The final results array [3,3,7] corresponds to the maximum XOR values for each query in input order.
💡 This final step confirms the algorithm's correctness and completes the process.
Line:print(maximizeXor(nums, queries))
💡 The algorithm efficiently answers all queries using sorting, trie insertion, and querying.
class TrieNode:
def __init__(self):
self.children = [None, None]
class Trie:
def __init__(self):
self.root = TrieNode()
def insert(self, num):
node = self.root
for i in range(31, -1, -1): # STEP 3,5,7 insert bits
bit = (num >> i) & 1
if not node.children[bit]:
node.children[bit] = TrieNode()
node = node.children[bit]
def maxXor(self, num):
node = self.root
if not node.children[0] and not node.children[1]:
return -1
max_xor = 0
for i in range(31, -1, -1): # STEP 4,6,8 query bits
bit = (num >> i) & 1
toggled_bit = 1 - bit
if node.children[toggled_bit]:
max_xor |= (1 << i)
node = node.children[toggled_bit]
else:
node = node.children[bit]
return max_xor
def maximizeXor(nums, queries):
nums.sort() # STEP 1
queries = sorted([(x, m, i) for i, (x, m) in enumerate(queries)], key=lambda x: x[1]) # STEP 2
trie = Trie()
res = [-1] * len(queries)
idx = 0
n = len(nums)
for x, m, i in queries: # STEP 3-8
while idx < n and nums[idx] <= m:
trie.insert(nums[idx]) # STEP 3,5,7
idx += 1
res[i] = trie.maxXor(x) # STEP 4,6,8
return res # STEP 9
if __name__ == '__main__':
nums = [0,1,2,3,4]
queries = [[3,1],[1,3],[5,6]]
print(maximizeXor(nums, queries)) # STEP 10
📊
Maximum XOR With Element From Array - Watch the Algorithm Execute, Step by Step
Watching the algorithm step through sorting, insertion, and querying reveals how offline queries and tries optimize what would otherwise be a costly brute force approach.
Step 1/10
·Active fill★Answer cell
setup
query
0
0
1
1
2
2
3
3
4
4
Result: "[-1, -1, -1]"
setup
query
(3,1,0)
0
(1,3,1)
1
(5,6,2)
2
Result: "[-1, -1, -1]"
insert
query
0
0
1
1
idx
2
2
3
3
4
4
Result: "[-1, -1, -1]"
compare
query
0
0
1
1
idx
2
2
3
3
4
4
Result: "[3, -1, -1]"
insert
0
0
query
1
1
2
2
3
3
idx
4
4
Result: "[3, -1, -1]"
compare
0
0
query
1
1
2
2
3
3
idx
4
4
Result: "[3, 3, -1]"
insert
0
0
1
1
query
2
2
3
3
4
4
Result: "[3, 3, -1]"
compare
0
0
1
1
query
2
2
3
3
4
4
Result: "[3, 3, 7]"
reconstruct
0
0
1
1
2
2
3
3
4
4
Result: "[3, 3, 7]"
output
0
0
1
1
2
2
3
3
4
4
Result: "[3, 3, 7]"
Key Takeaways
✓ Sorting queries by their m_i values enables incremental insertion of nums into the trie, avoiding repeated work.
This insight is hard to see from code alone because the benefit of offline queries and sorting is conceptual and not explicit in a single line.
✓ The bitwise trie allows efficient bit-level traversal to find the maximum XOR partner without brute force comparisons.
Understanding how the trie encodes bits and how toggling bits maximizes XOR is easier to grasp visually than from code.
✓ Incremental insertion of nums elements as m_i increases ensures the trie always contains exactly the elements relevant for the current query.
Seeing pointer 'idx' move forward and insert elements step-by-step clarifies why the algorithm is efficient.
Practice
(1/5)
1. You need to transform one string into another using the minimum number of insertions, deletions, and substitutions. Which algorithmic approach guarantees finding the optimal solution efficiently?
easy
A. Greedy algorithm that replaces characters whenever they differ
B. Pure brute force recursion without memoization
C. Dynamic Programming that builds a table of subproblem solutions based on prefixes
D. Divide and conquer by splitting strings into halves and solving independently
Solution
Step 1: Understand problem requires minimum edits
The problem asks for minimum insertions, deletions, and substitutions to convert one string to another, which is a classic DP problem.
Dynamic Programming builds solutions for prefixes and combines them, ensuring optimality and polynomial time.
