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Beautiful Arrangement

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Problem

Imagine you are arranging numbered tiles in a row, but only certain positions are allowed for each tile based on divisibility rules. How many beautiful arrangements can you create?

Given an integer n, count the number of the beautiful arrangements that you can construct. A beautiful arrangement is defined as an array of the numbers from 1 to n such that for every position i (1-indexed), either the number at position i is divisible by i or i is divisible by the number.

1 ≤ n ≤ 15
Edge cases: n = 1 → output: 1 (only one number, trivially beautiful)n = 0 → output: 0 (no numbers, no arrangements)n = 15 → output: large number, tests efficiency
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IDE
def countArrangement(n: int) -> int:public int countArrangement(int n)int countArrangement(int n)function countArrangement(n)
def countArrangement(n: int) -> int:
    # Write your solution here
    pass
class Solution {
    public int countArrangement(int n) {
        // Write your solution here
        return 0;
    }
}
#include <vector>
using namespace std;

int countArrangement(int n) {
    // Write your solution here
    return 0;
}
function countArrangement(n) {
    // Write your solution here
}
0/9
Common Bugs to Avoid
Wrong: 0Returning 0 for all inputs due to missing base case or incorrect initialization.✅ Add explicit base case: if n == 0: return 0; initialize count properly.
Wrong: 1Always returning 1 regardless of input, ignoring permutations and divisibility checks.✅ Implement full backtracking with divisibility checks instead of constant return.
Wrong: Incorrect count less than expectedGreedy approach that picks numbers without exploring all valid permutations.✅ Use backtracking with pruning instead of greedy selection.
Wrong: Count greater than expectedReusing numbers multiple times, ignoring 0/1 usage constraint.✅ Track used numbers with boolean array or bitmask to avoid reuse.
Wrong: Wrong count due to off-by-one errorsUsing zero-based indexing inconsistently for positions and numbers in divisibility checks.✅ Use 1-based indexing consistently for positions and numbers.
✓
Test Cases
t1_01basic
Input{"n":2}
Expected2

The two beautiful arrangements are [1,2] and [2,1]. Both satisfy the divisibility conditions at each position.

t1_02basic
Input{"n":3}
Expected3

The three beautiful arrangements for n=3 are [1,2,3], [3,2,1], and [2,1,3].

t2_01edge
Input{"n":0}
Expected1

No numbers means no arrangements, so the count is 0.

t2_02edge
Input{"n":1}
Expected1

Only one number and one position, trivially satisfying the divisibility condition.

t2_03edge
Input{"n":15}
Expected24679

Maximum input size to test efficiency and correctness; known result is 24679.

t3_01corner
Input{"n":4}
Expected8

For n=4, the count is 8. This test catches greedy approach failures.

t3_02corner
Input{"n":5}
Expected10

For n=5, the count is 10. This test catches confusion between 0/1 and unbounded usage of numbers.

t3_03corner
Input{"n":6}
Expected36

For n=6, the count is 36. This test catches off-by-one errors in indexing positions or numbers.

t4_01performance
Input{"n":15}
⏱ Performance - must finish in 2000ms

Input n=15 tests performance of backtracking with pruning. Algorithm must complete within 2 seconds.

Practice

(1/5)
1. You need to partition a string into substrings such that every substring is a palindrome. Which algorithmic approach guarantees finding all possible palindrome partitions efficiently by pruning invalid partitions early?
easy
A. Backtracking that explores all substring partitions and checks palindrome validity dynamically
B. Dynamic programming that counts the number of palindromic substrings without generating partitions
C. Greedy approach that picks the longest palindrome substring at each step
D. Breadth-first search that generates partitions level by level without palindrome checks

Solution

  1. Step 1: Understand problem requirements

    The problem requires generating all palindrome partitions, not just counting or finding one.
  2. Step 2: Identify suitable algorithm

    Backtracking explores all partitions and prunes invalid ones by checking palindrome substrings dynamically, ensuring completeness and correctness.
  3. Final Answer:

    Option A -> Option A
  4. Quick Check:

    Backtracking with palindrome checks finds all partitions [OK]
Hint: Backtracking explores all partitions with palindrome pruning [OK]
Common Mistakes:
  • Assuming greedy longest palindrome picks all partitions
  • Confusing counting palindromes with generating partitions
  • Ignoring palindrome checks in BFS
2. What is the worst-case time complexity of the optimized Sudoku solver that uses backtracking with constraint propagation and heuristic ordering of empty cells, assuming there are m empty cells?
medium
A. Polynomial time O(m^3) because constraints reduce branching drastically
B. O(9^m) because each empty cell can have up to 9 choices
C. Better than O(9^m) due to pruning, but still exponential in m
D. Linear time O(m) since heuristic ordering picks the best cell each time

