes incorrect results on some inputs.
def maximalSquare(matrix):
    if not matrix or not matrix[0]:
        return 0
    rows, cols = len(matrix), len(matrix[0])
    dp = [0] * (cols + 1)
    max_side = 0
    prev = 0
    for i in range(rows):
        for j in range(1, cols + 1):
            temp = dp[j]
            if matrix[i][j-1] == '1':
                dp[j] = 1 + min(dp[j], dp[j-1], prev)  # Bug here
                max_side = max(max_side, dp[j])
            else:
                dp[j] = 0
            prev = temp
    return max_side * max_side
medium
A. Line with 'dp[j] = 1 + min(dp[j], dp[j-1], dp[j-1])'
B. Line with 'temp = dp[j]'
C. Line with 'prev = temp'
D. Line with 'max_side = max(max_side, dp[j])'

Solution

  1. Step 1: Identify the DP recurrence

    The recurrence requires min(dp[j], dp[j-1], prev), but code uses dp[j-1] twice, missing 'prev'.
  2. Step 2: Understand impact

    Using dp[j-1] twice ignores the diagonal value 'prev', causing incorrect dp values and max square size.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Correct recurrence uses three distinct values [OK]
Hint: Check if all three DP states are used in min() [OK]
Common Mistakes:
  • Forgetting to use 'prev' in min()
  • Overwriting dp before using dependencies
  • Incorrect dp initialization
4. The following code attempts to solve the Triangle minimum path sum problem using bottom-up DP. Identify the line that contains a subtle bug causing incorrect results on some inputs.
medium
A. for i in range(len(triangle) - 2, -1, -1):
B. dp[j] = triangle[i][j] + min(dp[j + 1], dp[j])
C. dp = triangle[-1][:]
D. return dp[0]

Solution

  1. Step 1: Examine dp update line

    The original code has dp[j] = triangle[i][j] + min(dp[j], dp[j + 1]). The buggy code swaps the min arguments to min(dp[j + 1], dp[j]) which is harmless since min is commutative.
  2. Step 2: Check for index out of bounds risk

    Accessing dp[j + 1] is safe because dp length is one more than current row length, so no out-of-bounds here.
  3. Step 3: Identify subtle bug

    The subtle bug is that dp is updated in place from left to right, which can cause dp[j + 1] to be already updated when used in min, leading to incorrect results.
  4. Step 4: Explanation of bug

    Because dp is updated from left to right, dp[j + 1] may have been updated in the current iteration, so min(dp[j], dp[j + 1]) uses a mixed state of dp values.
  5. Step 5: Correct fix

    To fix, update dp from right to left so dp[j + 1] is not yet updated when used.
  6. Final Answer:

    Option B -> Option B
  7. Quick Check:

    Updating dp in wrong order causes subtle bugs [OK]
Hint: Bug usually in dp update line with min or indexing [OK]
Common Mistakes:
  • Swapping min arguments (harmless but suspicious)
  • Index out of bounds on dp[j+1]
  • Updating dp in wrong order causing overwritten values
5. Suppose the problem is modified so that you can take unlimited flights (reuse edges) but still want the cheapest price within K stops. Which modification to the bottom-up DP approach correctly handles this variant?
hard
A. Use Bellman-Ford algorithm with K+1 iterations allowing edge reuse in each iteration
B. Switch to Dijkstra's algorithm since unlimited reuse removes stop constraints
C. Modify DP to allow updating curr[v] multiple times per iteration by relaxing edges repeatedly until no changes
D. Use the same bottom-up DP but increase iterations to K+1 without changes

Solution

  1. Step 1: Understand the unlimited reuse variant

    Unlimited reuse means cycles are allowed, so shortest path with stop constraints resembles Bellman-Ford relaxation over K+1 iterations.
  2. Step 2: Identify correct algorithm

    Bellman-Ford naturally handles edge reuse and negative cycles (if any), iterating K+1 times to relax edges, matching problem constraints.
  3. Step 3: Why other options fail

    Use the same bottom-up DP but increase iterations to K+1 without changes ignores edge reuse effect; Switch to Dijkstra's algorithm since unlimited reuse removes stop constraints ignores stop constraints; Modify DP to allow updating curr[v] multiple times per iteration by relaxing edges repeatedly until no changes suggests repeated relaxation within iteration, which is inefficient and incorrect.
  4. Final Answer:

    Option A -> Option A
  5. Quick Check:

    Bellman-Ford with K+1 iterations handles unlimited reuse correctly [OK]
Hint: Bellman-Ford handles edge reuse with K+1 relaxations [OK]
Common Mistakes:
  • Using Dijkstra ignoring stops
  • Not increasing iterations
  • Trying repeated relaxations inside iteration