All O(1) Data Structure (Max/Min Count) - Watch the Algorithm Execute, Step by Step
Watching each step reveals how the data structure maintains O(1) operations by dynamically creating and removing buckets and updating pointers, which is hard to grasp from code alone.
Step 1/14
·Active fill★Answer cell
setup
-inf
→
+inf
insert
-inf
→
1
→
+inf
insert
-inf
→
1
→
+inf
compare
-inf
→
1
→
+inf
insert
-inf
→
1
→
2
→
+inf
connect
-inf
→
1
→
2
→
+inf
detach
-inf
→
2
→
+inf
traverse
-inf
→
2
→
+inf
Result: "hello"
traverse
-inf
→
2
→
+inf
Result: "hello"
insert
-inf
→
1
→
2
→
+inf
connect
-inf
→
1
→
2
→
+inf
detach
-inf
→
1
→
+inf
traverse
-inf
→
1
→
+inf
Result: "hello"
traverse
-inf
→
1
→
+inf
Result: "hello"
Key Takeaways
✓ The doubly linked list of buckets maintains counts in ascending order, enabling O(1) max and min key retrieval.
This structure is hard to visualize from code alone because it involves dynamic pointer updates and bucket creation/removal.
✓ Keys move between buckets on increments and decrements, and buckets are created or removed lazily to keep the list minimal.
Watching keys move step-by-step clarifies how the data structure avoids scanning all keys.
✓ Sentinel head and tail buckets simplify edge cases by always existing at the ends of the list.
This design detail prevents null pointer errors and makes insertion/removal logic uniform.
Practice
(1/5)
1. Consider the following code snippet implementing the optimal approach to copy a list with random pointers. Given the input list: Node1(val=1) -> Node2(val=2) -> Node3(val=3), where Node1.random = Node3, Node2.random = Node1, Node3.random = null. After Step 2 (assigning random pointers), what is the value of copy_curr.random.val when copy_curr points to the copied node of Node2?
Node2.random = Node1, so copied Node2 (2') random = Node1.next = 1'. Thus, copy_curr.random.val = 1.
Final Answer:
Option C -> Option C
Quick Check:
copy_curr.random points to copied Node1 with val=1 [OK]
Hint: Copied node's random points to original.random.next [OK]
Common Mistakes:
Confusing original and copied nodes when assigning random pointers
Off-by-one errors in stepping through interleaved list
Assuming random pointer points to original node's val
2. The following code attempts to implement the optimal CustomStack with lazy increments. Identify the line containing the subtle bug that causes incorrect increment propagation.
class CustomStack:
def __init__(self, maxSize: int):
self.stack = []
self.inc = [0] * maxSize
self.maxSize = maxSize
def push(self, x: int) -> None:
self.stack.append(x) # Line 8
def pop(self) -> int:
if not self.stack:
return -1
i = len(self.stack) - 1
if i > 0:
self.inc[i-1] += self.inc[i]
res = self.stack.pop() + self.inc[i]
self.inc[i] = 0
return res
def increment(self, k: int, val: int) -> None:
limit = min(k, len(self.stack))
if limit > 0:
self.inc[limit-1] += val
medium
A. Line 8: push appends without checking maxSize
B. Line 13: returning -1 when stack is empty
C. Line 16: incrementing inc[i-1] by inc[i] during pop
D. Line 20: increment method updates inc array at limit-1
Solution
Step 1: Check push method
Line 8 appends element without checking if stack size is less than maxSize, violating constraints and allowing overflow.
Step 2: Verify other lines
Returning -1 on empty pop is correct; increment propagation and inc array updates are correct.
Final Answer:
Option A -> Option A
Quick Check:
Push must check maxSize to avoid overflow [OK]
Hint: Push must respect maxSize limit to avoid overflow [OK]
Common Mistakes:
Forgetting maxSize check in push
Incorrect increment propagation on pop
3. What is the time complexity of performing addRange, removeRange, or queryRange operations in the optimal RangeModule implementation using a balanced BST with interval merging, assuming n intervals stored?
medium
A. O(n) per operation because intervals must be scanned to merge overlaps.
B. O(log n + k) where k is the number of overlapping intervals merged or removed.
C. O(log n) per operation due to balanced BST operations and interval merging.
D. O(1) amortized due to efficient data structure caching.
Solution
Step 1: Identify main operations
Each operation uses binary search (O(log n)) to find affected intervals and merges or removes overlapping intervals.
Step 2: Consider merging/removal cost
The number of intervals merged or removed, k, affects the cost linearly. So total cost is O(log n + k).
Final Answer:
Option B -> Option B
Quick Check:
Logarithmic search plus linear merging -> O(log n + k) [OK]
Hint: Operations cost depends on search plus number of intervals merged [OK]
Common Mistakes:
Assuming always O(log n) ignoring merging cost
Assuming linear scan O(n) always
4. Consider the following buggy code snippet for merging two skylines. Which line contains the subtle bug that can cause incorrect skyline output?
medium
A. Line where merged.append([x, max_h]) is called unconditionally
B. Line where x, h1 = left[i] inside first if
C. Line where max_h is computed with max(h1, h2)
D. Line where i and j are incremented in the else block
Solution
Step 1: Identify difference from correct code
The bug is that merged.append is called every iteration without checking if height changed, causing redundant points.
Step 2: Understand impact of redundant points
Appending points even when max_h equals previous height leads to unnecessary key points, failing correctness checks.
Final Answer:
Option A -> Option A
Quick Check:
Correct code appends only if height changes [OK]
Hint: Appending only on height change avoids redundant points [OK]
Common Mistakes:
Appending every iteration regardless of height change
Incorrect pointer increments
5. Suppose you want to extend the LRU Cache to support a "reuse" operation that marks an existing key as recently used without retrieving its value. Which modification to the optimal LRU Cache implementation is correct to support this efficiently?
hard
A. On reuse, remove the key from the cache and re-insert it with the same value.
B. Do nothing; reuse is equivalent to get, so no code change is needed.
C. Use a queue instead of a doubly linked list to track usage order for easier reuse.
D. Add a new method that calls _remove and _add on the node corresponding to the key.
Solution
Step 1: Understand reuse operation
Reuse means marking a key as recently used without returning its value, so usage order must be updated.
Step 2: Efficiently update usage order
Calling _remove and _add on the node moves it to the front in O(1) time, correctly updating usage.
Final Answer:
Option D -> Option D
Quick Check:
Reuse requires usage update without value retrieval, done by repositioning node [OK]
Hint: Reuse updates usage order like get but without returning value [OK]
Common Mistakes:
Re-inserting wastes time
Queue can't reorder efficiently
Assuming reuse needs no code change
Recommended
Ready to prove it?
Pass the test and this pattern moves unknownstrongwhile earning +1 Grip toward your certificate.