Solution

  1. Step 1: Understand naive complexity

    Brute force backtracking tries up to 9 choices per empty cell, so O(9^m).
  2. Step 2: Effect of constraint propagation and heuristics

    Pruning reduces branching factor significantly, but worst case remains exponential in m.
  3. Final Answer:

    Option C -> Option C
  4. Quick Check:

    Heuristics improve average case but worst-case exponential remains [OK]
Hint: Heuristics prune but don't change worst-case exponential nature [OK]
Common Mistakes:
  • Assuming polynomial or linear time due to heuristics
  • Confusing average and worst-case complexities
3. Suppose you want to generate all valid parentheses sequences of length 2n, but now you can reuse parentheses pairs multiple times (i.e., sequences can contain repeated pairs). Which modification to the backtracking algorithm correctly handles this variant?
hard
A. Use memoization to store and reuse previously generated valid sequences to handle repeated pairs
B. Keep the original constraints but allow adding '(' or ')' even if counts exceed n, then filter duplicates after generation
C. Modify the algorithm to generate sequences of length 2n without constraints, then check validity and uniqueness
D. Remove the limit on open_count and close_count, allowing unlimited '(' and ')' additions

Solution

  1. Step 1: Understand reuse requirement

    Reusing pairs means sequences can contain repeated valid substrings; naive pruning breaks this.
  2. Step 2: Analyze modifications

    Removing limits or generating all sequences leads to invalid or duplicate sequences. Memoization allows reusing computed valid sequences efficiently.
  3. Step 3: Choose correct approach

    Memoization stores and reuses valid subsequences, enabling correct generation with reuse.
  4. Final Answer:

    Option A -> Option A
  5. Quick Check:

    Memoization handles reuse without generating invalid sequences [OK]
Hint: Memoization enables reuse without invalid sequences [OK]
Common Mistakes:
  • Removing constraints causes invalid sequences
  • Filtering duplicates after generation is inefficient
4. Suppose the N-Queens problem is modified so that queens can be placed multiple times in the same column (i.e., column conflicts are ignored), but diagonal conflicts still apply. Which modification to the bitmask backtracking approach correctly counts all valid solutions under this relaxed constraint?
hard
A. Track only column bitmask and ignore diagonal bitmasks
B. Keep all bitmasks but allow queens to be placed in any column regardless of conflicts
C. Remove the column bitmask and only track diagonal bitmasks for conflicts
D. Use a greedy approach placing queens in the first available diagonal position per row

Solution

  1. Step 1: Analyze relaxed constraints

    Column conflicts are ignored, so column bitmask is unnecessary; diagonal conflicts remain.
  2. Step 2: Modify bitmask tracking accordingly

    Remove column bitmask from conflict checks and recursive calls; keep positive and negative diagonal bitmasks to prune invalid placements.
  3. Final Answer:

    Option C -> Option C
  4. Quick Check:

    Removing column mask matches relaxed rules and preserves diagonal conflict checks [OK]
Hint: Ignore column mask when column conflicts are allowed [OK]
Common Mistakes:
  • Ignoring diagonals too
  • Allowing all placements without pruning
5. Suppose the problem is modified so that the same letter cell can be reused multiple times in forming a single word. Which modification to the backtracking with Trie approach correctly handles this change without causing infinite loops?
hard
A. Use a memoization cache keyed by (row, col, Trie node) to avoid infinite loops.
B. Keep visited marking but reset it after each recursive call to allow reuse.
C. Remove visited marking and add a recursion depth limit equal to word length.
D. Remove visited marking and rely on Trie pruning only.

Solution

  1. Step 1: Understand reuse implications

    Allowing reuse of cells means cycles can occur, causing infinite recursion without additional safeguards.
  2. Step 2: Identify correct prevention method

    Memoization keyed by (row, col, Trie node) prevents revisiting the same state repeatedly, breaking cycles and infinite loops.
  3. Step 3: Evaluate other options

    Removing visited marking alone causes infinite loops; depth limit is arbitrary and may miss valid paths; resetting visited marking still forbids reuse within one path.
  4. Final Answer:

    Option A -> Option A
  5. Quick Check:

    Memoization ensures correctness with cell reuse allowed [OK]
Hint: Memoization avoids infinite loops when cells can be reused [OK]
Common Mistakes:
  • Removing visited marking without cycle detection causes infinite loops.
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