Final Answer:
Option C -> Option C
Quick Check:
DP table approach is standard for edit distance [OK]
Hint: Edit distance requires DP over prefixes [OK]
Common Mistakes:
Thinking greedy or divide-and-conquer works optimally
2. What is the worst-case time complexity of the put operation in the brute force LFU cache implementation that scans all keys to find the least frequently used item for eviction?
medium
A. O(1) -- constant time due to direct access
B. O(n) -- linear time scanning all keys for eviction
C. O(log n) -- due to sorting keys by frequency
D. O(n^2) -- nested scanning for frequency and recency
Solution
Step 1: Identify eviction process
Eviction requires scanning all keys to find the minimum frequency, which takes O(n) time where n is the number of keys.
Step 2: Confirm no sorting or nested loops
The code uses min() and list comprehensions but does not sort or nest loops over keys, so complexity is O(n), not O(log n) or O(n^2).
Final Answer:
Option B -> Option B
Quick Check:
Eviction scanning all keys -> O(n) time [OK]
Hint: Eviction scans all keys linearly -> O(n) time [OK]
Common Mistakes:
Assuming O(1) due to hashmap
Confusing min() with sorting
Overestimating complexity as O(n^2)
3. The following code attempts to solve the Russian Doll Envelopes problem optimally. Identify the line containing the subtle bug that causes incorrect results on some inputs.
medium
A. Line 4: Sorting envelopes with key (x[0], x[1]) ascending both
B. Line 6: Extracting heights from envelopes
C. Line 8: Using bisect_left to find insertion index
D. Line 11: Replacing tails element at found index
Solution
Step 1: Examine sorting key
Sorting by (width asc, height asc) allows envelopes with same width and increasing height, which breaks strict nesting rules.
Step 2: Correct sorting key
Sorting by (width asc, height desc) prevents envelopes with equal width but increasing height from being counted incorrectly.
Final Answer:
Option A -> Option A
Quick Check:
Changing sorting to (x[0], -x[1]) fixes the bug [OK]
Hint: Sort height descending for equal widths to avoid counting duplicates [OK]
Common Mistakes:
Sorting both width and height ascending
Using <= instead of < in comparisons
Not handling equal widths properly
4. What is the time complexity of the divide and conquer approach to the Skyline Problem when given n buildings, and why might a common misconception about the complexity be incorrect?
medium
A. O(n log n) because the problem is divided into halves and merged efficiently
B. O(n log n) time but O(n²) space due to storing all intermediate skylines
C. O(n log n) but with additional O(n) space overhead for recursion stack making it O(n log n) space
D. O(n²) because each merge step compares all points in both skylines
Solution
Step 1: Identify divide and conquer structure
The buildings are split into halves recursively, leading to log n levels.
Step 2: Analyze merge cost per level
Each merge step processes all points in the two skylines combined, which sums to O(n) per level.
Final Answer:
Option A -> Option A
Quick Check:
Divide and conquer with linear merge per level -> O(n log n) time [OK]
Hint: Divide and conquer merges cost O(n) per level over log n levels [OK]
Common Mistakes:
Assuming merge is O(n²) due to nested loops
Confusing recursion stack space with time complexity
Thinking space grows quadratically due to intermediate skylines
5. Suppose you want to find the median of two sorted arrays where elements can be repeated infinitely (i.e., arrays represent multisets with unlimited duplicates). Which modification to the optimal binary search partition approach is necessary to handle this scenario correctly?
hard
A. Modify the partition condition to handle infinite duplicates by counting occurrences explicitly.
B. No modification needed; the existing binary search partition approach works as is.
C. Switch to a two-pointer partial merge approach to handle duplicates efficiently.
D. Use a frequency map and binary search on value range instead of indices.
Solution
Step 1: Understand infinite duplicates impact
Infinite duplicates mean the arrays represent multisets with repeated elements beyond fixed length, so index-based partitioning is insufficient.
Step 2: Modify partition condition
The binary search partition must be adapted to count occurrences and handle duplicates explicitly to find correct median position.
Step 3: Why other options fail
No modification ignores duplicates; two-pointer merge loses logarithmic efficiency; frequency map changes problem nature.
Final Answer:
Option A -> Option A
Quick Check:
Handling infinite duplicates requires counting occurrences in partition [OK]
Hint: Infinite duplicates require counting occurrences in partition [OK]
Common Mistakes:
Assuming no change needed for duplicates
Switching to merge loses optimal time
Using frequency map changes problem scope
Recommended
Ready to prove it?
Pass the test and this pattern moves unknownstrongwhile earning +1 Grip toward your certificate.